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EME can u stop removing item from token shop

13

Comments

  • PandkaPandka ✭✭
    edited May 2017
    @Spacecats : I liked the Kyra's tokens and Santas. This way I could engage all my characters. For now it's just for lvl 65 preferably tier 11 or higher. Lower characters can't join the fun. And I don't want to max all my characters just yet. So I've only been grinding with the lvl 65 (which is boring). What about those who don't have lvl 65 yet? And don't want to level up to 65 just because of the anniversary? It would be great to have something for everyone. Let's not focus only on endgame. After all levels 1-64 are fun too. Give them the chance to play too

    As for the token shop - bring back or give more male costumes, please :) I'd really like to have a castanica demons outfit for both my male and female chars but at the moment it's practically out of my reach :(
  • @Spacecats

    I hope the last birthday week still brings a good event than we had now. (z.b Mongo event ,Drop event,exp event ....... pls Enmasse o:) )
  • TWMagimayTWMagimay ✭✭✭✭✭
    Fleett wrote: »
    @Spacecats

    I like the idea of a rotating selection, but please make sure to add all the items to the token shop for the very last week.

    "I like that you remove items every week but please don't remove items every week". No wonder he thinks people like the system with gems like this....
  • cyzrongcyzrong ✭✭
    @Spacecats

    The rotation of items for the very last week feels like a slap in the face. :(

    I understand it's to be "mysterious" and possibly "fun".
    Waiting for the last week before using the tokens was a gamble. However, I feel like I received the mega short end of the stick just by looking at the current selection.
    Both the first and second week had arguably similarly valued items within the selection. However, the last and final week items are...
    (I'm basing this off broker value. Not subjective value that some players may apply.)

    Just my two cents on possibly why the population isn't too ecstatic at the moment.

  • TankyHealerTankyHealer ✭✭✭
    roxxapoxx wrote: »
    I think it would have been nice to just ADD items per week instead of rotate them

    Fleett wrote: »
    @Spacecats

    I like the idea of a rotating selection, but please make sure to add all the items to the token shop for the very last week.
    Most of the wanted items are 300+ tokens and that's pretty difficult to get in a week's time.

    * BAM Killer event.
    * OW Bosses (2-3 a day and with further notice)
    * T.E.R.A event.
    * Rootstock
    * Sun Festival
    * Letters

    Aside from all the trolls and negativity, this is what matter the most right now with regards to the events.
  • roxxapoxxroxxapoxx ✭✭✭
    incoming constructive criticism

    Adding token drops to IOD would probably help a lot.. that way we could do things in between. I realize you probably want to veer away from mongos as much as possible which is whatever but please give us something other than instance matching to do for the event. That's all I really want. Sometimes I get really bored with the norm grind... VH takes a long time compared to abscess and I feel exhausted after running it only a few times. Would be nice to take a break and just grind on some bams or open world spawn. The only issue with the open world spawn during the stream was everyone disliked the rewards and didn't go out... plus really bad notice. Usually everyone raids up and goes like crazy. Should just set a time for us so that people can plan accordingly... cause I know Fey Forest had literally like 10-30 people trying to kill the stream bams so we got like nothing. The drops weren't bad imo, but other people definitely disagreed as they didn't even bother coming.

    Ideas:

    Not everything has to revolve around the anniversary tokens.. in fact I hope the next step you take to create something else for us to do has nothing to do with the tokens. BAM killer events were a lot of fun. Like the Valentine's day event in 2014 with the white boxes dropping and giving the glasses. The rewards weren't amazing but it was a lot of fun. So maybe add a cool box to bams of a certain level that can drop something nice? Even items like bulgogi and food buffs are appreciate by many. Wont break the economy or hurt anyone. Cosmetics always make people happy - in the past you've straight up given pink/golden gliders so maybe you could figure out an item that would be both shocking but wont cause much loss to EME aswell. All about balance, right? I just think the community wants to feel like "Wow, they gave us ___ I feel really appreciated."

    Pretty much anything open world makes people happy... boxes, santa spawn, etc. Santa was cool - had some good drops for pve. Still have many cocoas for healing inbetween duels. Very useful.

    Pros of anniv. tokens:

    The fact that you allowed cosmetic items and legacy items.
    The fact that doing everyday tasks awards something you can use toward buying a cool item.
    (Con of this: items are expensive, and it's hard to choose what we want if we can afford it)
    An extra bonus ontop of a win in battlegrounds - and a good amount at that. When I get a bad victory chest it's nice to know it was not for nothing.

