[TERA PC & Console] En Masse is closing, but TERA lives on! We will continue to support TERA PC (NA) and TERA Console until service is transferred. Stay tuned for more information.
[TERA Console] The Grotto of Lost Souls update (v85) is now live! Read the patch notes here: https://bit.ly/TERACon_v85
[TERA PC] The 64-bit update (v97) is now live. Check out all the changes delivered on August 11 here: https://bit.ly/tera64_patchnotes
[TERA PC & CONSOLE] Summerfest Part 2: The Beach Bash is on from August 11 until September 1! Participate in event activities to earn tokens redeemable for costumes, consumables, mounts, and more! Details: https://bit.ly/tera_sf20
Comments
After the first server merge, it started to crap out. It has only gone downhill ever since.
Assuming this is random spikes in the open world, post your traceroute to diag.enmasse.com (and also say what server you're on). I'm not having any spikes at the moment, so I do think this is a routing issue.
If everybody in the guilds who are doing whatever dungeons/afk/iod complain about the spike at the same time, then it's not just my internet. I've been around this for a while to know what kind of spikes are caused by my side or server side. I don't complain if my side is the one having problem.
I hope you understand that not everybody is clueless. I did RMHM over 600 times, HH almost 100 times. If it's a mech lag, I'll know; if it's my network's fault, I know. If you think open world is free of lag, then you are really detached from the game. People complain about lag while afk, complain about iod bams teleporting, complain about UI, NPC taking forever to open, etc all the time.
It got to the point that we are joking that if modifying the game is against ToS, should EME just ban themselves because they modified the game and put lag mech in?
Obviously, there are always people complaining about lag, but in my experience most of it (not necessarily all) is not pervasive in the open world at this time. Most of the times I've diagnosed this on the forums, it was traced to one of the routers before hitting the server. Sometimes, it was Zayo nodes in Chicago, so it hit a lot of people (unless they were lucky enough to be routed around it). Sometimes I've used VPN connections to confirm that it was possible to route around the issue.
So anyway, I'm not saying there's no lag in the open world, but generally speaking it doesn't seem to be global/pervasive right now. But, Zayo is certainly negatively impacting a large group of people.
cmon this funny
LOLOLOLOLOLOL
It "calms down" because people either quitted, or grew acceptance to the new norm. Calm down might just be from 1 spike every 30 seconds to 1 spike every minute. Are we supposed to be appreciated for that and praise EME? This is what just happened when I was trying to reply to your post minutes ago
http://imgur.com/Rr7TzFV
My guildies who were in RM got lag spike bad, and I was dead doing IoD at the same time. I'm from Misssisippi, the other guildies are in Finland and Australia. The spike hit us all, nothing else to say.
VPN like Wtfast does help, and I do use it. But the idea of having to spend $5 a month to play a free game is just blow my mind. In fact, I'm amazed that you think it's a good idea to suggest US players to get VPN to solve problem, and not commenting on the source, which is EME themselves.
What server are you playing on right now? I can try hanging out on that server for the next few hours to see if I experience anything in the open world myself.
Literally everyone dies the same time.
When Lachelith stops moving for a flat 5-10s and then every attack in that timeframe goes off in .5s, it's [filtered] unplayable. Fix your servers, EME. People are really quitting over this, and I won't be staying much longer either if it persists. Already quit once 6 months ago because of this lag, and you STILL haven't fixed it.
Turn Zayo off, choose a third (different) routing company, upgrade your servers, do SOMETHING to stop this. You're literally burning the game by doing nothing. I haven't bought EMP since before I quit, and won't be buying any until the lag is fixed, if it ever is. Not worth supporting this mess.
It happens whether there's an event going on or not - lagspikes might not be quite as bad when there's no event, but they're still there. There's still unplayable days, sometimes multiple days in a row, without events. It's been going on for 8-10 months now.
Random server lags is the end game.