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StarGaze Event EU?

2

Comments

  • ShikineShikine ✭✭✭✭
    edited June 2017
    StarSprite wrote: »
    Shikine wrote: »
    StarSprite wrote: »
    ...it's an event that rewards you for just logging in and afking.

    Pretty boring. Is it the reward you like or the idea of being handed things while doing nothing?

    @StarSprite
    Please read the whole event and try to understand how it works... pretty degrading coming from a PC member to not even read what the community presents to EME as something they should look at...

    Just to make your task easier:
    1. on weekends you afk to get an event box and a corresponding key to open it for better rewards
    the more you afk the better rewards you get but essentially for 5 hour afk you get all the good rewards
    - 7 tokens which open a separate shop to buy stuff from
    - 40 FC, 20 MWA, 2 MES, 1 SES, 1 4-day royal dragon (which activates on top of the dragons already in game so its good for everyone)

    so whats in that separate shop? items they did not specify, and specified ones are the 2 kind of "boxes" different from the previously mentioned boy (open and dark secret is the item name)
    these boxes require keys to open one requires 3 the other one 5

    but where do you get these keys?
    afking for 3 and 15 hours yield 1-1 key

    where else?

    2. EVERY DAY
    you get the secret opening key from dungeons as loot

    what unknown is:
    - how much each secret costs in the corresponding shop? you get 7 from a weekend day of afking, 14 during a weekend
    - how many keys drop from dungeons, do I have to run a lot to get those keys?
    - is there any other way of getting your hands on the open and dark secrets or just from the afk token shop?

    as you can see just from afking you get some items, 7 tokens and only 2 key, depending on the cost of each secret you dont even get close to the rewards if you only afk (you have to afk 15h on one day and 3h on an other to even open 1 box), to open the secrets you need to run dungeons too
    and the rewards from the secrets are not too shabby either, you can check the pdf, it has event exclusive mount, mats, cosmetics, noctenium, dyad

    since the inflow of secrets seem to be limited the rewards are limited as well, but pretty tied to 1. logging in the game 2. running dungeons

    as a permanent event I don't see how it is badly implemented designed, please enlighten me why your so called "afking" is so bad when it rewards not just hardcore players, but low level and exploring and socializing type of people too... or you trying to say they do not matter or something? >.>
    We just had an event with anniversary tokens that players could earn through dungeons. I did agree that a daily event of some sort wouldn't be bad in an earlier post.

    However this part
    " After playing for 30 minutes you’ll receive the 1st Astral Gift (once per day)
    After playing for 1 hour you’ll receive a Cosmic Spark (once per day)
    After playing for 2 hours you’ll receive a Cosmic Spark (once per day)
    After playing for 3 hours you’ll receive a Cosmic Spark (once per day)
    After playing for 4 hours you’ll receive a Cosmic Spark (once per day)
    After playing for 5 hours you’ll receive a Cosmic Spark (once per day)"
    Is just ridiculous. We already have small rewards from the calendar just for logging in. I really don't see the point of logging in just to sit around for 5 hours. Playing the game (which is literally anything else from gathering/crafting, achievement hunting, battlegrounds, pve) should be rewarding. Daily events on doing something would be great, the game has a lot of areas that could be more rewarding even for casual players. If you're playing tera for 5 hours you should be significantly rewarded but if you're logged in and alt tabbed/afk why should you be rewarded for that? It just doesn't make sense to me.

    FYI they dont have calendar rewards turned on all year long, just during december and recently from jan 31st to march 5th...
    if you could collect information by yourself, that would be great at least from the other tera thats mainly english speaking

    but at the same time calendar truly only requires you to log in while this requires you to be logged in for 5 hours for max rewards, etc.
    Not my place to defend any EU event or anything, so please dont bring more details that need explaining.
    And I don't want to defend it either, just wanted to bring more information to your attention as a PC member you seemed to be quite obnoxious and thats not what you expect of a PC member, even if you dont stand for anything, just for your own opinion :)
  • Shikine wrote: »
    StarSprite wrote: »
    Shikine wrote: »
    StarSprite wrote: »
    ...it's an event that rewards you for just logging in and afking.

    Pretty boring. Is it the reward you like or the idea of being handed things while doing nothing?

    @StarSprite
    Please read the whole event and try to understand how it works... pretty degrading coming from a PC member to not even read what the community presents to EME as something they should look at...

