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why zayo is awful and why savvis is better, and why they need to switch back

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Comments

  • ElinUsagiElinUsagi ✭✭✭✭✭
    > @Kossploss said:
    > > @ElinUsagi said:
    > > > @Kossploss said:
    > > > why are you still arguing when you have no technical understanding of how routing works , sure your ping could improve slightly with different ISP cause its responsable for part of the routing , once it reaches a certains point eme can request that it uses predefined route to reach their servers which what they did with zayo / savvis.
    > > >
    > > > What backing do you need go play the [filtered] game for an hour and let me know how much of an enjoyable experience you had with rubberbanding , delayed skills etc
    > >
    > > I play around 10-12 hours per week and obviously I play the most on the weekends.
    > >
    > > You havent show us actual proof for what is Savvis better than Zayo and that is your thread tittle "why zayo is awful and why savvis is better, and why they need to switch back". Your first post talk only about personal experience and not about the infrastructure and routing to back up your own point but rather only a rant about your issues.
    >
    > Personal experience , fantastic your reading is amazing. Simple comparaison with ppl and streams and the difference is night and day.

    Yoy are not providing technical info about infracstructure and routes to back your "why zayo is awful and why savvis is better, and why they need to switch back".

    To convince ppl of that you won't use personal experience but real data or then anything one want to asume will be truth becuase a few.

    I am still waiting for the proof about your thread titltle "why zayo is awful and why savvis is better, and why they need to switch back" so when sre you going to show us with real proof?
  • KossplossKossploss ✭✭✭
    1st of all this is not my own thread , your adament on wanting technical proof which u probably wouldnt understand in the first place and what proof so you need when u have an actual visual of the lag across multiple ppl at the same timr.
  • ElinUsagiElinUsagi ✭✭✭✭✭
    > @Kossploss said:
    > 1st of all this is not my own thread , your adament on wanting technical proof which u probably wouldnt understand in the first place and what proof so you need when u have an actual visual of the lag across multiple ppl at the same timr.

    So then only becuase of few having issues on this change on Zayo you will deny all the qq threads on the prevoius forums about lag issues when eme was on savvis only for ypur personal convenience?

    Yeah there are videos on You tube about ppl having lag on Tera and so since more than 4 years ago. Then what's your pount if you don't provide technical info to back ypur point where both Savvis and Zayo makes usser lag.
  • KossplossKossploss ✭✭✭
    edited April 2017
    holy [filtered] when u have the whole global blow up because of lag no its not a few users multiple raid across servers wiping to lag , and u keep going back to few user just stop frankly ur looking stupid here. You just dont wanna seem to understand if u want the proof go seek it through gameplay asking around or simply go watch na streams on twitch ull notice everyone is lagging at various moments. Now ofc youll tell me its all theit isps
  • ElinUsagiElinUsagi ✭✭✭✭✭
    > @Kossploss said:
    > holy [filtered] when u have the whole global blow up because of lag no its not a few users multiple raid across servers wiping to lag , and u keep going back to few user just stop frankly ur looking stupid here. You just dont wanna seem to understand if u want the proof go seek it through gameplay asking around or simply go watch na streams on twitch ull notice everyone is lagging at various moments. Now ofc youll tell me its all theit isps

    Yeah right, you are the one making the thread "why zayo is awful and why savvis is better, and why they need to switch back" and don' provide proof to back ypur own tread and when something ask you for that you answer that global (full of p2w and insults between users) is proof Savvis is better then Zayo, also you said thst streamers are also proof when anything of that is actual proof but issues from few players.

    Then again would you explain me how most of the players are being routed to savvis and how most are being routes to Zayo? Also pls make it clear what ISP your example will be using and how many users use that provider or the diferent ISP avaliable and their routes to both Savvis and Zayo.

    When you want to make ypur actual points as proof that Savvis is better than Zayo theb sadly for you when EME was i Savvis this problem were more frecuent in the last year and that is why they changed to Zayo.

