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Playing as a Mystic: PICK UP THE HEALS

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Comments

  • Viauxi wrote: »
    FaytEsteem wrote: »

    Then how should healers think then? You're basically saying healers are nothing...Every tank/dps are basically like everything you just said in your first paragraph. Dps are nothing without us healing them so they can kill the bosses? It can go both ways.

    I just told you how to think. Humble yourself and take some responsibility for failure. Understand your place in the machine. If one part of the machine breaks, then the machine is no more. So all parts are equal and important.

    You are nothing if the DPS weren't literally doing the dungeon for you.
    You are nothing if the tank isn't literally keeping the boss from murking you every 2 seconds.
    You are nothing without the Trinity and this is the reality of the Trinity.

    Know your role, you are not as high and mighty as you think "just because" you are a some healer class. What, you want a cookie for that brah? I see people who play support roles in countless games always put themselves on a high horse like they are a special snowflake, when lets be perfectly honest here, you aren't really doing much to clear the content, you are SUPPORTING the people who ARE clearing the content FOR you. But they very likely can't clear the con'tent WITHOUT support, hence the trinity.

    Yes, this concept applies to all roles, that is my point, this is why I said it was a general PSA. Everyone in the party is equal and serves a crucial function in clearing the game's group content, so stop being a little egolord thinking your role is "so much more important therefore I can be an [filtered] or shot caller." Grow up. You are not that important, and if your team collectively decides to, they can easily replace you with someone who will preform better or be less toxic, just like they would do a tank, just like they would do the DPS.

    Just taking a wild guess here...but have you had like...idk more than 4 healers in TERA who were like that to ya? Of course were nothing without a team, and the Dps aren't anything without us healing them every second, and neither are the tanks. Also so what if the dps and tanks don't take responsibility for their failure and act all high and mighty? would you be saying the same thing to them as well?
  • FaytEsteem wrote: »
    Just taking a wild guess here...but have you had like...idk more than 4 healers in TERA who were like that to ya? Of course were nothing without a team, and the Dps aren't anything without us healing them every second, and neither are the tanks. Also so what if the dps and tanks don't take responsibility for their failure and act all high and mighty? would you be saying the same thing to them as well?

    They literally said "Yes, this concept applies to all roles, that is my point, this is why I said it was a general PSA. Everyone in the party is equal and serves a crucial function in clearing the game's group content"
  • Yamazuki wrote: »
    FaytEsteem wrote: »
    Then how should healers think then? You're basically saying healers are nothing...Every tank/dps are basically like everything you just said in your first paragraph. Dps are nothing without us healing them so they can kill the bosses? It can go both ways.
    They could think they're equal to a dps and tank, rather than above them. I honestly don't know where the mentality of Healers>>>>>tanks>>>>trash>>>>>>>dps came from. It doesn't matter if you have a healer if you have 0 dps, have fun taking 5 days to kill bosses because of your ego. Anyways, at level 65 if we're going to talk about what is needed more, healers for the last year or more have been just as replaceable as dps.

    Well duh, Not even sure what you're getting at with the examples you said......but whatever.
  • HaloistHaloist ✭✭✭
    edited April 2017
    Viauxi wrote: »
    General PSA again:
    You see, this is how you should NOT think as a healer. The DPS aren't "fucktards". They are new players. They are inexperienced players. They are experienced players who may have cold hands that day. They are just like you. They are probably way more skilled than you outside of your encounter with them. The fact that you think you are somehow superior than everyone else is the sole reason why there exists so much toxicity and is why many people can't even fathom the idea of improving their own play. If you begin to get an attitude and get toxic by flaming, not healing, then be sure the reason the party wiped or fell apart is 100% your fault, because you have completely (and willfully) failed to fulfill your role's function. But you are probably too much of an airhead to see that.

    And about the superiority complex, stop saying you are a "god". You ain't s**t, you here me? You chose the support role, and people invited you to the party with the expectation that you will try your best to support them. Yes, you have a lot of power in your kit. You know who else has a lot of power? Cops in real life. But just like them, you are easily expendable. You are nothing with out the dps killing the boss for you. You are nothing without the tank keeping you alive. You are nothing without the trinity. There are a thousand other healers that can/want to replace you at any moment and carry that party you labeled "trap" to victory, simply because they play with a more grounded and humble mentality than an you had. I would love to insta-kick any pure egolords in my parties, doesn't matter if its tank/dps/healer. I don't tolerate people like that at all. But unfortunately this Tera's party system is pure carebear cancer so I've learned to deal with it, at least in this game.

