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Reasons why and how the gunner is still op..

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Comments

  • Arnetra wrote: »
    Doubt they'll ever remove the bot's invulnerability. Pve would be [filtered] since bot is necessary for dps, and would need to be able to tank floor mechanics and stuff, I don't think Bluehole wants the headache of balancing that and dealing with all the issues an extra body tanking things could cause. If it became destructible it'd have to be super tanky, in which case there'd have been no point is making it destructible in the first place.

    Also, would being able to destroy the bot really help? Bot will now tank lock-ons. Backstabs will now move you behind the bot for an easy stun, or point blank confirm stun. AoE damage can now split on the gunner and the bot giving the gunner some extra survivability. This is in addition to that fact that its an extra body standing around tanking attacks and getting in the way in general. Would only hurt gunner in mass pvp where the bot would get wrecked by all the random damage flying around.

    Regarding whether gunner is OP, I don't think so. Melee matchups are more difficult due to the bot but become more even if you're good enough to block/iframe/bait it. It's a noob killer, low skill players will always be complaining about it, doesn't mean it's OP. Zerk and Slayer are still going to have trouble without nostrum/big CD cheese or a bunch of good reads. Those classes are in need of proper reworks for pvp anyway, so that's not an indication of gunner being OP. For group pvp, it's poor for small scale and great for large. Is that OP when there are classes that are good at both though?

    Quality of life buffs and the option to take power instead of crit on equalized gear would be the ideal changes for gunner in its current state if you ask me.

    cant lie, this makes alot of sense
  • Arnetra wrote: »
    Doubt they'll ever remove the bot's invulnerability. Pve would be [filtered] since bot is necessary for dps, and would need to be able to tank floor mechanics and stuff, I don't think Bluehole wants the headache of balancing that and dealing with all the issues an extra body tanking things could cause. If it became destructible it'd have to be super tanky, in which case there'd have been no point is making it destructible in the first place.

    Also, would being able to destroy the bot really help? Bot will now tank lock-ons. Backstabs will now move you behind the bot for an easy stun, or point blank confirm stun. AoE damage can now split on the gunner and the bot giving the gunner some extra survivability. This is in addition to that fact that its an extra body standing around tanking attacks and getting in the way in general. Would only hurt gunner in mass pvp where the bot would get wrecked by all the random damage flying around.

    Regarding whether gunner is OP, I don't think so. Melee matchups are more difficult due to the bot but become more even if you're good enough to block/iframe/bait it. It's a noob killer, low skill players will always be complaining about it, doesn't mean it's OP. Zerk and Slayer are still going to have trouble without nostrum/big CD cheese or a bunch of good reads. Those classes are in need of proper reworks for pvp anyway, so that's not an indication of gunner being OP. For group pvp, it's poor for small scale and great for large. Is that OP when there are classes that are good at both though?

    Quality of life buffs and the option to take power instead of crit on equalized gear would be the ideal changes for gunner in its current state if you ask me.

    Gunners counter every melee class in the game
    Bot doesnt allow leash backstab for slayer or warrior and a zerk has to burn though recall, retaliate and blow up bot before they can actually start their kd combo.

    Gunner is busted because you have such high reward for such little effort. ( See reaper )
  • Yea Balder's Vengeance is super easy to dodge when it doesn't render. hehe xD
  • Gunners are literally the most predictable class ever. They only really have so many things they can do, with what like the 5 skills they have? Plus AB is literally the easiest skill to iframe in this whole game. Troll thread tbh.
  • nerf gunmen - robot is powerful the shock [filtered] do almost as much as distant blade on my slaymnan!!!
  • This complaining of the gunner as if there were no other annoying classes like the sorcerer and the ninja, what more do you want to nerfeen the gunner? Only has 1 main skill
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