[TERA PC & Console] En Masse is closing, but TERA lives on! We will continue to support TERA PC (NA) and TERA Console until service is transferred. Stay tuned for more information.
[TERA Console] The Grotto of Lost Souls update (v85) is now live! Read the patch notes here: https://bit.ly/TERACon_v85
[TERA PC] The 64-bit update (v97) is now live. Check out all the changes delivered on August 11 here: https://bit.ly/tera64_patchnotes
[TERA PC & CONSOLE] Summerfest Part 2: The Beach Bash is on from August 11 until September 1! Participate in event activities to earn tokens redeemable for costumes, consumables, mounts, and more! Details: https://bit.ly/tera_sf20
Comments
FYI they dont have calendar rewards turned on all year long, just during december and recently from jan 31st to march 5th...
if you could collect information by yourself, that would be great at least from the other tera thats mainly english speaking
but at the same time calendar truly only requires you to log in while this requires you to be logged in for 5 hours for max rewards, etc.
Not my place to defend any EU event or anything, so please dont bring more details that need explaining.
And I don't want to defend it either, just wanted to bring more information to your attention as a PC member you seemed to be quite obnoxious and thats not what you expect of a PC member, even if you dont stand for anything, just for your own opinion
Like I said there are parts of the event that are not bad, like the dungeon reward, and could be used to help get certain rewards out to players. (Dragon scales, bonaza boxes, GF tokens..) I also like that their "tera club" players were rewarded something extra which is something that could be brought here for elite players.
There's no need to be so sensitive over me not liking that idea. There are several other PC members and one may argue in favor of the afk aspect of the event. If this is something players really want maybe eme could implement it with things like fed bills and/or fashion coupons.
if you like more tera eu , you must be playing here and post in their forums pliss, and unistal tera na, and forum account, this get more better experience for you
and TBH Tera has fewer players because lack of content people wont really care about a small reward for afking, maybe some of the fresh players but most people will just think its another pointless event. It is way better to just have an event that you have to put a little more effort into to yield MUCH better rewards that would focus for late game players and newer players. That is why I stated the Hunting events like mongos because everyone can do them and its pretty fun by my standards as long as the loot is worth it over doing a dungeon.
Keep in mind that people want events for something to do not to just afk. If its afk EME would be forced to put in [filtered] rewards for anyone that is pretty much level 65. So most level 65 players wont benefit anything from the event and would just seem like a unsuccessful event for most players that want events because most people want something to do that is worth doing.
There's the six tier boxes (first one is time-limited, earned only on certain days), and the keys (that also have a limited life span, earned via time played on certain days), there's a token that opens a shop (earned from the first tier box), and there's another token that can convert into RNG boxes at certain ratios (either 3 or 5, with 5 being the slightly-better lootbox).
It seems to me that you could accomplish most of the same thing more easily with way less pieces and parts by just giving rewards for playing (like the tier box rewards, but without the boxes or keys), and then having tokens that drop in content that give prizes (which is basically like Kyra's was).
I will say that I personally also do not prefer "time played" rewards, since it really can just be an AFK timer. I would rather see the rewards be earned through a large variety of different methods in game (leveling, open world, dungeons, battlegrounds, etc.) so that it's available to everyone via the method of their choice. Of course, the challenge with that is balancing the different earning methods, so I can sort of understand why resorting to a time-based system could be seen as easier, even if has this kind of open "flaw."
PS: What you wanna bet the most important event items will make their way into the cash shop?
of course, no ones say Tera eu problems, only claim for afk event
When people complain that we don't get an event that Eu gets I always just see it as others asking for something that they really don't want, but ask for it because of the "I want something I don't have" mentality. Most of their events have always been designed and worded to seem like you'll get something good, when you won't because of RNG... Some find NA events to not be rewarding so it's always confusing as to how they find Eu events to be. Our events have less RNG and that amount of RNG already feels bad as it is, I tried an event at Eu before and I gave up pretty early because I personally don't like the excessive use of it.
