[TERA PC & Console] En Masse is closing, but TERA lives on! We will continue to support TERA PC (NA) and TERA Console until service is transferred. Stay tuned for more information.
[TERA Console] The Grotto of Lost Souls update (v85) is now live! Read the patch notes here: https://bit.ly/TERACon_v85
[TERA PC] The 64-bit update (v97) is now live. Check out all the changes delivered on August 11 here: https://bit.ly/tera64_patchnotes
[TERA PC & CONSOLE] Summerfest Part 2: The Beach Bash is on from August 11 until September 1! Participate in event activities to earn tokens redeemable for costumes, consumables, mounts, and more! Details: https://bit.ly/tera_sf20
Potential future problem for Battlegrounds
Just recently I got back to Tera maybe 2-3 weeks ago heading into my 4th week. Last week I created 2 extra characters to level 65 to play BG exclusively. I'm tired of running dungeons, it's boring, feels unrewarding.
With the new changes to battlegrounds, you can run the same character 24/7. With the 5-man stack change to battleground, I see a potential abuse in future battlegrounds. Players can just stack their favorite abusive characters (Reapers, Valkyries, Lancers) into BG, and run it 24/7. Usually, the stack happens regardless, but it doesn't last because after 200k/200k credits, those players usually change character or stop playing BG at this point. This makes it somewhat bearable because you know there's a limit or time before those stacked players will call it quits. But since you can continuously play BG on the same character on this new patch, there will be players who will stack all the OP Characters in BG, and it'll just be a Lancer/Valkyrie/Reaper fest continuously.
My suggestion is to limit BG again back to 2-man or solo only.
With the new changes to battlegrounds, you can run the same character 24/7. With the 5-man stack change to battleground, I see a potential abuse in future battlegrounds. Players can just stack their favorite abusive characters (Reapers, Valkyries, Lancers) into BG, and run it 24/7. Usually, the stack happens regardless, but it doesn't last because after 200k/200k credits, those players usually change character or stop playing BG at this point. This makes it somewhat bearable because you know there's a limit or time before those stacked players will call it quits. But since you can continuously play BG on the same character on this new patch, there will be players who will stack all the OP Characters in BG, and it'll just be a Lancer/Valkyrie/Reaper fest continuously.
My suggestion is to limit BG again back to 2-man or solo only.
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A meta comp and class gap will always exist regardless of how badly they butcher the queue system
Now quick and final gripe about the old system now that it's finally leaving.
The way they had battlegrounds set up was [filtered]. This was a major reason why battlegrounds died out in TERA imo.
1. Weekly caps were too low: 200k/200k was achievable in a single day and yet, you had to wait a week for it to reset. Nobody would run anything outside of power hour because you were probably at your max credits the first day.
2. Credit system cost was too high: Why run battlegrounds to get 160k credits for that single VM peice when you could run a dungeon and get 1-2 (or on 2-3x drop: 2-6) in an hour at most? And like I said, its a weekly cap, not a daily cap on limits so gg pvp, better do some pve or snipe some bams in CU.