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There is actual Owpvp on this game still.

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Comments

  • BlurberryBlurberry ✭✭✭
    These forums...
    @xoBarb That first picture. Not putting down a tower is weak, it's trying to save face and go out all offense to make that guild look good for recruitment. I did fight in the bam fights and they did get what they wanted to do done, wiping raids during the bams and not giving TU/TS all the bams. That was because there was no need to defend. I'll support that second picture, intra-guild training is good we used to do it all the time, they want to level up their guild members without benefiting the enemy. Both smart plays on their part as a guild.

    There is hope for a regrouping period if they can mange to get more people in the guild. I'm all for adding and training members if you're going to rely solely on your guild which I doubt will happen and this will turn into zerg vs zerg instead of guilds or alliances fighting each other. Alliances are made up of small groups of ORGANIZED INDEPENDENT forces that can work together or by themselves depending on the situation.

    Tbh the pillars is what's killing pvp, they can't get to yours so they don't put their's down. They should've made the pillars randomly spawn like the bams whoever gets the most wins or make a kill limit whoever gets the most wins, no pillars. Incentives for joining a guild, no alt guilds/outsider/solo players/alliances.

    I'm going to do some brainstorming on how to siege that choke area of velika and pass it along. I'll also provide some open area pvp tactics and bam focusing fights too so I don't seem biased. Some research is needed though, numbers/class composition/skill/leadership all go into strategizing it's all for the sake of a greater PvP standard.

    You're one of the delusionals who don't realize TU had 4 raids vs their 1 at one point. The placement was to aid in their goals to not get zerged from 4 different sides.
  • Blurberry wrote: »
    You're one of the delusionals who don't realize TU had 4 raids vs their 1 at one point. The placement was to aid in their goals to not get zerged from 4 different sides.

    @Blurberry You might want to switch those numbers or else it says you had 4 raids vs 1. And no i'm not a delusional I had it in my post to agrue that exact point and I removed it before posting, wasn't worth mentioning. I'm aware of the number disadvantage and putting yours in that area is smart that being said is negates actual pvp, good for winning bad for pvp. I'm gonna think about a couple ways to attack that area, the most basic which is what they're doing is just send numbers break through which isn't working obviously.

    The point I make in that post is the pillars need you to split your forces offense/defense. It should just be raids vs raids or some other form which I gave examples of. Don't get so defensive, I speak neutrally.

  • xoBarbxoBarb ✭✭✭
    edited March 2017
    Blurberry wrote: »
    You're one of the delusionals who don't realize TU had 4 raids vs their 1 at one point. The placement was to aid in their goals to not get zerged from 4 different sides.

    @Blurberry You might want to switch those numbers or else it says you had 4 raids vs 1. And no i'm not a delusional I had it in my post to agrue that exact point and I removed it before posting, wasn't worth mentioning. I'm aware of the number disadvantage and putting yours in that area is smart that being said is negates actual pvp, good for winning bad for pvp. I'm gonna think about a couple ways to attack that area, the most basic which is what they're doing is just send numbers break through which isn't working obviously.

    The point I make in that post is the pillars need you to split your forces offense/defense. It should just be raids vs raids or some other form which I gave examples of. Don't get so defensive, I speak neutrally.

    raids vs raids with no objectives except kills..... Like GVGS?

    We (TU) have been organizing with success dms/OW raid v raid with TS/Reign for quite sometime since Honor has taken a leave of absence for pvping in CU/BGS/VO/GVG
  • Did a big guild stop fighting on FF? Tell me the storiiess, I'm bored in class.
  • xoBarbxoBarb ✭✭✭
    edited March 2017
    Did a big guild stop fighting on FF? Tell me the storiiess, I'm bored in class.

    bGDWneN.png

    TLDR = Not participating in CU because they want to save face and try to bait MT xfers to join their guild because regardless of the fact they have the #s and the gear they still can't lead themselves out of a wet paper bag.

    people putting ingame politics ahead of actually playing the game
  • Yes, it should be a ffa your guild vs other guilds the only objectives being the bams or removing the city landscape from the vo. Then you'll see people organizing, trying hard as [filtered] to work on their ow skills and coordination.
    small groups of ORGANIZED INDEPENDENT forces that can work together or by themselves depending on the situation.

    If you have been doing DMs and OW that's a great way to train your alliance and get them involved. It will help all of you get better. No excuses for honor on the GvG thing. I'm still gathering info on CU but it seems like they're working on it. Taking a couple weeks off to get better is not something that means pvp is dead or they're not trying. Tbh I think they're losing practice on defending that they're going to have to work on as well as coordinating and integrating the new players joining.

    If you look at it from the perspective of pvp with a broad mind you can see the pillars restrict what you can do. That being said it technically not a bad thing because it requires more of a strategy but it's become merely zerging/defending chokes. I'm sure if you enjoy owpvp you'd love to just be running with your raids and meet another couple raids and have quality fights.
  • xoBarbxoBarb ✭✭✭
    Yes, it should be a ffa your guild vs other guilds the only objectives being the bams or removing the city landscape from the vo. Then you'll see people organizing, trying hard as [filtered] to work on their ow skills and coordination.
    small groups of ORGANIZED INDEPENDENT forces that can work together or by themselves depending on the situation.

