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Please allow some sort of level synch for high leveled player for earlier dungeons

edited April 2017 in Game Suggestions
Players are waiting for almost an hour to do a dungeon and only going to get worse after people are finish leveling the new class

Can we get Blast from the past be brought back
or
Level synch for higher level characters
or
scale bosses HP depending on how many are in the party

Comments

  • SaphirKanzakiSaphirKanzaki ✭✭✭✭
    Blast from the past was a good thing in principle. However, the high-level players just chased through the dungeon to get their reward as fast as possible. The new players could barely keep up. Nevertheless, both sides were somehow happy in the end.

    My approach would be to join the BuddyUp system with the Blast from the past. And make it clear for the old players that they have the chance to find new guild members.
  • KillstyleKillstyle ✭✭✭
    @SaphirKanzaki you might have something there. If they included Blast From The Past with the BuddyUp system it would definitely work out better. The player who gives out the BuddyUp code could get access to Blast From The Past so they could help that player with the dungeons and get something more rewarding out of it. Right now the player that gives out the code doesn't get anything all that good and it definitely needs a rework.
  • YamazukiYamazuki ✭✭✭✭✭
    Blast from the past was a good thing in principle. However, the high-level players just chased through the dungeon to get their reward as fast as possible. The new players could barely keep up. Nevertheless, both sides were somehow happy in the end.

    My approach would be to join the BuddyUp system with the Blast from the past. And make it clear for the old players that they have the chance to find new guild members.
    I think it was removed over balancing issues more than anything. Rushing seems like a bad excuse given a lot of people leveling rush through anyways, and in fact a capped player running blast from the past was a bad rusher due to the armor being very bad and the weapon being horrible compared to avatar weapons. Not only were they useless stats wised but classes had imbalance issues. Thralls couldn't be balanced down, abilities like Kaia's and Priest buffs as well. Then the crystals also maintained their original level, you could use health regen crystals for instance and just never die other than being 1 shot. Berserker could not over charge either.

    BHS couldn't fix any of this at the time, and we all know what their solution to most problems are.
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