    If you won't bring technical info about infrastructure and routings then your whole "why zayo is awful and why savvis is better, and why they need to switch back" thread become a rant because you are not open to acept that there are lots of ppl that have better experience with Zayo rather than Savvis. You are only using your personal experience to try to make it like if your point is an absolute truth when is not.
  • ElinUsagiElinUsagi ✭✭✭✭✭
    > @Kossploss said:
    > Great keep being delusional yea we are all ranting no worries!!! lul

    Then only aks with logic your own tittle points:

    a) why zayo is awful?

    b) why savvis is better?

    c) why they need to switch back?

    You can say zayo is awful becuase of the issues several players have right now but to say Savvis is better you need real about their infracstruture and routing and whit that you could answer the third question because now you will have actual proof to support your points.

    However all your thread has been about a few ppl having issues and you take it as if that is the whole comunity.

    Sorry I forgot that you are not the OP but those three are actually the points touched in this tread.
  • jongbaejongbae ✭✭✭
    edited April 2017
    I can't believe there's people covering the fact that servers have gone worse lately and no people, it's not the player's problem believe me. If you are being delusional enough to defend your point saying "you can count with your fingers the players who experience lag" then you probably play in a server with 9 people on it lol

    Servers like TR as personal experience, you literally can visit any discord, any guild, ask literally ANYONE in Highwatch and NO ONE will deny you they are lagging. I can't believe people like the one above me even comment nonsense dude.
  • CatoriiCatorii ✭✭✭
    Go look at threads from 8-10 months ago, the last time they kept switching Zayo on and off. With Zayo off, most players were lag-free. With it on, AU/SEA had lower ping but NA players were DCing, lagspiking, and getting massive ping increases. It's the same [filtered] all over again, and those threads were comprised of dozens of pages of people lagging with Zayo. Zayo obviously has not improved at all, and there is NO logical reason why EME should have switched back to it.

    The only solution people had back then was paying for a VPN. That's apparently still the only solution. Which is ludicrous. I shouldn't have to pay for a VPN to play a game in my own country, on a server located just a few states over. There's only one person in this thread saying Zayo is good...that, I'm pretty sure, you can count on one hand. Zayo is helpful for some, but there really aren't many SEA/AU players here, and EME shouldn't be screwing over the rest of the world for a tiny fraction of their playerbase.

    Tbh, this lag is why I quit 6 months ago. If they keep doing the same stupid [filtered] they were doing back then - turning Zayo on one week and off the next - I probably won't be staying. Get your [filtered] together, EME. Stop using Zayo.
  • jongbaejongbae ✭✭✭
    ^ yeah i mean we all have [filtered] ISP that only lag in TERA at the same time :^) bc yeah it's our problem apparently.

    I wonder if people really play the game as much as they think they do. People quit playing or running dungeons because of lag. EME needs to really think of a better option if they want to keep the small community that is staying.
  • ElinUsagiElinUsagi ✭✭✭✭✭
    > @jongbae said:
    > I can't believe there's people covering the fact that servers have gone worse lately and no people, it's not the player's problem believe me. If you are being delusional enough to defend your point saying "you can count with your fingers the players who experience lag" then you probably play in a server with 100 people on it lol
    >
    > Servers like TR as personal experience, you literally can visit any discord, any guild, ask literally ANYONE in Highwatch and NO ONE will deny you they are lagging. I can't believe people like the one above me even comment nonsense dude.

    Then again i will stick to the tittle of the thread.

    a) Zayo is awful for several players becuase they have worst issues tha back in Savvis.

    b) No one has brought proof about why Savvis is better than Zayo. Back on Savvis lagfest were something many ppl rant ingame and forums and that is why EME changed to Zayo. Doing that sokve issues for some and created issues for others.

