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[KTERA] 3/9 Patch note: Brawler Buffs, Dungeon Nerfs

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Comments

  • AyiAyi ✭✭✭
    edited March 2017
    MeatPatty wrote: »
    Ayi wrote: »

    It turns out the only high slayer DPSes are actually great players!

    RNG makes you a great player?

    Not trying to downplay those slayers the do get high numbers but it feels that you have no idea what you're talking about.

    Really? The top slayers have a consistent crit rate. It's not a one time deal, maybe you're just not playing correctly.

    On another note: It's great that every patch update includes lower tier slayers asking for buffs :3
  • AyiAyi ✭✭✭
    Xplato wrote: »
    Ayi wrote: »
    MeatPatty wrote: »
    Ayi wrote: »

    It turns out the only high slayer DPSes are actually great players!

    RNG makes you a great player?

    Not trying to downplay those slayers the do get high numbers but it feels that you have no idea what you're talking about.

    Really? The top slayers have a consistent crit rate. It's not a one time deal, maybe you're just not playing correctly.

    On another note: It's great that every patch update includes lower tier slayers asking for buffs :3

    so Sabbi? you have no other top tier slayers. becuese most if not all top tier slayers are maining Dancer/Valk come April 4th.

    slayer is trash tier, it's not even up for debate.

    Maybe you're just not as good as you think you are
  • aeee98aeee98 ✭✭✭✭
    How did a brawler buff and other ktera updates thread become a "Pls buff slayer more" thread?

    While I have to agree they need to make ICB less RNG reliant (seriously that is what is gutting the class to begin with) and maybe crit glyphs (it is enough for slayers to improve on their dps by just allowing them to switch to power), there is nothing much to buff them without turning them into insane killers. (iirc they have very high base damage values per second).

    Brawler buffs are only there to ensure that real min-maxers will at least consider Brawler somehow, and also to make it slightly easier for brawler to tank against high hitting players.
  • ElinUsagiElinUsagi ✭✭✭✭✭
    edited March 2017
    aeee98 wrote: »
    How did a brawler buff and other ktera updates thread become a "Pls buff slayer more" thread?

    Because ppl that dare to call them selves main Slayers say Slayer is trash right now and need buffs to oneshoot other classes.

    You know exactly what this come from, this come from the same kind of ppl who cries on many competitive games but they are just at the bottom on the charts and their jealosy makes them call the dps from better players a RGN dps.

    Same story on every on-line game "pls papa bhs, buff this class so i can do overdps without mainign the class at all".
  • Haloist wrote: »
    Zoknahal wrote: »
    Brawler buff? more like make Brawler even more broken than before. Brawler is still outdpsing pure DPS class in the same gear. I would like to meet the person in BHS who thought of making a TANK class that can do more damage than a PURE DAMAGE DEALER class.

    I've seen so many of such posts that I'm wondering: why does it matter? Is it because it destroys your e-peen when you see someone else deal more dmg than your dps in pve? Not to mention if you're skilled enough on your dps class you should outdps brawlers in same gear.

    When I look at it objectively, brawler has to have high dmg in order to hold aggro against other dps after the aggro formula change, since it has way lower aggro mods on its skills compared to lancer, and it doesn't have party buffs like lancer to boost other dps's dmg.

    Personally I don't care if they do more dmg than a dps class. As long as it helps the party clear the dungeon faster it's all good for me.

    The problem is it makes the DPS classes obsolete. If it's more efficient to have a 4 tanks (all Brawler) and one healer than it is to have one tank, 3 DPS, one healer, then you have a problem. Of course, it is only Slayers and Gunners that I see reliably outdone by Brawlers, but still.
  • Slayers are long overdue a realistic revamp.

    They used to be second to zerks , they do feel somewhat under powered.

    Still the combo I used to use was dope.

    KD strike - OHS - Evisc - OHS - MS - Startling kick - HT - OHS - Evisc - OHS - MS ( usually mu cd works nicely to this) The filler is putting WW into it.

    That's all I can agree with is slayer feeling underpowered.
  • vkobevkobe ✭✭✭✭✭
    Xogo wrote: »
    Haloist wrote: »
    Zoknahal wrote: »
    Brawler buff? more like make Brawler even more broken than before. Brawler is still outdpsing pure DPS class in the same gear. I would like to meet the person in BHS who thought of making a TANK class that can do more damage than a PURE DAMAGE DEALER class.

    I've seen so many of such posts that I'm wondering: why does it matter? Is it because it destroys your e-peen when you see someone else deal more dmg than your dps in pve? Not to mention if you're skilled enough on your dps class you should outdps brawlers in same gear.

