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Fix DFHM
Please Vera and Prima are totally broken, i did this dungeon with guile, i was complained at that it was trash gear that was the reason i was dying 200k thru blocks by Vera, i got full misery now, still dying to the same amount of damage and only to Vera, second boss and third boss are alright, it's just vera's insane damage, iv seen players with full behemoth +15 die 1 shot to a single poke from vera, he spams the poison every 5 seconds and it's impossible to dps, the whole ground gets covered on poison and he 1 shots everything, it's not even about gear or skills, i know it got buffed but it's literally overbuffed, ppl with behemoth is dying on my parties 1 shot to this, how can we do this dungeon at this level, plus the insane lag going on.
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Comments
This just means your group lacks damage, honestly if poison puddles filled up the floor.
Meanwhile, your dps can help by killing it quick enough so that the room doesn't fill with puddles. The whole fight is a dps check. One person can really help by tanking the sorc somewhere nearby, but in my experience with randoms people are never willing to do this in IMS. They just wanna not-help at all and then blame the tank/healer when it goes south, even though a healer can only do so much if the tank gets too many debuff stacks and the rest of the team tries to dps in puddles like idiots.
It's a tough fight. Stressful in IMS before the hp boosts, now it's something I'm kinda hesitant to do again myself. Good DPS are a lifesaver there, though.
That's not the 1st time DFHM was out. What we saw last patch was basically DFNM is the old HM and HM is that we had with vm6 in starfall. That dungeon was hell on earth and had no room for screwing up just like the current DFHM.
edit: the debuff cannot be cleansed, so pls don't qq at ur healers if u stand in it and get 1 shot