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After the revamp..What's changed?
I can tell you this zerker is extremely powerful now. Long gone are the problems of having to stand still and get focused by skills or being out ranged..By fixing fiery rage so we can move while casting it they fixed a great many problems.. and now idk what it is but castanic zerker animations now feel faster and more fluid then before+ the damage boosts.. it's quite damn strong.
Gunners got nerfed hard long gone are the days of infinite kiting and huge damage while being super tanky.. now you must learn how to actually dodge aim and play your skills. In PvP PvE you got a huge PvE boost though..So that's something!
Alot of things have happened but I wanna hear opinions how do most of you feel about the revamps for your classes good or bad? For me the zerker rework has given everything and more and I'm happy with it. Although the they could of left triumphant alone.
Gunners got nerfed hard long gone are the days of infinite kiting and huge damage while being super tanky.. now you must learn how to actually dodge aim and play your skills. In PvP PvE you got a huge PvE boost though..So that's something!
Alot of things have happened but I wanna hear opinions how do most of you feel about the revamps for your classes good or bad? For me the zerker rework has given everything and more and I'm happy with it. Although the they could of left triumphant alone.
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Comments
neato
Mystic Totem doesnt make me cry anymore, after some years they made it work properly.
I guess the changes were pretty nice; the only class that was nerfed was Gunner and it wasnt so special imo so ppl should be happy with the changes.
It's gonna make it so zerker's now have to be alot more careful in when deciding to use tenacity do we use it because mana:s low or do we use it to save up and reisst that stun? . I want triumphant shout back the way it was. ..Also Why do they keep combing skills when they don't need to be combined?
Only situations it might matter would be no nostrum 1v1 and 3s. I don't do either of those as zerk but I imagine if you just pop tenacity when you need it, you'll be getting about as much as you would have before the change. I'd think MP regen from pvp mana crystals would far outstrip that of shout/tenacity anyway though, and from what I've seen, even the less mana hungry classes are usually better off using at least one in 3s and duels. Even if you are getting less mana from the change, which I'm not convinced is the case, I suspect it'd only be a fraction of a fraction of your overall MP regen.