[TERA PC & Console] En Masse is closing, but TERA lives on! We will continue to support TERA PC (NA) and TERA Console until service is transferred. Stay tuned for more information.
[TERA Console] The Grotto of Lost Souls update (v85) is now live! Read the patch notes here: https://bit.ly/TERACon_v85
[TERA PC] The 64-bit update (v97) is now live. Check out all the changes delivered on August 11 here: https://bit.ly/tera64_patchnotes
[TERA PC & CONSOLE] Summerfest Part 2: The Beach Bash is on from August 11 until September 1! Participate in event activities to earn tokens redeemable for costumes, consumables, mounts, and more! Details: https://bit.ly/tera_sf20
Comments
And yours is one of the stupidest. I was one of the most vocal people requesting changes to the PvP shops so that PvP would be a plausible way to obtain gear and other items. PvP players need to PvE for gear? Then how did I get most of my Ambush through PvP? I've always been of the opinion that both paths should lead to an equal outcome and neither should get preferential treatment. But I guess that kind of stance is too hard for you to grasp.
If you have nothing smart to say, sit down and shut up.
the fact that players are now forced into a position where we need to miraculously gather 30 at 5am pst on a tuesday, in an attempt to fix your mistakes and adapt to laughably unprofessional communication speaks loudly for itself. considering how many people were asking for information the past week or more this just feels crooked and unfair. thanks i guess
Will the daily Elite Status Reset Scrolls, that we receive, reflect the changes made to the New Dungeons?
Also I think it would make more sense to bring some 1-2 weeks of anniversary fun stuff, like mongos, and after that the new dungeons. It could keep ppl in game for a month. what's with this strategy? assuming there is anniversary event, are you expecting ppl to do dungeons? or events?
We were getting most patches around anniversary, Specially new classes and dungeons. So, no surprise there. But I agree we could use the patch notes This Friday for all details instead of the patch day or hours before.
Right now we have a crafted (almost) best-in-slot set (not counting VM8.5 from HH), a good non-crafted set. and an entry-level set that's thrown in your face when you hit 65. This is basically how it's been since launch. Some things have changed since then, we have fewer sets in endgame now, but overall the gear progression is largely based on the same old recipe.
I haven't read up on what's going on in this patch on KTERA, but my guess is that we'll have a new mid-tier set at T11 to replace Guile with the new VM9 gear at T12. With all the dungeons being removed, maybe Guile will take Slaughter's place as the entry-level set you have thrown in your face upon reaching level 65.
Exactly.
Guile, T10, is the new entry level. There's a new mid-level T11 set, in TERA EU it's called "Misery". Also, there's a new VM T12 that in TERA EU is called "Deathwrack", but you can't craft it yet because one of the ingredients will be available only when they release the five stars hard dungeon. You can gather the other ingredients, though.
Deathwrack?? What? I'm really hoping ours won't be named that.
Better than "Misery", lol
I love 'misery' haha
at least i know how to pronounce that
i still have no idea how to pronounce guile. can't wait until guile is completely irrelevant :')
Thats EME for ya.
Meh, I can get behind Misery. I mean, yes, it's uninspired but at least it's a real word.
I'm hoping we'll get both at the same time.