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Hmm new dungeons? Really?

Hello there,

I've been running quite a few dungeons since the new patch and oh well... I've never seen something that boring.
The bosses have so much HPs.... And they don't hit hard at all.
How will people learn to play for hard mode if they can just stand still hitting the bosses on normal mode?

Lower the bosses HPs and boost their damages...
Or maybe it's just because a lot of people joined the game since the valkyrie and they don't know [filtered] about dps'ing.

Anyone felt the same doing the new dungeons? boring?

Comments

  • feazesherofeazeshero ✭✭✭
    Well this was clearly intended for those dungeons. In ktera, they did address this in a later patch by reducing the HP. We will just have to wait for that update. Just some of the new dungeons (such as vhhm and vsnm) seems like the mobs/bosses have very high endurance, yielding in less dps from the party.
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