[TERA PC & Console] En Masse is closing, but TERA lives on! We will continue to support TERA PC (NA) and TERA Console until service is transferred. Stay tuned for more information.
[TERA Console] The Grotto of Lost Souls update (v85) is now live! Read the patch notes here: https://bit.ly/TERACon_v85
[TERA PC] The 64-bit update (v97) is now live. Check out all the changes delivered on August 11 here: https://bit.ly/tera64_patchnotes
[TERA PC & CONSOLE] Summerfest Part 2: The Beach Bash is on from August 11 until September 1! Participate in event activities to earn tokens redeemable for costumes, consumables, mounts, and more! Details: https://bit.ly/tera_sf20
Comments
Lot of that deaths are stolen. Sorc/reap just land the final hit
Sorc: Light armor means they get destroyed quickly when caught. Gets rekt hard by archers who know how to pick in teamfights. Has zero ability to survive a giga pull.
Ninjas: Same problem as sorc.
Archer: Doesn't have nearly as much AOE presence as reaper. Can be staggered out of charging which negates a huge amount of their pick abilities.
Warrior: While very good in 1v1, In any fight above 3 players Warrior actually becomes a low tier class as they have zero AOE presence and are very easy to peel. If your CS or FWC team is getting rekt by a Warrior, your team is bad.
Reaper: Walks into a bar. There's no counter.
Reaper can only be realistically countered in a 1v1 situation against a Warrior or Lancer. In teamfights where reapers generally have support classes aiding them with kaias, cleanses, and shout buffs, the class cannot be consistently countered by any specific strategy as it has little to no downtime in its ability to spam massive amounts of damage and CC. Whipsaw alone brings more to the table in mass PvP than the entire skillbar of most melee classes. Even most reaper mains admit the class is overtuned in its current state.
null
Light armor means nothing. Socerer has much more resistance than a reaper if we consider that he can absorve damage and even stuns. Reaper only has 2 shadow steps and the retribution crap that does not absorb all damage, though the skill description says that all damage is absorbed (we know it's a lie because some socerer skills do damage while you use retribuition).
How do you say that archer does not have skills AoE like reaper if he has rain of arrows and his traps? The only reaper skills AoE are shadow burst(30sec CD) and sundering strike,.
The only thing reaper owns is a high damage, but what class does not have it today? Her stuns last a little and you can barely finish a combo unless u have more than 46% attck speed and 60ms, while archer and socerer are 5 seconds stun and the [filtered] sleep. And I do not know if you know but anyone can get suport by buffs and cleasing brooch etc, it's not something unique to reapers.
reapers are still possibly the most broken and brain dead pvp classes lol and you are complaining about sorcs, archers and warriors?
If you nerf reapers, you still have lancer giga and rallying cry, warrior backstab, brawler ground pound, 40k kaias shield and 10 second GS lulwut? 10 seconds really?
And much MUCH more ... Like whose bright idea was it to give archers invisible traps? Where's the counter play? How is this skill?
There's so much wrong with tera PvP, it's impossible to point to a single class and say this is what's wrong now. Also let's not discuss the awful gear creep (RIP 3's).
Like, if you had a game where everyone could touch someone and kill them, you wouldn't say one class is OP, you would just say the PvP is braindead and takes very little skill. Unfortunately that's the position TERA is in now, it has so many dumb mechanics all the skill has been sucked out.
Tbh some of the stuff on you list are actually allowed in PvP because they're not that braoken and take those away and you don't have that class (take away lancer giga you, dont have a lancer. Take away invisible traps, whats the point of a trap?)
Stop blaming the game and get gud
The thing i love more from past times, the screen is not overspammed with AoE skills animations and effects, u have only the Sorc/Arch big Aoe and no much more. Now with all those effects of reaper, gunner, ninja, u cant even see your own character.
Must accept it, Tera has changed and is not a PvP mainly game as before. Now is a PVE game with very low pvp touchs.
I ll always remember back in 2012 when i saw the first Tera trailers... They always show PvP, an archer vs a zerker if dont remember bad in the Velik Arena. Wow, that look so nice. Then a Popori Slayer fighting other classes in a nice place. The funny popo slayer dodgin attacks... Amazing.
How i wish THAT tera coming back. With the 8 classic Classes, and that old and nice smooth PvP, but with better balancing.
rally was skill bm, sorcs still oneshotted u, and getting hti by a archer was a death sentence.
LOL NVM. THAT LOOKS FUN AF
not even lying, i miss that type of pvp. You win bro
Haha yes and Zerkers too. I love 1shoot when i 1shoot any class with a zerker
But was fun anyways, even with the warriors stunlock forever or inmortal top dps lancers.
PvP was more simple. And player hands was noted the most of the times... Now all the new classes are spacebar heros, and in graphic sucks cause the large amount of skill special effects, didnt let u enjoy the fight seing what happen.
I will make this post on suggestion forum
dsfsfdsfsd
I can't really give you a serious response, without giga there's no lancer without ivisi traps what's the point in a trap?????????????????????????????
That's pretty funny I can't lie.
but lancer really doesnt have any utility if you take away their giga lol. they have almost nothing else they can bring to the table (7 second rally cry lol...)
and there's no point to having archer "traps" if your opponent can SEE the traps and consciously avoid them