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The difference between a skilled player and a noob?
I want to hear people's opinions on whats the difference between the two on Tera. If you happen to be a dps main, healer main, or a tank main I would also like to hear on your opinions on what qualities of a skilled player of that class compared to a noob of the same class.
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Noob->new player who is starting to play and doesnt have enough experience (and gear ofc) ingame.
Skilled*->player who can do all the PvE/P content in a realiable/profitable way, in a reliable/profitable time, commonly they have elite/mid tier gears.
As older (but nos skilled -.-") Tera player (4+years playing), I've seen lot of strange things...so, the mainly diferences are
1-an older player always take a min BEFORE start a dungueon, and check his/her ccb's, consumables, and crystals (tanks with green AS crystals, healers with aggro crystals -.-", I've seen an archer with mana regen and HP green crystals.)
2-the knowledge of your class, your role in the party (DPS tanks witouth aggro retention capacity and NOHEAL/DPS healers shines here, while noDPS dps's makes a 10min run tooks 25-35mins).
3-the knowledge about your party composition (isnt the same thing have a lancer or brawler tanking, they have 2 opposites playstyles, buffs/debuffs, if you have a mystic healing you, you CANT ask for a 100k healing on all party members each 10-12secs, but your dps increase its interesting.
4-This can be stupid, but....THE ###### MYSTIC [filtered] MEN (they are really OP, when properly used they can save you from some silly debuffs and,,it heals a lot -with the glyph ofc- , but if you are a ##### ball's eater, that means no hp, no dispell, no mana, die bish.
I can write about this a lot more, but...wait, lets pple learn him/herself
--->>>> skilled players tooks his/her time reading online guides about dungueons, guides about your class and how improves yourself, to get the best self performance.<<<<---
*(footnote->there is a lot of skilled players classes, im talking about the real ones, if you want know more about the other classes, just play, the time gives you the knowledge about it ).
Tell me I'm wrong and no this aint being cocky just the truth
https://forums.enmasse.com/tera/discussion/11059/what-is-your-view-on-each-class/p1
Pretty entertaining while still hold true for the most parts. Essentially it's "what do you expect from one class", but you can deduce your own conclusion "what should I do to be that pro person".
Ping carried = pro
Everything this person wrote is dead on. 100% agreed with everything.
Skilled Healers can in short healcarry even the trappiest of traps. Even if it means losing a little bit of debuff/buff uptime.
Skilled tanks won't take damage if he knows healer isn't skilled enough or if dps are too trap that the tank can't afford to give burden to the healer. That is on top of perfect positioning and debuff/enrage times.
In short, a real skilled player will know how to implement his skills to help the party and will still perform if the rest of the party is noob.
Skilled players will stop facetank if they realize their healer isn't capable of healing them in time.
An unskilled player started as a noob, and continues to make the same mistakes over and over again. They don't care to learn, they want to be carried through content through more competent teams until they get the items they need. Many might even believe they know everything about both their class and the content they're playing, because they're still managing to clear it.
Applies to both PvE and PvP, obviously. I think it's just easier to tell in PvP, barring large gear differences.
noob player = they think are the most pro player with handless/midless class ( brawler, ninja, gunner , new classes )
Knows which mechs will kill him, correct use of his framing/damage reduction skills, uses his brooches and consumables to max extent when [filtered] is getting [filtered] up or needs more DPS to keep UP par to VM players with mid tier gear (example guile +12 etched but dyad + t2 etchings vs +15 ambush) as well knows how much punishment he can take as well using potions/motes if stuff goes bad and takes in conciousness the rookie vows instead going straight neo resurrection. Will DPS when he knows he wont be damaged by boss mechs or has enough time to do small dps with quick skills as well max glyphing his character keeping up buffs and debuffs at his hand on par
Newb player:
Doesnt knows much about the game, but he is willed to learn more about its class eventually as well the dungeons
Noob player:
Wont even bother to listen skilled/pro players, uses only spacebar to do damage, doesnt even properly glyphs his skills, frames when he shouldnt frame, wont take dungeon mechs or read guides on how to clear, blames the healer when he resurrects like a dumbfuck on the wrong time, doesnt even gets rare glyphs, wrong rolled class, thinks he can clear tier 4 dungeons with low tier gear, doesnt uses CCBs, doesnt even bothers to back crit bosses, fails to aggro as tank cause bad rolls lack of aggro, talks constant [filtered]