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Doubt about New Noctenium

The new and old noctenium will have the same effect? Or the new noctenium will be better about damage? Cuz in a run, rmhm for example, i consume less than 800 nocts, and I do not think it's worth using 800 nocts for an elixir noct unless that the effect is superior.

Comments

  • Yes it is better:
    "An Uncommon Noctenium Elixir increases a skill’s noctenium effect by 50%, and increases all skill damage for 10 minutes, during which time Noctenium Infusions are not consumed."
    Just check the patch notes for more info.
  • NotArisaNotArisa
    edited January 2017
    basically instead of 4-8% u get 6-12% random increase in ur skills, also the refined noct is 400, not 800 normal nocts (altho i guess u'd have to use 2 for the entire dungeon so total is still 800)
  • AyiAyi ✭✭✭
    Especially worth it so you don't have to see your noctenium count going down. >.>
  • Worth for some classes like warrior, lancer and not for some others like healers, gunner, ninja, zerk...
    You can just count your noc usage then calculate if it's worth or not, however the 700vg credit cost would be a deal breaker for most ppl already. Still it's a good buff for score run (yes, for moongound, not for crusade) and HH.
  • 100% not worth it, just tried it
  • AyiAyi ✭✭✭
    Sylviette wrote: »
    Worth for some classes like warrior, lancer and not for some others like healers, gunner, ninja, zerk...
    You can just count your noc usage then calculate if it's worth or not, however the 700vg credit cost would be a deal breaker for most ppl already. Still it's a good buff for score run (yes, for moongound, not for crusade) and HH.

    Haha I was going to say this exact thing. Well for a lancer it's quite valuable really~
  • I wonder how can you craft Refined noctenium infusion legendary, but my guess is they are gonna put them on real money shop
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