    Just to make your task easier:
    1. on weekends you afk to get an event box and a corresponding key to open it for better rewards
    the more you afk the better rewards you get but essentially for 5 hour afk you get all the good rewards
    - 7 tokens which open a separate shop to buy stuff from
    - 40 FC, 20 MWA, 2 MES, 1 SES, 1 4-day royal dragon (which activates on top of the dragons already in game so its good for everyone)

    so whats in that separate shop? items they did not specify, and specified ones are the 2 kind of "boxes" different from the previously mentioned boy (open and dark secret is the item name)
    these boxes require keys to open one requires 3 the other one 5

    but where do you get these keys?
    afking for 3 and 15 hours yield 1-1 key

    where else?

    2. EVERY DAY
    you get the secret opening key from dungeons as loot

    what unknown is:
    - how much each secret costs in the corresponding shop? you get 7 from a weekend day of afking, 14 during a weekend
    - how many keys drop from dungeons, do I have to run a lot to get those keys?
    - is there any other way of getting your hands on the open and dark secrets or just from the afk token shop?

    as you can see just from afking you get some items, 7 tokens and only 2 key, depending on the cost of each secret you dont even get close to the rewards if you only afk (you have to afk 15h on one day and 3h on an other to even open 1 box), to open the secrets you need to run dungeons too
    and the rewards from the secrets are not too shabby either, you can check the pdf, it has event exclusive mount, mats, cosmetics, noctenium, dyad

    since the inflow of secrets seem to be limited the rewards are limited as well, but pretty tied to 1. logging in the game 2. running dungeons

    as a permanent event I don't see how it is badly implemented designed, please enlighten me why your so called "afking" is so bad when it rewards not just hardcore players, but low level and exploring and socializing type of people too... or you trying to say they do not matter or something? >.>
    We just had an event with anniversary tokens that players could earn through dungeons. I did agree that a daily event of some sort wouldn't be bad in an earlier post.

    However this part
    " After playing for 30 minutes you’ll receive the 1st Astral Gift (once per day)
    After playing for 1 hour you’ll receive a Cosmic Spark (once per day)
    After playing for 2 hours you’ll receive a Cosmic Spark (once per day)
    After playing for 3 hours you’ll receive a Cosmic Spark (once per day)
    After playing for 4 hours you’ll receive a Cosmic Spark (once per day)
    After playing for 5 hours you’ll receive a Cosmic Spark (once per day)"
    Is just ridiculous. We already have small rewards from the calendar just for logging in. I really don't see the point of logging in just to sit around for 5 hours. Playing the game (which is literally anything else from gathering/crafting, achievement hunting, battlegrounds, pve) should be rewarding. Daily events on doing something would be great, the game has a lot of areas that could be more rewarding even for casual players. If you're playing tera for 5 hours you should be significantly rewarded but if you're logged in and alt tabbed/afk why should you be rewarded for that? It just doesn't make sense to me.

    FYI they dont have calendar rewards turned on all year long, just during december and recently from jan 31st to march 5th...
    if you could collect information by yourself, that would be great at least from the other tera thats mainly english speaking

    but at the same time calendar truly only requires you to log in while this requires you to be logged in for 5 hours for max rewards, etc.
    Not my place to defend any EU event or anything, so please dont bring more details that need explaining.
    And I don't want to defend it either, just wanted to bring more information to your attention as a PC member you seemed to be quite obnoxious and thats not what you expect of a PC member, even if you dont stand for anything, just for your own opinion :)
    Other regions/publishers seem to follow a different set of rules when it comes to events and patches. Each game and its economy is a little different which is why I dont worry about things if they use the calendar feature. I play on NA and a little bit on Ktera and those are the ones I somewhat keep up with. Whether or not EU has a calendar event may play a part in why they went this route but I still think it's not necessary in our region. Ktera has events like this too, mostly for pc cafe players, but what actually happens is a massive group of people hanging out by the practice dummies in highwatch. It's not very engaging and doesn't really promote any sort of game play. Eme could bring something like it to NA but they'd have to make the rewards pretty insignificant (can't be traded/temporary/etc). Not sure why another regions calendar activity or lack thereof is relevant to this region.

