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Patch 54.02 HONORBOUND my opinion
In my opinion That patch was not awesome because of the dungeon part. I really like be able to ride a mount in the dungeons makes it easier for achievements. The increase in difficulty for Ebon tower and down is ridiculous. All the patch did is made it longer and annoying. Now if you made longer with the boon mechanic that would be interesting cause you actually have a threat of dying besides having 99 lives. Ebon tower and down you don't have to worry about crystals cause you get a lot of them. So bringing back boon for the those level puts back the feeling of " oh [filtered] " back in the game cause people dont want to die. For Channel works, Demokron factory and kalivans challenge, channel works is just annoying the last boss takes a long time to kill that is not harder just a long time to kill him. The demokron i hardly notice the difference. Kalivan challenge i notice the different in the first boss when minions or adds are exploding the bombs. The first boss is only harder cause the boss takes longer to die.
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ya harder is better but more boring is... well boring
And someone needs to tell them that they need to turn on that glyph that increases the healing lock-on skill by two. This really irritates me as one who also plays healers. That's the very first glyph every healer needs to turn on
I lost count on how many dungeons I have been with Valks (that aren't new to tje game with other dps class) not iframing, not using motes at all or panicking and using al motes near them when they only neee one.
This kind of problems are bad habits from several veteran players that got too dependant to their end-game gear and lose or not once developed his skills as players.
That's why I think many ppl find this change to be "annoying". Same for healers and tanks. Ppl seem way too gear dependant and wont try to iframe damage that should be avoidable.
I know it doesn't prove anything but when I lvl up my Valk I was the only one to not die on the low lvl dungeon and if I had to back off to wait healing the dps from party decreased a lot. Almost all my IM parties were of 3-4 Valks and one healer, being priest the most common on them.
If you're lagging it's another story.
I also cannot tell you how many bad dps I've ran into. The other day while I was hanging around in a low level map (for achievements) and saw this archer killing mobs with only [Arrow]. Thought it'd help to whisper them and tell them to use [Radiant Arrow] and the reply I got was something along the lines of don't tell me how to play games.
I don't usually use motes to heal people so I'm fine with them not eating it. Motes for me is usually to top off my own health and cleanse.
That is true, I've seen people died next to motes, I laughed.
Every healer has a god complex, let's all admit it.
Then you better not complain to us XD
buy hands or learn how dungeon works, if you dont have time and have hurry to clean dungeon, soloed, is more easy , if the people dont want dead........ dont dead huehue
you dont use motes, but this no mean other mistics dont used, is secondary "healing"skill and is usefull for somes mecanics like rm when mistics healing other dude and you have bleed debuff ( + potions),