    I have to say, this is well written, but at the same time, I do support some of the egolords based on the situation.
    If the DPS repeatedly stand in aoes, getting killed every few seconds, then I don't see a reason why I should work my [filtered] off to ress/keep them alive when I could do a better job debuffing the boss/healing the rest of the guys who are actually "working" to kill the boss. They aren't working their [filtered] off DPSing the boss since they're dead most of the time, so why should I care? Furthermore, by trying harder to heal them, I'm indirectly reinforcing the wrong notion that there are no repercussions for playing like trash. Lastly, we all get the same rewards at the end of the day, so all the more reason why I shouldn't work more than them.
    IMPORTANT THING TO NOTE: Do not waste your time trying to counter-argue my point above if you're NOT a veteran player and consequently do not understand what is to be reasonably expected of a proper DPS player. Keyword being REASONABLE.
    Example: Expecting healers to always be able to heal your [filtered] while you're constantly standing in red aoe markers or anything that's on the floor that will damage you. This is not reasonable to any extent. Veteran DPS players know what to facetank to get more DPS in without sacrificing their lives.

    HOWEVER, there is an extent as to how far I would support egolords. There is a fine line between being a reasonable egolord and being an outright [filtered]. TL;DR available below.
    I had this experience with a priest in IMS LKNM while I was playing a brawler, where he didn't bother buffing the DPS no matter how many times I asked him to. After the first boss fight, I reminded him that he was here to fill the support role, and if he didn't want to reasonably do so, he was welcome to leave. I don't know what got into my head that day (maybe I just wasn't thinking right, but I probably just got tired of dealing with [filtered]), but after he gave me an outright refusal, I gave him an ultimatum: do his job as a support and buff, or I don't start the next fight. He began saying that he was already doing his job healing blahblahblah, and I should do my job to start and tank the next fight. I just repeated myself, and guess what? He ran into the second boss room, aggro-ed the boss, then pulled a DPS to join him in his petty act of passive-aggressiveness. The other 2 DPS probably didn't care, or just didn't want to partake in our squabble, so they joined in the fight. I was in a dilemma then, cuz I didn't want to support the priest's actions, yet if I didn't tank for them, I would be a hypocrite myself. So, I just gave the priest an indirect "[filtered] you", and proceeded to tank. To showoff his huge ego further, this priest refused to heal/cleanse me, and knowing how egoistic he was, I didn't bother asking. I just did my best to tank without taking damage, and managed to get the boss to ~15% before I died. As expected, he didn't ress me either, just to show off how "good" he was at healing for the last 15%. He was indeed good at healing, but I say "good" because I would never acknowledge the skill of a a non-"team player".
    On a side note, I'll have you know that this priest had a diamond laurel, +15 vm7/8, so it was reasonable to expect that he wasn't a troll, since it is highly unlikely that someone would progress their character that far just to troll.

    TL;DR: A support role in TERA does both healing and buffing. Not doing either of these means you're not supporting your party fully. The same goes for a tank. If you're either not holding aggro or mitigating damage as much as you can, you're not fully tanking for your party, since I could just get another DPS to replace you and have the same result. If you want to be an egolord, do so without violating the rules yourself.
  • What needed to be said has basically already been said. Motes are not a primary heal. It's almost if I used Restorative Burst as my primary heal and got angry if DPS/tank said I was a bad healer. I always like to think that if I can't keep a party alive (even if it is 100% their fault) then I need to improve as a healer. These days I sometimes question how it is I got the IMS party to clear when each and every player gets hit by each and every mechanic...but they still don't die because Mommy took care of them. :3

    Problem with this is you're training them to be stupid... I had a tank just stand in the spider dot...and he did it until he died i'm all for healing people, but sometimes death helps people improve.
  • What needed to be said has basically already been said. Motes are not a primary heal. It's almost if I used Restorative Burst as my primary heal and got angry if DPS/tank said I was a bad healer. I always like to think that if I can't keep a party alive (even if it is 100% their fault) then I need to improve as a healer. These days I sometimes question how it is I got the IMS party to clear when each and every player gets hit by each and every mechanic...but they still don't die because Mommy took care of them. :3

    Problem with this is you're training them to be stupid... I had a tank just stand in the spider dot...and he did it until he died i'm all for healing people, but sometimes death helps people improve.
    What needed to be said has basically already been said. Motes are not a primary heal. It's almost if I used Restorative Burst as my primary heal and got angry if DPS/tank said I was a bad healer. I always like to think that if I can't keep a party alive (even if it is 100% their fault) then I need to improve as a healer. These days I sometimes question how it is I got the IMS party to clear when each and every player gets hit by each and every mechanic...but they still don't die because Mommy took care of them. :3

    Problem with this is you're training them to be stupid... I had a tank just stand in the spider dot...and he did it until he died i'm all for healing people, but sometimes death helps people improve.

