NikuroTega wrote: »
Whoa, no way! All the way to VM8.5? Bravo! Too bad the grind didn't make you a bit more thick-skinned.
I mean, choosing a different, more populated server, and getting to level 12 seems like an easy solution to me if I was a newbie lowbie. But that's just me.
Niklauz wrote: »
How @LesbianVi can be so "Apple Polisher"? Disgusting...
Spacecats wrote: »
It's no secret that I enjoy spawning things on servers and participating with players as a GM, and despite the issues with the rogue death orb I plan to continue spawning things on servers because I believe it's better to risk an occasional mistake or accident than to become stagnant in my mission to make TERA a fun and interesting place to spend time in.
Doing things like this, being experimental, and being playful is in my nature. Thankfully it has also led to some pretty cool (well... at least I think so) in-game events and community activities since I started at En Masse over a year ago. Sometimes I or other players joke that I just enjoy seeing players die out of pure sadism, but my honest intention is to generate fun game experiences while interacting with the community. As a result of spawning BAMs and other things, players almost always die. While 99% of the time they die fully understanding that TERA is a game where monsters and deadly objects kill players, every once in a while an unfortunate bystander is caught in the crossfire. Again, I'm sorry if anyone's day was ruined while trying to level up their character on FF. If you're one of the people affected please message me here on the forums, describe your experience with the death orb and make sure you provide your character name.