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Combo spamming, I need reasons to why it's bad/unskilled

edited February 2017 in PvP Discussion
Spamming space bar for combos is very popularly known to be known as unskilled and bad, but why is that really? I talked to players around highwatch and velika to find reason to why it's good to spam space bar chained skills and the most I've heard was that "They make it easier to reach for skills than going across the keyboard to press it" also "You can make your own combos and chains just with space bar, the only difference is that it's easier to find the key you're looking for" What are your guys reasoning? To why it's bad or good?
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Comments

  • You end up jumping.
    On a serious note.
    Manually pressing the skills is faster than spacebar. Which means more skills being put in and animation canceling certain skills. This lets you have higher dps and faster combos in pvp.
  • That is true, it does seem little awkward to jump out of nowhere, clearly telling someone you are spacebaring, however the moves you want to dps with CAN be changed into space bar combos is what people were getting at
  • The main problem with it that I've seen is that if your abilities are set up across your entire keyboard (for example, Sorcer has a LOT of skills compared to a class like Ninja, who has all of seven), if you just press spacebar for all of your rotations, then you won't get used to manually finding the skill button and pressing it. If there ever comes a time when a skill is on cooldown, or a cooldown doesn't reset, or two skills try to activate at the same time and you end up spacebar-ing into the wrong one, or if you miss the chance to chain the skill and accidentally jump, it's not good for your rotation, or your DPS, or your party, etc. It's best to learn at least a little bit of your rotation manually, and then set up the spacebar stuff for skills that you will ALWAYS use after some other skill. As an example, I always use Blade Draw on my warrior as a spacebar move, because I use it all the time, most of my skills chain into it anyway.

    On top of that, I would highly highly highly recommend changing your chain skill button from spacebar to something like Left Shift. That way you can still jump freely, but also have quick access to chaining your skills effectively. Left Shift is what works best for me, but of course you can choose whatever button you'd like.

    Just in case someone doesn't know how to do that, go into your skill menu (Default button is K), on the bottom right of the GUI is a button that says "Chained Skills". Click that, and on the bottom of the new GUI that pops up, you'll see "Spacebar" is set as the Chain Skill button. Click that, press the button you'd like to change it to, then hit Enter.
  • @Jordansb1 makes much more sense like that. You see I'm a slayer and it's difficult for me to quickly press on overhand strike on time by buttons, that's usually the only skill I use for space bar since it needs to quickly be pressed on and yes I will take your suggestion of left shift, that seems a lot more clever to use than space bar.
  • TTD5AWMNM5 wrote: »
    @Jordansb1 makes much more sense like that. You see I'm a slayer and it's difficult for me to quickly press on overhand strike on time by buttons, that's usually the only skill I use for space bar since it needs to quickly be pressed on and yes I will take your suggestion of left shift, that seems a lot more clever to use than space bar.

    I haven't played Slayer in a while, but when I did I just had my main skills on buttons 1-5, and every time overhand strike came up I'd hit left shift. I never made it to 65 because I got bored with the class, so I can't say how well it works at endgame, but it did definitely help while leveling up. ;)
  • slayer, funny enough some times spacebaring overhand can be better when timing stagger locks with it, but thats about it, for pvp nothing else should really be spacebared, its just not efficient with how it rotates, your space bar isnt going to stagger into kick to overpower to heartrust cancel to eviscerate back to measured, with spacebaring you are just spamming skills, useful or not useful making it a waste.
  • TTD5AWMNM5TTD5AWMNM5 ✭✭
    edited February 2017
    I'm glad I'm using space bar right then xD literally only use spacebar for overhand strike and I don't even use for my other classes either not even my reaper! But there was a ninja I knew complaining on how space bar spamming isn't for noobs it's to get to things easier and I'm over here like (you must obviously spacebar) also I never use heartthrust in pvp, it just never hits at the right moments
  • It's bad because:
    Little 1) You lose a few instant compared to pressing the skill manually
    Little 2) You are stuck in a set streak that allows no flexibility whatsoever, and by definition TERA's PVP empathizes dynamic and ever changing strategies and actions.
    Little 3) The already set spacebar rotations are terrible, and little people do change them. Especially in PVP, some abilities stagger, stun, knock up, vacuum or push, and they need to be paired with 1) the situation and 2) a coherent and efficient chain, that is not the spacebar set one. Also we're back at Little 1), timing being crucial.
    Little 4) You WILL end up jumping sooner or later.

