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Comments
Tell me the issues and what cheats people use to win, Elaborate!
You should do it first since you are acusing ppl to ignore or to be part of the problem.
Otherwise your comment is just as ofensive like an insult for trowing random lies about the event and their contenders.
It only happend first few weeks, atleast on TR I haven't seen that happening yet.
If you are not part of one of these guilds and want to let them know that you're worthy of getting all the loots and the laurel and the win, you should prove it.
You don't like feeding? Get your guild to kill them all.
You don't like top guild alliance? Then prove your guild can rip this alliance apart, or let them know your guild is strong enough to be part of it.
You don't like the same guild winning again and again each week? Try and get the win for yourself, then.
It's not like these guilds that come out on top did not work hard to get where they are right now.
It's either you win or lose. They were just more powerful, that's all. You either have to accept that or do something about it if you don't like it.
It's not without moderation, but the time it takes to analyse all the evidence and prove that there is actually malfeasance (as opposed to the appearance of malfeasance) is high, and meanwhile there are people with much more pressing problems (can't connect to servers, character stuck, problems with payments, etc.). People do get banned for feeding sometimes, but the evidence has to be pretty incontrovertible. And yeah, seeing the same accused cheaters keep going on apparently without action taken is frustrating -- this is a point Player Council raised with EME, in fact. But at the same time, if BHS keeps programming systems that are ripe for this sort of abuse with no mediating systems in place, how much time/effort/energy should be invested to police it? Indeed, it's better to just eliminate these systems entirely.
So anyway, if you ask me personally, I'm all for a tougher stance against all cheaters and exploiters, but I also think the true blame lies on BHS. Making these sorts of bad systems just foists more work on EME if they want to try to keep it fair. BHS needs to stop assuming that people are going to be "good sports," since clearly they're not.
In principle, I agree with you. But I know that the practical reality is that there aren't enough "cops" to police this regularly, and at the end of the day the attitude here is that -- unlike real life -- it's still ultimately a game. And, without a significant-enough confluence of evidence, you are likely to get people who try to "frame" people they don't like and accuse them of things that may not be true. They most likely do not have the time needed to validate all the claims they receive (as the long ticket delay suggests). Saying "well, EME should just hire more cops to police this part of the game" is a nice statement, but who will pay them? It's better for BHS not to create systems that require the hiring of so many cops, or for EME to be able to turn off systems where the cost is greater than the benefit to the game.
As you say, we live in an imperfect reality where, sometimes, cheaters get away with it. It sucks and I think EME should do a better job. But, I am not expecting miracles. If I had to apply pressure somewhere related to this issue, it'd primarily be on BHS for creating this mess (but also on EME for allowing this perception to fester -- and this latter part has, actually, already come up).
Off the top of my head - 3v3 sync queue is something you can't do anything about; it's random and the game decides who confronts each other. CU, on the other hand, is a 1-2 hour long guild versus guild battlefest that you can make a bloodbath if you so desire.
Stop complaining and do something.
this isnt really going to solve anything, as like in mt the 2nd, 3rd and so forth are all guilds within that same alliance and its probably the same on other servers, so the wealth is still going to kept within the confines of the same alliance. the system is actually more flawed that the old alliance system tbh, atleast solo players had a chance at getting rewards in alliance from their participation, in cu you cant, also the last hit on bam for loot is also nonsensical and that alone discourages people from it.
No one is complaining about zerg guilds... The problem is guilds forming an alliance and feeding all of their towers to one guild. Sometimes even ending CU early before bams spawn and before anyone can do anything to stop them.
If an alliance is keeping fulll control over CU i dont think they would be stupid enough to end CU early when theres so much free gold laying around in those bams. Only reason they would need to end early is if someone actually opposed them to a point where they wouldnt get the scores they favor. My alliance has a deal that one guild gets rank 1 every week, only time we ended early was when we were underprepared during mongos and someone came in and almost broke the tower of the guild that was getting rank 1.