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Server lag- is it real?

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Comments


  • Injectors reduce strain on servers. Stop being part of the misinformation. Injectors and proxy servers are NOT the reason the game is lagging. Stop finding pointless excuses to why the servers are lagging. Server lag has been an issue before the bloom of injectors and even now after many people have removed it. It's clearly a problem on EME's end (although they won't admit it).

    Oh really? Cant imagine how making someone do 2x more skills than other, reduces strain. Or is it... penta kill all dead, less strain?
    W/e it is, theres lag at NA peak time.
  • Is this a satire thread title?
    crystaal wrote: »

    Injectors reduce strain on servers. Stop being part of the misinformation. Injectors and proxy servers are NOT the reason the game is lagging. Stop finding pointless excuses to why the servers are lagging. Server lag has been an issue before the bloom of injectors and even now after many people have removed it. It's clearly a problem on EME's end (although they won't admit it).

    Oh really? Cant imagine how making someone do 2x more skills than other, reduces strain. Or is it... penta kill all dead, less strain?
    W/e it is, theres lag at NA peak time.
    From what I read on developer Discord combat network load is less than 10% of the total packets always sent because tera is coded poorly. So even if you somehow made everyone attack 2x faster (which you can't) then that's just 10% extra server load.
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