    Like I said there are parts of the event that are not bad, like the dungeon reward, and could be used to help get certain rewards out to players. (Dragon scales, bonaza boxes, GF tokens..) I also like that their "tera club" players were rewarded something extra which is something that could be brought here for elite players.

    There's no need to be so sensitive over me not liking that idea. There are several other PC members and one may argue in favor of the afk aspect of the event. If this is something players really want maybe eme could implement it with things like fed bills and/or fashion coupons.
  • StevenAnthonyStevenAnthony ✭✭✭✭
    nice bot farm event afk mode hard pro players

    if you like more tera eu , you must be playing here and post in their forums pliss, and unistal tera na, and forum account, this get more better experience for you
  • Why have a useless afk event when you can have a useful non afk event? Something that is done solo so you don't need to rely on a dead game or dealing with other people. Solo player events best events! aka the original pokemon style mongo was the best! But any hunting event is fun mostly depending on the reward. Can't be like useless items that people don't want. Have the shittiest item be like idk 50 nocts? Then add up the tier of stuff from there lambs and such whatever.

    and TBH Tera has fewer players because lack of content people wont really care about a small reward for afking, maybe some of the fresh players but most people will just think its another pointless event. It is way better to just have an event that you have to put a little more effort into to yield MUCH better rewards that would focus for late game players and newer players. That is why I stated the Hunting events like mongos because everyone can do them and its pretty fun by my standards as long as the loot is worth it over doing a dungeon.

    Keep in mind that people want events for something to do not to just afk. If its afk EME would be forced to put in [filtered] rewards for anyone that is pretty much level 65. So most level 65 players wont benefit anything from the event and would just seem like a unsuccessful event for most players that want events because most people want something to do that is worth doing.
  • Tenshi1Tenshi1 ✭✭✭✭
    if you like more tera eu , you must be playing here and post in their forums pliss, and unistal tera na, and forum account, this get more better experience for you
    I found another bag of sunshine..
  • edited June 2017
    EU does these sorts of events from time to time, and while I admire the effort someone obviously put in to plan it all out, I always scratch my head at why the heck they make it so convoluted.

    There's the six tier boxes (first one is time-limited, earned only on certain days), and the keys (that also have a limited life span, earned via time played on certain days), there's a token that opens a shop (earned from the first tier box), and there's another token that can convert into RNG boxes at certain ratios (either 3 or 5, with 5 being the slightly-better lootbox).

    It seems to me that you could accomplish most of the same thing more easily with way less pieces and parts by just giving rewards for playing (like the tier box rewards, but without the boxes or keys), and then having tokens that drop in content that give prizes (which is basically like Kyra's was).

    I will say that I personally also do not prefer "time played" rewards, since it really can just be an AFK timer. I would rather see the rewards be earned through a large variety of different methods in game (leveling, open world, dungeons, battlegrounds, etc.) so that it's available to everyone via the method of their choice. Of course, the challenge with that is balancing the different earning methods, so I can sort of understand why resorting to a time-based system could be seen as easier, even if has this kind of open "flaw."
  • TWMagimayTWMagimay ✭✭✭✭✭
    You...like this event? Where you get basically nothing until you climb to the top of the RNG mountain?! Is this really what you want to see in NA?!

    PS: What you wanna bet the most important event items will make their way into the cash shop?
  • StevenAnthonyStevenAnthony ✭✭✭✭
    Tenshi1 wrote: »
    if you like more tera eu , you must be playing here and post in their forums pliss, and unistal tera na, and forum account, this get more better experience for you
    I found another bag of sunshine..

    of course, no ones say Tera eu problems, only claim for afk event
  • YamazukiYamazuki ✭✭✭✭✭
    edited June 2017
    TWMagimay wrote: »
    You...like this event? Where you get basically nothing until you climb to the top of the RNG mountain?! Is this really what you want to see in NA?!

    PS: What you wanna bet the most important event items will make their way into the cash shop?

    When people complain that we don't get an event that Eu gets I always just see it as others asking for something that they really don't want, but ask for it because of the "I want something I don't have" mentality. Most of their events have always been designed and worded to seem like you'll get something good, when you won't because of RNG... Some find NA events to not be rewarding so it's always confusing as to how they find Eu events to be. Our events have less RNG and that amount of RNG already feels bad as it is, I tried an event at Eu before and I gave up pretty early because I personally don't like the excessive use of it.

