[TERA PC & Console] En Masse is closing, but TERA lives on! We will continue to support TERA PC (NA) and TERA Console until service is transferred. Stay tuned for more information.
[TERA Console] The Grotto of Lost Souls update (v85) is now live! Read the patch notes here: https://bit.ly/TERACon_v85
[TERA PC] The 64-bit update (v97) is now live. Check out all the changes delivered on August 11 here: https://bit.ly/tera64_patchnotes
[TERA PC & CONSOLE] Summerfest Part 2: The Beach Bash is on from August 11 until September 1! Participate in event activities to earn tokens redeemable for costumes, consumables, mounts, and more! Details: https://bit.ly/tera_sf20
Mount conspiracy
The very first mount i rode in an mmorpg was a horse... in Ultima Online, it made sense (and not because the game is ancient) it just made contextual medieval sense. There seeing a player riding a dragon would mean that player is most likely a GM and you should know thy place...
The next for me was WoW.. Racial mounts, genius, tasteful selection of carnivores and herbivores to ride on. Even eventually flying mounts and all the spectral/demonic/whatever variations on everything exploded. The weird feeling of "Who in blizzard's team is responsible for imagining all of that and what are they smoking" started creeping in. Today i take a look at the lists of mounts available in blockbuster mmorpgs and i wanna puke.
I understand pets and mounts sell well, it's just that some sort of...whatchoo call it...'artistic taste'...should be applied here and there. Today they will let you ride on a chibi version of your own character if you pay for it. Do they still understand what Role Playing, staying 'in character', theme consistency, what any of that means? I understand idustry killed vision long ago but common..
My problem is not with requested custom models (like any dev would even bother), my problem is that the giant fruity lama with a bow tie is not a player idea. The art guys who made the player models/costumes/hairstyles, are they aware of their inability to interpret 'cute' or 'cool' while remaining relevant to the game world. Once again, i doubt there were mass player requests for specific mount models, it's all up to the dev team (if they feel like a 'team' at all). Do they value their polygons at all?
I can only conclude that today's game devs don't actually touch development (a big quantum computer does it all for them), so they can relax and fart out limitless random content. They can afford quantity over quality any day, so what's the point of even bothering designing anything.. How about i just send a sketch of my char outfit and mount, along with my money, and the big quantum will spit my specifications in the game world and i'll be satisfied. No need to trust some talent-less art team anymore, only their polygon-shaping tech. In fact, the publishers everyone loves to hate didn't handle, but created all the games on their roasters.
The next for me was WoW.. Racial mounts, genius, tasteful selection of carnivores and herbivores to ride on. Even eventually flying mounts and all the spectral/demonic/whatever variations on everything exploded. The weird feeling of "Who in blizzard's team is responsible for imagining all of that and what are they smoking" started creeping in. Today i take a look at the lists of mounts available in blockbuster mmorpgs and i wanna puke.
I understand pets and mounts sell well, it's just that some sort of...whatchoo call it...'artistic taste'...should be applied here and there. Today they will let you ride on a chibi version of your own character if you pay for it. Do they still understand what Role Playing, staying 'in character', theme consistency, what any of that means? I understand idustry killed vision long ago but common..
My problem is not with requested custom models (like any dev would even bother), my problem is that the giant fruity lama with a bow tie is not a player idea. The art guys who made the player models/costumes/hairstyles, are they aware of their inability to interpret 'cute' or 'cool' while remaining relevant to the game world. Once again, i doubt there were mass player requests for specific mount models, it's all up to the dev team (if they feel like a 'team' at all). Do they value their polygons at all?
I can only conclude that today's game devs don't actually touch development (a big quantum computer does it all for them), so they can relax and fart out limitless random content. They can afford quantity over quality any day, so what's the point of even bothering designing anything.. How about i just send a sketch of my char outfit and mount, along with my money, and the big quantum will spit my specifications in the game world and i'll be satisfied. No need to trust some talent-less art team anymore, only their polygon-shaping tech. In fact, the publishers everyone loves to hate didn't handle, but created all the games on their roasters.
0
Comments
*I'm glad you're not one of the devs. i love the kitty mount.
Jeez like any fantasy world should just follow pre-defined rules about reality or the previously created fiction works and all?
Oh well of course you're entitled to your own opinion and all but I'm not too keep on playing a game you develop if it's that strict to what should or shouldn't exist there.
I 1st read it as a "flying sausage" and thought it was gonna be hella dank and funny. I would buy that
it's just one dumb nerd getting mad over foolishness
i don't need my ingame mounts to be realistic. i can ride a horse in real life. i can't ride a sparkly pink unicorn in real life.
if you want realism go the [filtered] outside