While rewards for logging in for x hours would be nice, a lot of Korean and Chinese games do it, but it's normally for rather small and consistent rewards. Their event page isn't very detailed either. How many of these are obtained and at what frequency? how many are even needed for anything good? and why do a lot of these items only last a single day... It makes no sense to have a weekend specific event and the contents not last at least the weekend if they have to expire... I really don't think many people would enjoy that event as is.
But going over that, and going back to the topic at hand, i believe that this thread talks more about the Idea itself, of having a weekdly/daily event, and not on the content/how to do the event.
Having an event that makes you afk for rewards would not benefit NA at all, and is no fun at all let me tell you, that i agree with @StarSprite. However, Some players might not even like the idea of daily/weekly event at all, provided the rewards are not what they see as "profitable", as unfortunately, like with every other event held in NA, players tend to only look at what makes the most profit rather than enjoying the event.
But the idea is there, to have something to do during the week that is not dungeon grind or waiting for hours on queue for BGs, something that everyone could do, regardless of level or gear.
In recent times they have these events overlapping each other, or as the current even shows even a perma event.
So I wouldn't say time to time... but it is actually something that keeps people entertained constantly?
And even if convoluted since half the items disappear after a day they dont clutter inventory +1
They concentrated the rewards for weekends, which is when big chunk of the community is actually playing, so it rewards majorotity, not minority +1
since the event design is a bit complex they have the room to play around with the rewards, chances of rewards making the event non-economy breaking, something the community loves and fears at the same time +1
since its mainly based on log in time noone can say that they worked and ran dungeons all day for the worst rewards (khm VSN anniversary loot table khm), since logging in doesnt require effort +1
and if someone runs content, namely dungeons it gives them the extra advatage that they can open more boxes so they are rewarded for their efforts +1
NA saw some complex event designs as well, just with badges during FIH patch that you needed 1-2 different type of mats from diff source to get some box that gives x-y.
And they design these kind of events so that it caters to everyone, not just one part of the community, in one big design and its not separate events stringed together to cater to the same community. One can argue pro and contra to this design thats for sure.
Starsprite you called this even afk and boring, compared it to the daily calendar bonus... It is just what you think end of story, trying to show your comments in different light and feigning ignorance, even if it is an other region a suggestion is a suggestion and this event has good points which could be taken into consideration when the OH PRECIOUS PC makes suggestions to EME on how to tweak events, thats is why I called you out on your comments, not to get into some back and forth about nothing.
Yamazuki, only items that open that days boxes disappear, meaning you wont have 1 useless key left, since you get a new one tomorrow... i see it more as a useful system not something thats annoying, they use the same system in relationg banyakas flame as well.
As I mentioned above weekends so people won't cry that they can't be logged in during weekdays because of work and whatnot, probably because majority in EU doesn't work on weekends so they cater to the majority without causing unbalance in favor of hardcore players. I understand rewards are small, but since it is a permanent event including majority and at the same time putting on some time constraint, its a good implementation.
Personally, if you're going to do an event in this style, I think Kyra's has more straightforward messaging while providing many similar benefits. You could also incorporate many ways of earning tokens, which could even include time-based if you really want (not my preference). Actually, in truth, I would rather the token merchant approach that the Anniversary took rather than RNG prizes, but that too has pluses and minuses.
That said... I also feel that sometimes there's too much of an emphasis on "big events" (which end up bringing big expectations, and take a lot of time/effort for EME to try to organize). I think having a constant variety of small events that appeal to different kinds of people and playstyles can go a long way to breaking up the monotony a lot of people feel. I think that is part of what is making people envy some of the events that EU has -- it's not necessarily that any given event is all that great (I think many of them would get a lot of complaints if implemented in NA the same way, actually), but it just feels like there's always an event going on. Hopefully there's a way to make that happen.
But I am just an ordinary player, what ever event EME implemented I am happy, but hopefully there will be events like not focusing too much on lvl65 players. I like the blue box event where I got the items that I like
Can't break the economy if you can't get the rewards, I guess.