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Quick Question on classes
What is are the top dps and tanky dps and by how big of a margine
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Comments
Thankfully, he didn't go into that much detail with his question. It's not news that some classes can perform better than others. But it's also not news that those same classes can also perform worse depending on the scenario. In a basic question like this, the basic answer is Archer or Sorc (and Warrior too but I haven't been following them that much since their revamp). It doesn't matter if they are this rotation's hot commodity or not, it's just the answer. BHS makes the game this way, so it's not wrong for people to ask these types of questions.
Armor type does not equate to actual durability. All classes have hidden modifiers against players, and different types of monsters. Gunner is also the slowest dps class.
top tank = lancer, warrior,
top dps= hands and you never die.
Yes, in fact, I remember Gunner's being nerfed by increasing the amount of damage they receive. However, you'll still quickly see the difference between taking a hit on a Gunner and taking the same hit on a Ninja.
And yes, Gunners move slowly, but as I've said, the amount of movement skills they have more than make up for that (Point Blank x2; Rocket Jump, Rolling Reload, Recall, and Scattershot / Arcane Missle when needed). Unless the boss is turning around constantly (and I mean constantly - which only really happens in certain cases of RMHM), I never have to manually run anywhere. The movement skills are enough to always be positioned behind the boss.
Personally, I feel like Gunners are the most agile class because they don't rely on wasting their iframes in order to reposition. Point Blank and Rocket Jump have fairly low cooldowns, and Rolling Reload resets fairly often.
The difference isn't that wide, and Berserker is also a dps, with a block anyways. Yet somehow no one ever says Berserkers are durable. There's also damage reduction abilities to take into account, Warrior has more than one, and has a block even while dpsing. They are also mobile and realistically never run out of RE.
Gunner is also not the only class that doesn't have to use an iframe to position either, another class can with a low cool down.
I'm not really sure how this is becoming a debate on Gunners, but just keep in mind that I said "Personally, I feel..." - which means that it's my personal opinion. Though you say the difference isn't that wide, you acknowledge that there is a difference between heavy and light armor. Small or wide doesn't change anything.
Sure, Berserkers are tankier because of block, but my interpretation of "tankiest" at the time of me originally replying was referring more to the ease of staying alive. They're both metal, yes, but I wouldn't say Zerkers are anywhere near as mobile as Gunners. I'm not saying Gunner is the only class that can do anything, but it is the only metal class with that level of mobility. Yes, some classes can block and some can iframe seemingly without consequence; and a lot of classes have skills like leaping strike or skills that reduce damage, but none of them can clip through the boss like Point Blank/Rocket Jump/Scattershot. Backstab can, but that's just 1 skill and technically is an iframe. There's also Fiery Escape that can work on a Sorcerer, but off the top of my head, that's the only skill I can think of.
Again, it's just my personal opinion. I just don't think other classes can get around as easily without the use of an iframe. If you have skills to list that 1 class (alone) has access to that allows them to move around and position easily (without the use of an iframe) and you feel they fit the bill as being tanky, then I won't complain and would actually prefer you to just list them rather than comparing all the other classes as a whole to just the Gunner. (I'm serious, just say what class you feel has the same level of maneuverability without iframe usage and I won't complain. Warrior is about the closest one I can think of but they still rely on their iframe quite a lot for re-positioning. So if you want to name them, then I won't argue, because I also don't know what defensive capabilities they've gained since the update).
fiery scape is for priest ( and very usefull), ice retread is a "fiery scape" for sorcer ( no too op, is more slowie and annoyin end animation, worst in high ping, but since is reposicion tool and be affected by nostrum/cd stat are more "reliable")
Thanks for the correction. I haven't played sorc in a long time and I forgot the difference, I just knew they were similar in execution.
Ninja says Hi! but maybe Gunner is most agile ranged class.