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Comments
And this merciful god will get kicked and replaced by another for ego tripping before you say cookie.
Yes! And especially the fact that the priests have this huge circle that can stretch across everyone's position.. ;.;
q.q Wow that was amazing XD Thanks for sharing
Well maybe I made a mistake, then. I DO use the motes a lot on EARLY levels, since until you hit around the 60's, you don't really have a lot of healing options..
I have played priest so many times I cannot even count. I've watched many skill videos, and I think I know my mystics pretty well by now. Though, it IS a lot easier to blame other people, now isn't it? ^^
(I'm just kidding. I do get mad at them, but once you hit higher levels, it's not as big of a deal.)
To be honest, I fully agree with your technique. I use the mana motes for times when I don't have anything else to do, to be quite honest. >.> Thanks for the info!
Yes, I agree fully. Though what my rant was mostly about what that the Valkyries don't really know how to properly dodge yet, and since one of my mystics is still leveling, I have to use the motes because people can't seem to dodge efficiently and I have to use them more than I should. And right now, I have to deal with the Valkyries a lot because it's a newly released class and people are spamming the character creation with them. So when I play in a party, you have one tank and 3 other Valkyries. (Most who don't know how to efficiently dodge incoming attacks.)
I do use motes for emergencies, of course, but with the low levels, it becomes a pain because no one really listens when I say; "Please be sure to pick up the heals!" at the start of a dungeon.
It is my one mystic seperate to the level 65's, is what I mean. I'm sorry, I was half-asleep and frustrated when I was ranting.. XD
I believe it's better to just remove mana motes from skill bar. Why?
1. The DPS may sometimes pick up blue instead of red because they are close to each other -> DPS loss
2. Some bosses (Molek, Manglemore) may oneshot you if they randomly catch you in animation lock. Avoiding unnecessary animation locks is a good habit to strenghten all the time.
Why do you even need options? Titanic Favor does everything you need. Locking on to your party should not take more than a couple of seconds if you have decent ping. It easily heals for around half their HP. Motes are almost exclusively for a throwable cleanse.
Lol I really hate having to say this again and probably annoying you, but I'm at a EARLY level. (Not shouting, just making it clear ^^) Until you get the healing totem and boomerang, you don't have enough options! Titanic favor is one of my main heals. What I was previously ranting about was the fact that if I was in a party with someone, they weren't picking up my motes when they needed to. At early levels.
It was making me rage so much because I knew in my mind that once I got to the 60's, I wouldn't really have to use those stupid motes anymore. But while leveling, your healing skills such as Titanic Favor aren't all that strong. The mystic that I'm having a problem with is my low level one.
Thank you for your input, though! It helps me a lot
I need options because I like to be prepared ^^
That's why playing priest is so easy for me because they have so many AoE heals and everything, and then you play mystic and leveling makes you want to cry
I guess the only solution for me would be to remove the mana motes from my skill bar, and refrain from using the motes unless I have to. This actually has helped me a lot, so thank you for your input! :proud:
Stop whining about low level healing then. You're playing with new players who have no idea what their own class does, let alone somebody elses. Even then, damage taken in lower level dungeons is pittance anyways, deal with it.
If you need more options at a lower level, play a priest.
What separates an okay Mystic from a pro Mystic that everyone wants in their static is how they approach healing. If anyone dies in your party that is solely your responsibility, so own up to it. Period. Don't try to blame it on motes. Even if everyone in your party is hot garbage, if they die, it is your fault. It is not the party's job to pick up your motes or avoid taking damage, but it is YOUR job to make sure they are healthy, no matter what. I'm not saying that every single death is literally your fault, because in reality everyone is at fault to a degree when an error is made. But this is the general mentality you have to have if you want to play this class at a higher level.
The biggest problems I see with new mystics is they expect people to pick up their motes and rage at the party when people start dying. Placing your motes and hoping for the best is not the proper way to play this class.
People aren't picking your motes up? So what. Utilize the rest of your kit and do not let them die.
I generally don't even drop motes most of the time. I know when motes are needed based on the difficulty of the dungeon and the skill level of the people in my party. Technically you will know how much faith I have in the party based on how many motes are lying around. When there is a low margin for error you will see practically none, when there is a high margin for error they will be everywhere. There was a period of time when I stopped using motes completely, and I recommend newer players try playing like this for a little while as well (in EASIER low risk content).
Why?
It will develop your healing instinct/reflex. This will show you how well you do at ACTIVELY keeping your team alive.
When you don't drop motes it forces you to rely on your own ability to heal and removes any scapegoat you can blame if someone in your party dies. If someone takes damage, you heal them. No excuses. Your titanic favor has like a 2 second CD there is literally no reason why it took you 10 seconds to heal someone because you were hoping he would pick up your motes. Honestly the last thing a DPS/TANK is probably worrying about is stopping their rotation to find your motes in the middle of an intense fight.
Once you build your healing reflex then go ahead and put motes back in your general rotation. You will find that half the time you may even forget to place them and other times you will somehow know when they should be used.
Same concept with cleanse (which is even more important to be able to do quickly and consistently) don't rely on motes to cleanse your party for you. Ever.
Keep this in mind:
Motes are a convenience tool for when sh*t starts to hit the fan (the healer dies, everyone is low health, everyone is CCed, everyone is scattered, etc). When things go south, damn are they helpful and it will likely save the party from a wipe. Motes should only be picked up by you/your party as a last resort. It is an option of recovery that is unique to mystic that the priest doesn't have. They offer a ton of utility, but as many said, don't rely on them to the job for you.