    c) without actual charts and technical info we can not say that changing back to Savvis is the best course of action since the lagfest will be present for those who have better experience on Sayo and you don't have info about how many players in Tera will benefit from the total player base to support that asumption.
  • Seattle player here, I recently began playing again with Valkyrie patch but this weekend I just couldn't handle the weird 1-2k lag spikes I'm seeing. Didn't have this issue in the past. I'll run the diag as suggested by this thread https://forums.enmasse.com/tera/discussion/13681/investigating-latency-issues#latest
    Ended up playing other online games this weekend without any issues. Hopefully this can be sorted out. I'm definitely not paying for something like WTFast for one game. I'll just not play.
  • ElinUsagiElinUsagi ✭✭✭✭✭
    > @Hellcop said:
    > Seattle player here, I recently began playing again with Valkyrie patch but this weekend I just couldn't handle the weird 1-2k lag spikes I'm seeing. Didn't have this issue in the past. I'll run the diag as suggested by this thread https://forums.enmasse.com/tera/discussion/13681/investigating-latency-issues#latest
    > Ended up playing other online games this weekend without any issues. Hopefully this can be sorted out. I'm definitely not paying for something like WTFast for one game. I'll just not play.

    This actually help more than complaining, say did you take the time to send the file via support?

    The most data EME gets from users it will be bettwr for them to take action about the lag issue.

    If they need to switch back to Savvis or not will be because the players feesback and these log files info from their tools.
  • ElinUsagiElinUsagi ✭✭✭✭✭
    > @Fruits said:
    > That moment when everything freezes for like 6-7 seconds, and then people on global chat are mentioning this at the same time, the ones that are ACTUALLY playing the game, not afking at Highwatch that doesn't experience this ping spike massacres.
    >
    >
    >
    >
    >
    > But meh, it's just a coincidence that those people and myself have bad ISP though am I right guise?!?!

    Wow you managed to take a screen shot from less than 10 ppl adressing lag issues when the op and several here make it believe that hundreds of players on each server will be ranting on global.

    Then all parties on HH are made by only 10 ppl?

    Get real, the issues for several are not the issues for everyone.

    No one has replies the b and c points in this thread about why Savvis is better than Zayo and why EME should change back.

    To make that as a fact ypu neee more than 10 ppl on global ranting bit actual data about how many players are having worst experience on Zayo and how many have worst experience from Savvis.

    Then you are telling me that the player base of Tera players can only be counted with two hands and because of that EME should make their desicion based on 10 ppl?

    Anyway HH raid groups are not but a tiny fraction of active player base and whwre there is ppl lagging there are others who dont, some times the issue affects the ones who didnt have it and those who had it dont have it instead.

    The only way to ensure the best ping for most of the players would be to divide the servers by geografic location but that would be to destroy the actual server comunities so everyone can be placed on the best server becuase of this.

    Nobody has thought about this right?

    Most ppl here wants to EME change back to Savvis without considering that will get more ppl with lag issues as it was before. But rather they only want EME do what is best for them because they think that if they are happy then everyone is happy and thats not true.
  • YamazukiYamazuki ✭✭✭✭✭
    zanzan wrote: »
    zanzan wrote: »
    People never seem to take other players into account when they talk about perfomance. I can live in the US and play on the US server and generally have decent connections and speeds to play. But what happens when a couple Australian dudes think its fun to queue for the same instances on the US server? Maybe throw in a Brazilian guy. I'm on the east coast, and the fifth guy is in California.
    Now what happens when we get stuck in a party together? Each player's client has to notify the server what their positions and actions are. When the server finally gets all that information, it has to download it to my client, cause my graphics card to update what I see, and upload my position and actions to the server and then down to everyone else's clients. The other players slow time due to distance, bad connections, bad isps, bad graphics response, and just stupidly far away connections impact MY OWN performance. This is why I wish games would finally either not allow IP's from too far away, or at least put a checkbox in saying only allow players in my party with client-to-server response times that are close to mine. So people with already bad lag get to play with other people with bad lag, but don't drag other people down. I'm only talking about instances here, obviously, when it actually matters. Highwatch can keep on laggin.

    Actually, someone else lagging won't cause you to lag as well (in Tera). EME released an infographic a few years back that explained how exactly the servers work, I'll try to dig it up later.

    So your argument is that all the other players connections take zero time to update first the server and then send that down to my client with the other positions and actions, even if they themselves have a low upload/download speed or other issues? Patently false.

    If someone else lags or desyncs you'll just see them teleport randomly.
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