[TERA PC & Console] En Masse is closing, but TERA lives on! We will continue to support TERA PC (NA) and TERA Console until service is transferred. Stay tuned for more information.
[TERA Console] The Grotto of Lost Souls update (v85) is now live! Read the patch notes here: https://bit.ly/TERACon_v85
[TERA PC] The 64-bit update (v97) is now live. Check out all the changes delivered on August 11 here: https://bit.ly/tera64_patchnotes
[TERA PC & CONSOLE] Summerfest Part 2: The Beach Bash is on from August 11 until September 1! Participate in event activities to earn tokens redeemable for costumes, consumables, mounts, and more! Details: https://bit.ly/tera_sf20
Why does enmasse treat pvp content very poorly?
I do not get it at all. We haven't had a new bg in what a year now?? and there has been new pve content added constantly? Has enmmase ran out of ideas for pvp content? Do they just not like pvp anymore or never really cared to begin with? At least come up with something to entertain us pvp players. Now we just grind hella hard for the new pvp gear which takes an extreme amount of bc and kc credits to obtain. Anyone is welcome to comment about there feelings on pvp content if they would like thx.
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And the difficulty of obtaining the jewelry is just sickening, and behind a PvE wall.
Taken from BHS
Think about the balance of the game and how perfect those numbers are tweaked, then you'll understand why we can't comprehend it.
You must be fun at parties.
My solution is Skyring as a Mystic, I'm not a healer, I actually hate healing, but I win a decent amount and each win is 3k of each.
The last time that happened was Deviate being the low-end PvP gear and Tensus being high-end PvP gear. Deviate was honestly so underpowered it might as well not exist. And people who farmed for Tensus also lost out quite a bit on the next patch when Starfall hit. Also praying for a win is highly subjective. Most people who only pray for wins tend to be the ones pulling the entire team down due to a lower level of skill (which is honestly fair because most esteemed PvPers have way more experience).
Call me crazy, but I actually prefer how the PvP gear is rolled out this time. While it will be great if the points needed is reduced, at least the end result will be that in the end the gear you will get will stay relevant for a long period of time. Its not like "OH I finally got the full set of a gear that will be just destroyed by anyone using even Renegade.
Now that 3s pop more often, it is also crucial that people that are weaker do get the space to learn how it works. Most people just kick when a person is not as good (differentiate it from totally trash), making the barrier of entry to PvP harder.