[TERA PC & Console] En Masse is closing, but TERA lives on! We will continue to support TERA PC (NA) and TERA Console until service is transferred. Stay tuned for more information.
[TERA Console] The Grotto of Lost Souls update (v85) is now live! Read the patch notes here: https://bit.ly/TERACon_v85
[TERA PC] The 64-bit update (v97) is now live. Check out all the changes delivered on August 11 here: https://bit.ly/tera64_patchnotes
[TERA PC & CONSOLE] Summerfest Part 2: The Beach Bash is on from August 11 until September 1! Participate in event activities to earn tokens redeemable for costumes, consumables, mounts, and more! Details: https://bit.ly/tera_sf20
Comments
Honestly, you joke but this is probably the best chance there is for optimizations for the PC build. They will have to do some work to get it running properly on consoles, and that will likely include component upgrades and UI optimizations. After that's done, they may port some of that stuff back to the PC. It's probably the best way to do it.
Otherwise, the problem with the "optimizations" now, as we see from this thread, is how wildly inconsistent it is, both based on hardware and on locations/situations in the game. They'll probably never totally solve that.
It should mostly depend on where you are, but performance varies even with similar hardware. I have a 6700k, although overclocked to 4.6Ghz, reference GTX1070, and 16GB 2,400Mhz RAM and I don't really drop under 40 fps in instances. The only time I drop below that were due to the Growing Fury problems, or the freezes caused by someone disconnecting/reconnecting and the like.
Exactly.
It's easier to patch and test on two systems with almost the same hardware and make the game run smootly on them than give us a PC version (with all those diferents procesors, GPUs, RAM, etc) that can be rendered the samway for everyone.
So FPS drops can be caused for network issues?
Edit: Network issue in bold.
No, because my fps stayed the same. I lived in the East Coast and had ~30 ping and when I moved over 3,000 miles and now have 120~200 ping my fps is the same. The only thing that changed my fps was actually changing hardware. Their memory speed could cause them to have slightly lower minimum fps since more recent CPUs can take advantage of memory speed for CPU intensive applications. There could also be any changes in their Nvidia control panel, since I am not using default settings on my desktop either. Both desktops have altered options that did have a small impact.
Other things to consider are things like temperature, if either the gpu or cpu gets too hot there will be lowered performance. My other desktop had issues with Tera due to the GPU getting too hot, it's a very small case the size of an XBox, so on Tera it would stutter. Some GPUs can see high temps on Tera for some odd reason.
Fixed a bit. It's a cash-grab move.
Sure miracles can happen, but come on.
They've already specifically announced that they're redoing the UI for a couch experience, so if they're redoing it anyway, I don't think they're going to use the same ancient Scaleform and try to getting it working on PS4/Xbox One (or the same cobbled-together ancient build of UE3 that doesn't contain any of the optimizations Epic did for consoles already).
Your usual pessimism is noted, and I'm not going to say that it's entirely unwarranted, but at this point we have to wait and see. I'm not saying that we will see any improvements on the PC side necessarily, but it's about the only hope we have at this point.
They have had over half a decade to do it properly on PC, before touching a concept of getting console owners into their failure of a cashshop. It would be like a logical order of things wouldn't it ? After all the barrels of complaints from their whole playerbase worldwide. For any publisher / developer actually giving a [filtered] about its product that is.
So from two choices: getting antiquie scaleform working as is while dirtying their hands as little as possible - or - getting a new one (or anything else) and making it work with antique Tera codebase - I'm betting for the former.
you can "self" optimize your game through means i can't discuss here but try looking it up on essentialmana
If your feedback ($$$) amounts almost nothing on males then is wise to ignore it.
One can only hope... Consoles having the same CPU architecture as PC would theoretically make it easier to port changes. I think it would be smarter to optimize PC version first, and use it as a base for PC and console.