[TERA PC & Console] En Masse is closing, but TERA lives on! We will continue to support TERA PC (NA) and TERA Console until service is transferred. Stay tuned for more information.
[TERA Console] The Grotto of Lost Souls update (v85) is now live! Read the patch notes here: https://bit.ly/TERACon_v85
[TERA PC] The 64-bit update (v97) is now live. Check out all the changes delivered on August 11 here: https://bit.ly/tera64_patchnotes
[TERA PC & CONSOLE] Summerfest Part 2: The Beach Bash is on from August 11 until September 1! Participate in event activities to earn tokens redeemable for costumes, consumables, mounts, and more! Details: https://bit.ly/tera_sf20
Comments
you shouldnt need a threatening, once gf is up you can hold aggro, the problem most brawlers have is once they lose gf thats it for them. cuz even if you use a threating, you will still lsoe aggro albeit for a short period if an archer lands a 20+m thunderbolt or a zerk etc, but it should go back to you once you keep gf up and keep hitting the boss.
A Brawler will lose aggro even with GF if they are forced to move for any sort of mechanic. A Lancer takes a longer period to lose aggro after they stop attacking than Brawler does, of course at least Brawler's shout is quicker in comparison though. I think the buff is mostly due to some instances/bosses being designed in ways that force the Brawler to lose Growing Fury. Brawler has a heavy reliance on the ability, and none of the bosses have, or ever will be, designed with it in mind; so their solution is just remove the cool down.
What server are you two playing on?
Does you bf have this setup?
Wrathful Pounding Focused Threatening.
Does he have energetics on his gloves and weapon?
Weapon rolls?
Glove rolls?
If you're using it as a filler or a cheap way to skip a mechanic shame on you hue.
The auto block is nice from it though. But never really had to implement it as a filler lol.