Take skills like Rapid Fire, Burning Heart, Shield Barrage, Rising Furing and Burst Fire. - The majority of these are core DPS skills. - These all work through manual chain activation to themselves. That means ping is applied to each activation of the chain.
Taking Rapid Fire as an example, you can observe that some sub-40ms players can get all 7 hits off in less than about 0.8 seconds, where player with more than 100ms ping (which is the case for quite a few NA and CA players) would be lucky to get all 7 hits off in less than 2 seconds.
You might argue that the skill does the same damage. Yes, the skill does the same damage. What is different is that the lower ping player does that same damage in a significantly smaller amount of time than the higher ping player.
Melyodis wrote: »
in relation to Tera, any tool used to edit the client is a third party software once it's not from BHS it is 3rd party.
D4RK3Y3DLYNX wrote: »
@Spacecats Glad to see you guys handling this in a professional manner. Keep it up!
We can change the Terms of Service if we want to. If you don't agree with the new Terms of Service, you should cancel the service.
NeroZaph wrote: »
you want players stop using those programs, then put pressure on BHS to fix the game and optimize, since we only get, "investigating" as an answer.
jongbae wrote: »
I'm just curious how are we going to discuss about something without mentioning or sharing our argument about them. This is so hard... also makes no sense but ok good try.