[TERA PC & Console] En Masse is closing, but TERA lives on! We will continue to support TERA PC (NA) and TERA Console until service is transferred. Stay tuned for more information.
[TERA Console] The Grotto of Lost Souls update (v85) is now live! Read the patch notes here: https://bit.ly/TERACon_v85
[TERA PC] The 64-bit update (v97) is now live. Check out all the changes delivered on August 11 here: https://bit.ly/tera64_patchnotes
[TERA PC & CONSOLE] Summerfest Part 2: The Beach Bash is on from August 11 until September 1! Participate in event activities to earn tokens redeemable for costumes, consumables, mounts, and more! Details: https://bit.ly/tera_sf20
Sorcerer - Warp Barrier No Longer Gives Back Mana On Hit
Warp Barrier should give back 5% mana for every hit you take in its duration (as stated in the tool tip). For example, if you got hit twice during its animation, you get 10% mana back, if u get hit 5 times during its duration, you get 25% mana back. This was an important part in regulating mana consumption, as I would intentionally use Warp Barrier in order to get hit by certain attacks (especially with multiple ticks of damage) and regain mana.
However, ever since the introduction of Ninja patch, this no longer seems to work. While Warp Barrier still blocks attacks, it does not give back mana for every attack I block. I noticed this when farming Hydraths in IoD, and was wondering why my mana bar is suffering more than before. This bug places a significant toll on my mana bar (and Sorcs were already very mana hungry before). Can also confirm that this also does not work in PvP, when you get attacked by other players.
However, ever since the introduction of Ninja patch, this no longer seems to work. While Warp Barrier still blocks attacks, it does not give back mana for every attack I block. I noticed this when farming Hydraths in IoD, and was wondering why my mana bar is suffering more than before. This bug places a significant toll on my mana bar (and Sorcs were already very mana hungry before). Can also confirm that this also does not work in PvP, when you get attacked by other players.
0
Comments
Edit: http://forums.enmasse.com/tera/discussion/1185
well hopefully the fix it if it wasnt meant to be nerfed