    Cons of anniv. tokens:
    People feel like the grind is too much. Grinding for the tokens takes a large amount of time for casual players. I have a lot of time on my hands and still can only afford one, single, top tier item - for 3 weeks of grinding that makes me feel really cruddy. We don't want to spend them because who knows what expensive stuff will be in next weeks, and if next weeks has nothing we want - we wasted all of that time/energy.

    Items rotating instead of being added - we're afraid to spend the tokens we've grinded in case something else comes along - and when next week yields something we don't want - well - stinks.

  • vkobevkobe ✭✭✭✭✭
    i agree velik hold is annoying with its boss with 1 billion hp in IMS so if people really like spamming hundred time this dungeon well i admit you are really sadomasochist :)
  • edited May 2017
    TWMagimay wrote: »
    Coronelzao wrote: »
    @Spacecats wanna make ppl happy? this weekeend (last weekend anniversary) put blue boxes(ppl dont want mobs they want that shinny box that make your eyes big when you see xD) around the world that each one drop 10-20 anniversary tokens, ppl will go insane hunting for boxes and will stop complaining in forums (also 10-20 tokens per bluebox is not much and not going to sink the market, if you put like 1-5 they will complain alot).

    Do that, its tera 5th anniversary we need that.

    The problem is that blue boxes are way too easily abused because of their broken spawning patterns. This is exactly why they had to wipe all Kyra's tokens the last time we had a blue box event and we haven't had one since. If the featured dungeon/BG only drops a few tokens, blue boxes have to be less than that since people who know the tricks/exploits can find hundreds of boxes easily (and then, as you say, people will complain a lot). This is one of those events where the few (and BHS's bad coding) ruined it for everyone else.

    Care to explain how that's abuse? This would be the third time I ask you to explain to me why it's abuse for people who put more effort into an activity to get more drops. Both previous times you mysteriously vanished. At this point, I have to conclude you know what you are saying is [filtered] and just hope I don't show up to question it. When I do, you disappear.

    I already did explain it to you multiple times, including every previous time you asked (your claim that I "vanished" is a blatant lie), but I'm not going to spell out to you the exact method people are using to cheat/exploit the system. Suffice to to say, it's not about "putting in more effort", it's about the fact that parts of this event are functionally broken, and this resulted in people collecting way more catalysts during the last blue box event than were supposed to be obtainable no matter how much you farm.

    You keep making it sound like this is just like people putting in some reasonable amount of extra effort and getting rewarded for it, but it's not. It's broken. This is directly related to why we aren't getting more blue box events and why, if we do get these sorts of events, the prizes are much more limited.

    lightup wrote: »
    Coronelzao wrote: »
    @Spacecats wanna make ppl happy? this weekeend (last weekend anniversary) put blue boxes(ppl dont want mobs they want that shinny box that make your eyes big when you see xD) around the world that each one drop 10-20 anniversary tokens, ppl will go insane hunting for boxes and will stop complaining in forums (also 10-20 tokens per bluebox is not much and not going to sink the market, if you put like 1-5 they will complain alot).

    Do that, its tera 5th anniversary we need that.

    The problem is that blue boxes are way too easily abused because of their broken spawning patterns. This is exactly why they had to wipe all Kyra's tokens the last time we had a blue box event and we haven't had one since. If the featured dungeon/BG only drops a few tokens, blue boxes have to be less than that since people who know the tricks/exploits can find hundreds of boxes easily (and then, as you say, people will complain a lot). This is one of those events where the few (and BHS's bad coding) ruined it for everyone else.

    The last blue box event I participated in was for the blue halos. I got 4 permanent halos and a fiery halo that lasted almost a year. Did I break the economy? Did I earn millions of gold? Did I resort to a third party program? Did I stir hate in the Tera community? No. All I got was 4 halos that is now lost somewhere in my inventory among one of my alts.
    I wasn't referring to the one where you can farm halos, but the one that was dropping catalysts. If that happened since the catalyst one, then they probably chose those prizes because they knew it wouldn't break anything (since there was nothing tradable and it's only cosmetic). A blue box like that is okay, but I don't think it would make people happy.
  • I wasn't referring to the one where you can farm halos, but the one that was dropping catalysts. If that happened since the catalyst one, then they probably chose those prizes because they knew it wouldn't break anything (since there was nothing tradable and it's only cosmetic). A blue box like that is okay, but I don't think it would make people happy.

