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Comments
Really? The top slayers have a consistent crit rate. It's not a one time deal, maybe you're just not playing correctly.
On another note: It's great that every patch update includes lower tier slayers asking for buffs
Maybe you're just not as good as you think you are
While I have to agree they need to make ICB less RNG reliant (seriously that is what is gutting the class to begin with) and maybe crit glyphs (it is enough for slayers to improve on their dps by just allowing them to switch to power), there is nothing much to buff them without turning them into insane killers. (iirc they have very high base damage values per second).
Brawler buffs are only there to ensure that real min-maxers will at least consider Brawler somehow, and also to make it slightly easier for brawler to tank against high hitting players.
Because ppl that dare to call them selves main Slayers say Slayer is trash right now and need buffs to oneshoot other classes.
You know exactly what this come from, this come from the same kind of ppl who cries on many competitive games but they are just at the bottom on the charts and their jealosy makes them call the dps from better players a RGN dps.
Same story on every on-line game "pls papa bhs, buff this class so i can do overdps without mainign the class at all".
The problem is it makes the DPS classes obsolete. If it's more efficient to have a 4 tanks (all Brawler) and one healer than it is to have one tank, 3 DPS, one healer, then you have a problem. Of course, it is only Slayers and Gunners that I see reliably outdone by Brawlers, but still.
They used to be second to zerks , they do feel somewhat under powered.
Still the combo I used to use was dope.
KD strike - OHS - Evisc - OHS - MS - Startling kick - HT - OHS - Evisc - OHS - MS ( usually mu cd works nicely to this) The filler is putting WW into it.
That's all I can agree with is slayer feeling underpowered.
no really i remember it was hard to know who was the tank in the brawler team, boss running to every brawler in the group, so if have back crystal i am in trouble if i get the aggro and the brawler with forceful crystal cant really use his crystal, because boss was too busy to run to another brawler and at this time aggro only work with dps, not with aggro crystal
That is why balancing exists.
Sure, before brawler nerf, there were indeed parties that used 4 brawlers + 1 healer, but how long did that last, and how many people actually bothered to do that?
With knowledge that balancing would come sooner or later, you wouldn't just dump your favourite dps class aside to jump on the op class bandwagon, only to find out it gets nerfed later on and you've wasted mats to gear the supposed op class, instead of focusing on your favourite dps class. This is unless. of course, you're some rich player who can afford to do so, but I'm speaking in terms of the average player here.
If someone wants to argue about not knowing if nerfs are coming, there are KTERA patch notes to refer to. Enough said.
When I think about how tanking in general was turned into such an easy, thoughtless shell of its former self upon brawler's arrival to the game, these recent changes make much more sense. There just aren't enough people tanking. And instead of that being the reward of tanking -- that it's difficult, sure, but at least you're always in demand -- BHS simply dumbed tanking down until even the biggest idiot could do it. All these healers saying they don't have a stake in how this goes, I hope you guys enjoy your fights taking waaaay longer because of yet another wave of new brawlers (who're only here because they like hitting hard, but don't actually care about their role as a support class) tanking your bosses against walls and playing like a dps instead of a support class, because that's what we'll be seeing once again.
I even saw many lancers, warriors and berserkers tanking bosses against walls and puddles; making it worse they complain if mele dps cant do a decent dps because of that. For this reason i carry some crystals for front crit power and poundings.