    Thank you for not being the only one hating on me for being a bad healer! (Not that I don't like constructive criticism, but it's nice to hear that someone relates to you a little :3)

    I totally agree that death does help people improve! You learn from your mistakes, and with this thread I guess I'm also learning from my own mistakes of playing my mystics.
  • Thank you SO much to everyone who has posted their opinion, suggestions and laughs on this thread! It means so much to me that I could get this much help on what I thought wasn't that significant of a problem, but enough to bring it into discussion. I can't reply to every single person on here, so this post is for EVERYONE that has shared their struggles and opinions! <3
  • I have mained mystic for a long time. Get used to the fact that not everyone is gonna pick up motes. Mana motes are useless right now, and healing motes are useful for certain mechs, but other than that you can just heal people using titanic favor or boomerang, it's not that hard. A single crit from TF gives 90k hp already, nobody needs to depend on motes. Motes are there just for safety.
  • PinopyPinopy ✭✭✭
    Even if we are just talking about low-level mystic healing it's still not that bad, when I was leveling my mystics I didn't really need to use motes that often either.

    And let's be real here, it's no secret that leveling takes far less than a day, especially if you are doing dungeons. Doesn't even matter what happens in those leveling dungeons because you won't be there for long anyway. Game doesn't start until 65
  • TWMagimayTWMagimay ✭✭✭✭✭
    Something interesting happened today as I was levelling yet another mystic. i'd just gotten into LoT when sudden tummy ache struck. Desperate, i turned to my partner and asked him if he could heal the dungeon for me. He hasn't played a healer since before Tera's release, so, naturally, he said he didn't know how to. I pointed at my mouse and said "Left button to heal, right button to cleanse, the red button here is mote, this one is blink and this one is fairy". he never figured out what red button I was talking about(and, as far as I saw, never found the fairy either...did find CR though). the dungeon ended with 2 deaths to 1shots and no other issues despite it being a party with no tank.
  • I singlehinded heal the other 6 noobs in dfnm before the nerf and got top 1 in dps
    the price is ----Left some [filtered] dps floormasterd bec I can make up the dps they made.
    Then BHS nerfed mystics' dps in dungeons
  • ChristinChristin ✭✭✭✭
    Most Mystics I've played with don't drop motes very often. I pick them up if they are there. Yesterday, played a dungeon where the mystic totally ignored the party to fight and do whatever. We had 2 valks passing aggro back and forth as the gunner and archer were doing whatever. Ended up dying twice, because we'd run around the mystic who wasn't dropping motes or anything. I get waiting my turn, but when I haven't been healed in minutes (using my own potions), and I'm running around the mystic with no result, it does get a bit annoying. I know something was up, because things improved greatly after I made a comment.

    Most mystics I've played with do a great job of healing. Unfortunately, people get used to new mystics that (I think) forget what they have available and end up taking it out on good mystics. If they do, you can defend yourself. If people are dying with motes available, that is on them. I would have run across the room for a mote yesterday. It's tough to dodge when the boss is moving all over and super fast. It's like chasing a toddler around a toy store. By time you catch up to them, they throw a toy at you and run away again.
  • Don't worry about it. Just keep the tank healed and drop [filtered] for the DPS. Heal/cleanse DPS when there is a chance and tank isn't in need. Tank always just comes first and everything else isn't super important.
  • I main a mystic, have since beta...I have had some runs (mainly lk and VoK) where certain bosses you throw motes just as a backup for cleansing and emergency heals, but i have noticed myself (my brother as well) less people pick them up and prefer to RUN to the other damn side of the room when you lock on to heal or cleanse...its infuriating! I finally started telling people, my priority is the tank and myself, if the dps wanna facetank and act like idiots and eat every mech, then yeah, i will let you die until you learn what you are doing wrong.
    I ran with some horribad mystics of late, a few i actually stayed in the dungeon to help them and explain their skills, which im sure not many do, they prefer to rage. Although one mystic i was with in df, i literally went off on (felt bad, but omg!) She was in dfhm, no motes, no heals on last boss, entire raid was down but me and a warrior, we rezzed, she died, finally we left her down and duoed the last boss, LOTS of pots were used lol.
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