    The blue box event with catalysts only happened once. There were many blue box events before that. Like I said the prizes don't have to be super stellar just something fun for people to farm. It's doesn't have to be blue halos. In fact, I don't think prizes should be repeated.

    I think it is something people want and people on this very forum has voiced that desire.
  • UdonPastaUdonPasta ✭✭
    edited May 2017
    the acchivement event we had with the wolf moon mount was a great idea it was simple alot of people could easely do it at lvl 30+ and it had something for everyone (pvp , dungeons, making 5 friend and open world killing)
    also... can we have another flying mount maybe? that was the thing i was saving up for <3
  • TWMagimayTWMagimay ✭✭✭✭✭
    TWMagimay wrote: »
    Coronelzao wrote: »
    @Spacecats wanna make ppl happy? this weekeend (last weekend anniversary) put blue boxes(ppl dont want mobs they want that shinny box that make your eyes big when you see xD) around the world that each one drop 10-20 anniversary tokens, ppl will go insane hunting for boxes and will stop complaining in forums (also 10-20 tokens per bluebox is not much and not going to sink the market, if you put like 1-5 they will complain alot).

    Do that, its tera 5th anniversary we need that.

    The problem is that blue boxes are way too easily abused because of their broken spawning patterns. This is exactly why they had to wipe all Kyra's tokens the last time we had a blue box event and we haven't had one since. If the featured dungeon/BG only drops a few tokens, blue boxes have to be less than that since people who know the tricks/exploits can find hundreds of boxes easily (and then, as you say, people will complain a lot). This is one of those events where the few (and BHS's bad coding) ruined it for everyone else.

    Care to explain how that's abuse? This would be the third time I ask you to explain to me why it's abuse for people who put more effort into an activity to get more drops. Both previous times you mysteriously vanished. At this point, I have to conclude you know what you are saying is [filtered] and just hope I don't show up to question it. When I do, you disappear.

    I already did explain it to you multiple times, including every previous time you asked (your claim that I "vanished" is a blatant lie), but I'm not going to spell out to you the exact method people are using to cheat/exploit the system. Suffice to to say, it's not about "putting in more effort", it's about the fact that parts of this event are functionally broken, and this resulted in people collecting way more catalysts during the last blue box event than were supposed to be obtainable no matter how much you farm.

    You keep making it sound like this is just like people putting in some reasonable amount of extra effort and getting rewarded for it, but it's not. It's broken. This is directly related to why we aren't getting more blue box events and why, if we do get these sorts of events, the prizes are much more limited.

    Would you like me to find you the two topics where it goes like:
    you: It's an exploit because they spawn in specific locations.
    me: How is that any different from any other thing in the game that spawns in a predictable location?
    you: Because some people abuse it and farm more tokens than others.
    me: *talks about effort in figuring out spawn locations* How is that unfair?
    you: *never shows up in the topic again*

    The only thing you've done is call it an exploit and frame it as unfair advantage. You have yet to explain why knowing where things spawn is an exploit and how that reflects on everything else that spawns in specific locations that people are aware of. Although now you are implying that it's not, in fact, predictable spawn locations but some sort of glitch. I guess at least we are finally getting somewhere. Though it'd have been nice to start with "people were glitching/hacking blue boxes in order to obtain more catalysts" instead of going on about how it's "not fair to those who don't know the spawns" if that wasn't even remotely the issue.
  • edited May 2017
    TWMagimay wrote: »
    Though it'd have been nice to start with "people were glitching/hacking blue boxes in order to obtain more catalysts" instead of going on about how it's "not fair to those who don't know the spawns" if that wasn't even remotely the issue.
    ...I've been saying all along that some of the spawns are glitched/bugged/broken such that they can be exploited. You just kept on acting like I was talking about regular spawn points, but I made it clear from the start that I was talking about an exploit and not legitimate play. This is why I kept saying it's broken, but you just would never believe me... The point was always that it's not fair to those who don't know the exploit, but I'm not going to tell you where the exploit is. I've been trying to talk around the point for that reason.
  • Spacecats wrote: »
    vkobe wrote: »
    roxxapoxx wrote: »
    I thought the anniversary was suppose to reward us for loyalty... yet we're the only community in Tera grinding day in and day out for valuable items. Lol.

    before yes, but since we have a new cm he is unable to made good event, just remember how he fail with christmas 2016 and now he fail with 5th anniv :3

    just accept than our tera is the worst tera under our current cm rule :3

    Please try to give more constructive feedback, Vkobe. It's hard to do anything with a comment like that. If you have suggestions on how to improve things, let me know. A lot of people enjoyed Christmas 2016, and there were a lot of things we did that month (community-based and otherwise) so it's hard to know what you're talking about when you call the entire Christmas holiday a fail.