    It's also bad because:
    Little 1) This is an ineffective crutch for newbies. If you aim to play the game for more than one week you'll want to know what does what and knowing what skill you are using and why you're using it.
  • Personally I don't use spacebar on Slayer because it can make you jump and it's slower than actually pressing the actual bound to key.

    Another reason is because the skill order they go in isn't really the best. for example if you use a different stun than usual that's shorter than the other one, your spacebar combo will use the generic one meaning it wont actually work on the target because they can get out of it, so if you use your actual keys you can make your combo's shorter by using different skills that ARE NOT in a skill order like spacebar, in other words...

    You can make up combo's depending on the situation, something you can't really do with spacebar.

    Key points:

    It's faster than spacebar.

    It's better in situational situations.

    Stops accidental jumping.
  • aeee98aeee98 ✭✭✭✭
    When you know what you are doing, the only thing that you would spacebar is retaliate.

    It is also recommended to move the combo key to anything but spacebar so that you can handle mechs like BRNM/HM's first boss
  • Don't spacebar retaliate either, it's actually still slower. Just remove your chain key and bind retal to a key.
  • As a slayer there are varieties of combos I can make up and use, I think I need to get use to using my keys for overhand strike so I'll be able to get more combos in instead of wasting all my skills in one combo. I'm a learning pvper!!!! I'll get there xD even if it takes time
  • edited February 2017
    Space barring all your skills makes you predictable, Especially if your opponent has played that class and knows the combos for it. making you easier to combat,counter and punish as you probably don't even know what you're doing if you're playing spacebar. or what skills do certain things. it's advised to read up on your skills and learn how to use them properly so you learn how to counter. stuns,knockdowns etc this is what makes the difference between players who spacebar some of there skills and are skilled vs those who go max space bar full force and have no clue what they are doing.
  • Jordansb1 wrote: »
    The main problem with it that I've seen is that if your abilities are set up across your entire keyboard (for example, Sorcer has a LOT of skills compared to a class like Ninja, who has all of seven), if you just press spacebar for all of your rotations, then you won't get used to manually finding the skill button and pressing it. If there ever comes a time when a skill is on cooldown, or a cooldown doesn't reset, or two skills try to activate at the same time and you end up spacebar-ing into the wrong one, or if you miss the chance to chain the skill and accidentally jump, it's not good for your rotation, or your DPS, or your party, etc. It's best to learn at least a little bit of your rotation manually, and then set up the spacebar stuff for skills that you will ALWAYS use after some other skill. As an example, I always use Blade Draw on my warrior as a spacebar move, because I use it all the time, most of my skills chain into it anyway.

    On top of that, I would highly highly highly recommend changing your chain skill button from spacebar to something like Left Shift. That way you can still jump freely, but also have quick access to chaining your skills effectively. Left Shift is what works best for me, but of course you can choose whatever button you'd like.

    Just in case someone doesn't know how to do that, go into your skill menu (Default button is K), on the bottom right of the GUI is a button that says "Chained Skills". Click that, and on the bottom of the new GUI that pops up, you'll see "Spacebar" is set as the Chain Skill button. Click that, press the button you'd like to change it to, then hit Enter.

    I used Lshift since 1st day I played this game back to 2012, the moment I found it overlaps with jump I know sth is wrong.
    Alternatively u can rebind jump to another key if spacebar is more comfortable.
  • ElinerdElinerd ✭✭
    edited February 2017
    I've killed thousands of people with spacebar and sometimes it messes me up but even if it does, it's fine. The only time I've needed to manually input is in intense 3s matches or when you were going for ranked PVE runs. Breaking your fingers and wrists against casuals or doing normal PVE is just silly.

    Also why haven't you all changed your jump button???
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