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Boomerang
So i've noticed boomerang's aim is lower after the patch last week. It isn't that noticeable when somewhat zoomed in, but it is definitely noticeable when zoomed out. Was this an intentional change or a bug?
Here's a cropped pic, not sure if it does it justice but you can see the orb already halfway into the ground before it hits the 'target' where the crosshair is aimed at:

This is me not moving, aiming at a target that also isn't moving. Now picture that in actual dungeon play.
Here's a cropped pic, not sure if it does it justice but you can see the orb already halfway into the ground before it hits the 'target' where the crosshair is aimed at:

This is me not moving, aiming at a target that also isn't moving. Now picture that in actual dungeon play.
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Comments
Before the patch, mystic's boomerang heal was fixed in height. No matter where the camera facing, the healing boomerang fly in same height.
After the patch, it moves with camera angle. If you look down, healing ball in go into ground and miss healing on player in front of you.
I have asked it in Ktera, they have same problem after Ninja patch. BHS have never mentioned about mystic's boomerang healing skill changes. Most of ktera mystic thinks that it was BHS another stupid mistake that they can't fix it back.
There is no reason to shoot healing boomerang into ground or sky as like Gunner's mana missiles.
absolutely false
since several people are noticing this, maybe there was an exaggeration to the effect bought on by the increased speed, but boomerang pulse was always influenced by where your camera is, as well as the height of your character.
This. It was definitely not at a fixed height. You can aim wherever but the orb would actually be right on the target, not below like it is now.
Wow, SEE?