    If you have been doing DMs and OW that's a great way to train your alliance and get them involved. It will help all of you get better. No excuses for honor on the GvG thing. I'm still gathering info on CU but it seems like they're working on it. Taking a couple weeks off to get better is not something that means pvp is dead or they're not trying. Tbh I think they're losing practice on defending that they're going to have to work on as well as coordinating and integrating the new players joining.

    If you look at it from the perspective of pvp with a broad mind you can see the pillars restrict what you can do. That being said it technically not a bad thing because it requires more of a strategy but it's become merely zerging/defending chokes. I'm sure if you enjoy owpvp you'd love to just be running with your raids and meet another couple raids and have quality fights.

    CU isn't the place to cater to your want for a DM FFA. BGs and even the old Alliance territories have always been about structured pvp with clear objectives.
  • GlitchyTrashGlitchyTrash ✭✭✭
    edited March 2017
    Oh... Cool my guild was noticed O: what a time to live! I find it weird they talk about us like they know us though o.o feelsweirdman
  • edited March 2017
    Champions Skyring has structure objectives? You can't win Fwc and Cs if you just slaughter the entire enemy team? The alliance which was an all week thing, wasn't mainly pvp and bams until the 1 fight on weekends where they added random stuff that no one did?
    If you look at it from the perspective of pvp with a broad mind
    The point being there's no reason to keep adding things that deter from the actual fighting because that's all we want to actually do as pvpers. Yes it is smart to use them to benefit you by putting them in a good spot. But you can't honestly tell me sitting there defending it in a choke is fun and if your guild didn't win gold and a laurel you'd do that just for the sake of doing it.

  • xoBarbxoBarb ✭✭✭
    edited March 2017
    Champions Skyring has structure objectives? You can't win Fwc and Cs if you just slaughter the entire enemy team? The alliance which was an all week thing, wasn't mainly pvp and bams until the 1 fight on weekends where they added random stuff that no one did?
    If you look at it from the perspective of pvp with a broad mind
    The point being there's no reason to keep adding things that deter from the actual fighting because that's all we want to actually do as pvpers. Yes it is smart to use them to benefit you by putting them in a good spot. But you can't honestly tell me sitting there defending it in a choke is fun and if your guild didn't win gold and a laurel you'd do that just for the sake of doing it.

    I'm sorry to hear you don't enjoy structured pvp/objectives and think you speak on-behalf of every pvper
    o:)

    FWC and CS can be won vs a team that is completely dominant at PVP which makes the BGs fun to play even if you're on the side that is getting slaughtered because theres still a chance at a comeback. having teamdeathmatch content would just promote boring meta play of the absolute best mass classes.

  • It's ok but I don't think they do it right but theres other reasons behind just the structure.

    It's a 2 way street the other team is so dominant the chances of winning are slim in both Fwc and cs that being said those other ways are added in to give those who aren't as skilled the option to win which is another way to deter them from getting better.
  • open worl pvp is being killed by BIG ZERG GUILDs!! especiall on FF (feyfores) all the new classes r super broke n in pvp gunman brawler repair and ninga are all super op!!! 100% valkerion op too!! u should not listen to anybody from FF they are all lying, they just want to mass recruit players!!!
  • kknaexkknaex ✭✭
    edited March 2017
    xoBarb wrote: »
    http://i.imgur.com/LZhyr97.jpg

    FF OW pvp isnt alive its just salt

    omg, all familiar faces and I can beat some of them.
  • Haruuuu wrote: »
    manifest, or any other strong mt guild, i hope you guys can come to fey forest to prove your dominance throughout the entire server,

    come over to fey forest manifest, make pvp alive again. the CU here is at least more exciting than MT, with the last CU having no winner with 2 tower standing.

    They may come to our FF, then they will build a wall and let us pay for it.
  • xoBarb wrote: »
    Haruuuu wrote: »
    the ones thats cancerous and killing pvp are this guild called Turnup randomly killing players and wiping VO on a DAILY basis since the server merge especially when they were revolt/divine.

    look how many new players will hang out at vo now, none. new players cant hang out at vo, cant even watch or practice duels to learn, soon pvp will die in ff too :)

    yea and people say "go train in VO before you play 3s"

    even today for mongo event when i harmlessly flew pass VO at a low level, i got shot down and chased to death :)

    pretty sure owpvp will die soon.

    You get kos'd on pad because your guilds participating in literally an 8 guild alliance for CU with 5+ raids.

    The only time Night Raids on pad anyways is to try to snipe a gvg kill thats dueling, I've only seen 1 person from Night Raid come to VO with the intentions of dueling in the past month.

    U mean Keneau the warrior? Or I spelled the name wrong, he is a nice guy.
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