    When I look at it objectively, brawler has to have high dmg in order to hold aggro against other dps after the aggro formula change, since it has way lower aggro mods on its skills compared to lancer, and it doesn't have party buffs like lancer to boost other dps's dmg.

    Personally I don't care if they do more dmg than a dps class. As long as it helps the party clear the dungeon faster it's all good for me.

    The problem is it makes the DPS classes obsolete. If it's more efficient to have a 4 tanks (all Brawler) and one healer than it is to have one tank, 3 DPS, one healer, then you have a problem. Of course, it is only Slayers and Gunners that I see reliably outdone by Brawlers, but still.

    no really i remember it was hard to know who was the tank in the brawler team, boss running to every brawler in the group, so if have back crystal i am in trouble if i get the aggro and the brawler with forceful crystal cant really use his crystal, because boss was too busy to run to another brawler and at this time aggro only work with dps, not with aggro crystal
  • HaloistHaloist ✭✭✭
    Xogo wrote: »
    Haloist wrote: »
    Zoknahal wrote: »
    Brawler buff? more like make Brawler even more broken than before. Brawler is still outdpsing pure DPS class in the same gear. I would like to meet the person in BHS who thought of making a TANK class that can do more damage than a PURE DAMAGE DEALER class.

    I've seen so many of such posts that I'm wondering: why does it matter? Is it because it destroys your e-peen when you see someone else deal more dmg than your dps in pve? Not to mention if you're skilled enough on your dps class you should outdps brawlers in same gear.

    When I look at it objectively, brawler has to have high dmg in order to hold aggro against other dps after the aggro formula change, since it has way lower aggro mods on its skills compared to lancer, and it doesn't have party buffs like lancer to boost other dps's dmg.

    Personally I don't care if they do more dmg than a dps class. As long as it helps the party clear the dungeon faster it's all good for me.

    The problem is it makes the DPS classes obsolete. If it's more efficient to have a 4 tanks (all Brawler) and one healer than it is to have one tank, 3 DPS, one healer, then you have a problem. Of course, it is only Slayers and Gunners that I see reliably outdone by Brawlers, but still.

    That is why balancing exists.
    Sure, before brawler nerf, there were indeed parties that used 4 brawlers + 1 healer, but how long did that last, and how many people actually bothered to do that?
    With knowledge that balancing would come sooner or later, you wouldn't just dump your favourite dps class aside to jump on the op class bandwagon, only to find out it gets nerfed later on and you've wasted mats to gear the supposed op class, instead of focusing on your favourite dps class. This is unless. of course, you're some rich player who can afford to do so, but I'm speaking in terms of the average player here.
    If someone wants to argue about not knowing if nerfs are coming, there are KTERA patch notes to refer to. Enough said.
  • voidyvoidy ✭✭✭✭✭
    edited March 2017
    Maintaining growing fury was the one thing that made brawler even remotely difficult. Besides that, the class was designed to be easy so that more people would make tanks. Now GF is getting its cooldown removed, and brawlers are getting damage boosts on top of that. What little nuance this class once possessed, the ability to maintain growing fury in even the most difficult situations, has been stripped away. These damage boosts are the pandering cherry on top. Brawler will, in a few month's time, become an utterly idiot-proof tank class. Anyone who enjoys it for the challenge of truly learning a fight to better keep up GF had better enjoy it while it lasts. Anyone who enjoys that pressure, that challenge, had better soak it up while they can.

    When I think about how tanking in general was turned into such an easy, thoughtless shell of its former self upon brawler's arrival to the game, these recent changes make much more sense. There just aren't enough people tanking. And instead of that being the reward of tanking -- that it's difficult, sure, but at least you're always in demand -- BHS simply dumbed tanking down until even the biggest idiot could do it. All these healers saying they don't have a stake in how this goes, I hope you guys enjoy your fights taking waaaay longer because of yet another wave of new brawlers (who're only here because they like hitting hard, but don't actually care about their role as a support class) tanking your bosses against walls and playing like a dps instead of a support class, because that's what we'll be seeing once again.
  • ElinUsagiElinUsagi ✭✭✭✭✭
    voidy wrote: »
    I hope you guys enjoy your fights taking waaaay longer because of yet another wave of new brawlers (who're only here because they like hitting hard, but don't actually care about their role as a support class) tanking your bosses against walls and playing like a dps instead of a support class, because that's what we'll be seeing once again.

    I even saw many lancers, warriors and berserkers tanking bosses against walls and puddles; making it worse they complain if mele dps cant do a decent dps because of that. For this reason i carry some crystals for front crit power and poundings.
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