    As for the changing items in the Anniversary Store, roxx, we've gotten mixed feedback from people on it. Some like the variety and the idea behind a rotating selection that there's some mystery to. Other people are just sad that some items leave the store after a week. We'll consider adding some return items to the shop for the final week of the celebration.

    I work 10 hours all week (only weekend I have off.) I get maybe an hour of play time if I don't sleep in on the week day, before work. I only did The Abscess since it's a 10min run max, 2 times on 3 characters- and I can get about 3-4 tokens. So far I only obtained 149 tokens. and I wanted the cool E- Line Coupe so I saved up. I can't buy it in the store (willing to shell out 30$ for it) but the event is going to end within a week or so and there is no way I will be able to get it. This isn't a fun event this is a brutal F you for not having a bunch of maxed out; geared characters and spending 4 hours a day grinding dungeons since theres no way in hell you can pvp in this damn game. This game is a grind already and an event shouldn't feel like a grind. I didn't even know you were giving out rewards for watching a stream (that I miss because I was at work) and by the time I figured out where to enter the code the event is over. I enjoy this game but the fact that these events feel like another grind makes me not want to promote this game. I don't get how oblivious you devs are, you think grinding is what people want to do for an event? This whole game is a grind, and I do enjoy grinding for my gear don't get me wrong, but I hate the fact that I planned my grind for these tokens and I still don't have enough. I gotta settle for some dumb hat and a few potion. I'm sorry but I am upset and you're not very good at making an event. It's a 1 month event and you want people to spend 600 tokens for a damn disco ball? Really? F you, seriously.
  • TWMagimayTWMagimay ✭✭✭✭✭
    edited May 2017
    TWMagimay wrote: »
    Though it'd have been nice to start with "people were glitching/hacking blue boxes in order to obtain more catalysts" instead of going on about how it's "not fair to those who don't know the spawns" if that wasn't even remotely the issue.
    ...I've been saying all along that some of the spawns are glitched/bugged/broken such that they can be exploited. You just kept on acting like I was talking about regular spawn points, but I made it clear from the start that I was talking about an exploit and not legitimate play. This is why I kept saying it's broken, but you just would never believe me... The point was always that it's not fair to those who don't know the exploit, but I'm not going to tell you where the exploit is. I've been trying to talk around the point for that reason.

    Were you now?
    . You should know full-well that there is no "exploring the beautiful landscape" done during these events. There are well-known paths that people exploit to oblivion to maximize their rewards while the players unaware of these paths end up with scraps while the tradeable prizes are devalued.
    -> Paths, not "broken boxes"
    If you switch this to blue boxes or BAM kills, the farmability goes up massively while taking people away from normal end-game parties/queues, and so you'd either have to a) give worse prizes, b) give a smaller selection of prizes, or c) increase the amount of grinding needed to earn something worthwhile. Because the instant you make something easy and accessible to casual players, it because far too exploitable by the hardcore players -- purely because there's no cap.
    -> Farmability and no cap, not "broken boxes"
    1) Blue boxes can be easily exploited due to predictable spawn locations on some maps, and
    -> Predictable spawns, not "broken boxes"
    No, the blue boxes are supposed to be randomly distributed throughout the world. But there are certain maps where the distribution is broken, so if you know where those are and farm it ad nauseum, you have a disproportionate advantage over others. [...]
    It's not like the other examples you gave; it was completely broken if you knew where to go. So unless that's fixed, I think they won't do it.
    -> Randomly...broken distribution not "broken boxes" After this post you say again "it's unfair" then nothing more when I ask how it's unfair.

    If you were trying to hint that the boxes were broken beyond predictable spawns and paths one can follow upon figuring out those spawns, you really hid it well. Because all i get from these quotes is "they have specific spawn locations that are not as random as they should be and the people who put in the effort to learn those patterns gain an unfair advantage". Which does match my experience with all those events and is what I disagree with.
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