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The line that rules them all

2

Comments

  • HaloistHaloist ✭✭✭
    edited April 2017
    Haloist wrote: »
    How is the enrage notifier unacceptable? Give reasons to support your argument instead of sweeping statements and possibly off topic examples.

    The fact that it tells you when the next enrage is is a huge game changer. With it, players can actually 'reserve' their best skills for when it happens instead of having to react to the in-game notifier. Like, 'well, the boss is going to enrage in 5 seconds, I'll wait until then to use X', instead of using it off cooldown.

    And yes, it is something that can be learned from experience, but then, why have a tool for it?

    Tbh if you're a good player in TERA, you would be saving your brooch/consumables/best skills(hard hitting skills)/offensive cooldowns(skills like Guardian Shout/Adrenaline Rush) for enrage phase instead of using them off cd.
  • KarmaTheAlligatorKarmaTheAlligator ✭✭✭✭✭
    Haloist wrote: »
    Haloist wrote: »
    How is the enrage notifier unacceptable? Give reasons to support your argument instead of sweeping statements and possibly off topic examples.

    The fact that it tells you when the next enrage is is a huge game changer. With it, players can actually 'reserve' their best skills for when it happens instead of having to react to the in-game notifier. Like, 'well, the boss is going to enrage in 5 seconds, I'll wait until then to use X', instead of using it off cooldown.

    And yes, it is something that can be learned from experience, but then, why have a tool for it?

    Tbh if you're a good player in TERA, you would be saving your brooch/consumables/best skills(hard hitting skills)/offensive cooldowns(skills like Guardian Shout/Adrenaline Rush) for enrage phase instead of using them off cd.

    Yes, and that comes from experience, so, again, why is a tool needed?
  • ApayoApayo ✭✭
    You seem to be all against this when there is really no harm that comes out of it.

    Yes, it comes from experience. Enraged timer notifier is not needed, but it is helpful/convenient. In a scenario where it is allowed to be used, no one is forcing you to use it.
  • HaloistHaloist ✭✭✭
    It has been stated before by others; it's a QoL improvement, not a need. I've also never said it was needed in any of my posts, and arguing that it should be allowed doesn't mean it is needed as well.

    It's like arguing if you need to sleep with the fan turned on. There weren't any fans available when mankind first appeared on Earth, which is similar to how TERA had no such notifiers in the first place. A fan is not needed for you to sleep, but it improves your QoL. Sure, you can get used to the heat with "experience" (since our bodies adapt to our surroundings), but would you choose to sleep without a fan in this day and age? Might be a bad example, but I hope you get my point.
  • ThukingThuking ✭✭✭
    Funny thing about a game called Runescape used to have a big problem with botters, they eventually made it impossible to bot but a bot developper actually made a working bot and then they hired this guy.
  • KarmaTheAlligatorKarmaTheAlligator ✭✭✭✭✭
    I do get your point, problem is, there is a built-in notifier. Maybe it didn't always have one, but there is one now.
  • Thuking wrote: »
    Funny thing about a game called Runescape used to have a big problem with botters, they eventually made it impossible to bot but a bot developper actually made a working bot and then they hired this guy.

    Yes this is true, I play Runescape and have been playing it for roughly 10 years now, that time was crazy!!! Runescape's creators understood the struggle and knew that the only way to handle the situation was to hire an individual who was doing it. It was the smartest decision they ever made.
  • I feel some of us may be missing the point of my article. First of all, my diagram is simply just an example, it is ultimately up to BHS/EME to determine what they consider to be on either side of the line. Second of all, the jist of this article hints towards getting the modders to work together with the company to not simply be a QOL addon, but rather an inbuilt feature into the game.
  • HaloistHaloist ✭✭✭
    edited April 2017
    Well then this is why people like OP would like EME to come forward and discuss issues with the players, cuz it seems to me whether such a QoL improvement should be allowed or not is in the grey area of such a topic.

    To put things into perspective, I can only say that we're all humans, and as humans we always strive to be as lazy as possible (aka finding the easiest way out). Such a QoL feature is in the grey area because it does not give players an advantage per se, and so it is a reasonably "lazy" feature that could be added to the game, but EME is giving a straight out no-no to any 3rd party programs..
  • if you ask me, the enrage notification should be banned,

    players should use their own eyes, skill, experience and timing to predict when the boss is goin to enrage.

    i mean why dumb down a game that is already dumbed and so easy to play.
  • Didn't u read what Neosis wrote?
    He said the team will be scouring reports and logs.
    In other word, they'll be checking from the server side.

    Increase FOV, UI mod, all them aesthetic stuff for client side doesn't affect server side.
    EME doesn't care if your UI looked like rainbows on acid. Beside, if u messed up, its your rig that gonna sizzle with sparks and smokes. Not the server.

    Auto Vanguard is bannable. Its an auto clicker is it not? Didn't we had reports about people using script 'auto-clicking' for the Rally quest before this? You guys said there was no such thing. So now its real?? EME went through a lot of trouble because of these auto script [filtered].
    :scream:

    Do yourself a favor. Follow Neosis advice. Uninstall them today.

  • Yes, and that comes from experience, so, again, why is a tool needed?

    I saw this timer thing in a video and when I watched it I was actually interested where to get it.

    As people have said, its a QoL improvement.

    Take league for an example, There have been so many stupid things that have been given the QoL treatment, Yeah sure with experience you don't even need said improvements but look at where the game would be without it.

    You're probably going to argue "But to have enrage timers on display is only available using a tool!" well yeah no duh, When has BHS really given any effort into improving the game over the last 4 years it has been up and running? The "improvements" they make sometimes are just SO questionable, one example being the ugly new gigantic hp bars for a boss fight.

    "New and improved HP bars!" Why was it needed lol, the smaller HP bars didn't make the FPS take a dip whenever you were fighting a boss.

    "The new hp bars show you when an attack/mechanic will wipe you!" Well yeah, but is it really needed considering that, from experience, you'll get used to it in the first place? Thats how people cleared the old HMs back then before these stupid new boss bars were introduced

    QoL improvements just make the players happier, If BHS does it, people like you would agree its okay to have, but when its made as a "tool" and people are supporting the use in situations like this, its apparently taboo and not needed since experience will eventually lead you in the general direction.

    Lets be honest, experience or not, the people who care for min-maxing in the game seriously play differently from those that don't, the casual players might find it useful, some people don't even know what a boss enraging even means and they have +15 gear and cleared HM dungeons because the game has been made so easy, they don't care for what these terms really mean and if they can clear a dungeon why bother learning?
  • HaloistHaloist ✭✭✭
    Auto Vanguard is bannable. Its an auto clicker is it not? Didn't we had reports about people using script 'auto-clicking' for the Rally quest before this? You guys said there was no such thing. So now its real?? EME went through a lot of trouble because of these auto script [filtered].

    It could be an auto clicker, or it could not; I'm not the one who programmed the software, so I can't give a definite answer. What I do know, is that making rally quests first-come-first-served was a stupid idea on the devs part. Players had to go through all that grief because BHS didn't understand that making quests obtainable in such a way would lead to underhanded players doing whatever they did to obtain the rally quest first all the time.
    My point is that just because auto clicking caused problems, does not mean it was the root cause and therefore should be banned. Always look at the big picture.
  • KarmaTheAlligatorKarmaTheAlligator ✭✭✭✭✭
    Wolf315 wrote: »
    xEmptiness wrote: »
    Haloist wrote: »
    How is the enrage notifier unacceptable? Give reasons to support your argument instead of sweeping statements and possibly off topic examples.

    The fact that it tells you when the next enrage is is a huge game changer. With it, players can actually 'reserve' their best skills for when it happens instead of having to react to the in-game notifier. Like, 'well, the boss is going to enrage in 5 seconds, I'll wait until then to use X', instead of using it off cooldown.

    And yes, it is something that can be learned from experience, but then, why have a tool for it?
    Any decent player already knows when a boss is going to enrage. 10% HP doesn't take Einstein to work out in their head, if it un-enrages at 76% HP it will re-enrage at 66%. The notification tool is just QoL.

    QoL that allows you to not actually pay attention to the boss HP, i.e. bypass one of the game's mechanics.

    Looking at the Boss's HP bar is an important mechanic LUL

    First, I didn't say important. Second, yes it's a game mechanic in the sense that you need to shift your attention to it every now and then, however briefly.
  • Long War made the game grindier D: jk. Arma devs (Bohemia Interactive) also had a similar approach. But you won't see this for Tera because EME doesn't seem to have any power at all as far as game performance - other than their servers.

    Also should probably put a disclaimer a bit bigger and bolder that this diagram is not officially what EME thinks.
This discussion has been closed.