    While rewards for logging in for x hours would be nice, a lot of Korean and Chinese games do it, but it's normally for rather small and consistent rewards. Their event page isn't very detailed either. How many of these are obtained and at what frequency? how many are even needed for anything good? and why do a lot of these items only last a single day... It makes no sense to have a weekend specific event and the contents not last at least the weekend if they have to expire... I really don't think many people would enjoy that event as is.
  • I just want ..the bunny mount ;_ ; ...any bunny mount...even an actual looking bunny...we have a cat mount, please.
  • ZoknahalZoknahal ✭✭✭✭✭
    There seems to be some sensitivity about some comments made in this thread by players vs Player Council.

    But going over that, and going back to the topic at hand, i believe that this thread talks more about the Idea itself, of having a weekdly/daily event, and not on the content/how to do the event.

    Having an event that makes you afk for rewards would not benefit NA at all, and is no fun at all let me tell you, that i agree with @StarSprite. However, Some players might not even like the idea of daily/weekly event at all, provided the rewards are not what they see as "profitable", as unfortunately, like with every other event held in NA, players tend to only look at what makes the most profit rather than enjoying the event.

    But the idea is there, to have something to do during the week that is not dungeon grind or waiting for hours on queue for BGs, something that everyone could do, regardless of level or gear.
  • ShikineShikine ✭✭✭✭
    edited June 2017
    EU does these sorts of events from time to time, and while I admire the effort someone obviously put in to plan it all out, I always scratch my head at why the heck they make it so convoluted.
    snipped

    In recent times they have these events overlapping each other, or as the current even shows even a perma event.
    So I wouldn't say time to time... but it is actually something that keeps people entertained constantly?

    And even if convoluted since half the items disappear after a day they dont clutter inventory +1
    They concentrated the rewards for weekends, which is when big chunk of the community is actually playing, so it rewards majorotity, not minority +1
    since the event design is a bit complex they have the room to play around with the rewards, chances of rewards making the event non-economy breaking, something the community loves and fears at the same time +1
    since its mainly based on log in time noone can say that they worked and ran dungeons all day for the worst rewards (khm VSN anniversary loot table khm), since logging in doesnt require effort +1
    and if someone runs content, namely dungeons it gives them the extra advatage that they can open more boxes so they are rewarded for their efforts +1

    NA saw some complex event designs as well, just with badges during FIH patch that you needed 1-2 different type of mats from diff source to get some box that gives x-y.

    And they design these kind of events so that it caters to everyone, not just one part of the community, in one big design and its not separate events stringed together to cater to the same community. One can argue pro and contra to this design thats for sure.

    Starsprite you called this even afk and boring, compared it to the daily calendar bonus... It is just what you think end of story, trying to show your comments in different light and feigning ignorance, even if it is an other region a suggestion is a suggestion and this event has good points which could be taken into consideration when the OH PRECIOUS PC makes suggestions to EME on how to tweak events, thats is why I called you out on your comments, not to get into some back and forth about nothing.

    Yamazuki, only items that open that days boxes disappear, meaning you wont have 1 useless key left, since you get a new one tomorrow... i see it more as a useful system not something thats annoying, they use the same system in relationg banyakas flame as well.
    As I mentioned above weekends so people won't cry that they can't be logged in during weekdays because of work and whatnot, probably because majority in EU doesn't work on weekends so they cater to the majority without causing unbalance in favor of hardcore players. I understand rewards are small, but since it is a permanent event including majority and at the same time putting on some time constraint, its a good implementation.
  • Shikine wrote: »
    And they design these kind of events so that it caters to everyone, not just one part of the community, in one big design and its not separate events stringed together to cater to the same community. One can argue pro and contra to this design thats for sure.
    Yeah, you can argue it either way, I suppose. For example, for each of the +1 points you listed, I could point out a -1 tied to the same point. Such is the nature of opinions, of course.

    Personally, if you're going to do an event in this style, I think Kyra's has more straightforward messaging while providing many similar benefits. You could also incorporate many ways of earning tokens, which could even include time-based if you really want (not my preference). Actually, in truth, I would rather the token merchant approach that the Anniversary took rather than RNG prizes, but that too has pluses and minuses.

    That said... I also feel that sometimes there's too much of an emphasis on "big events" (which end up bringing big expectations, and take a lot of time/effort for EME to try to organize). I think having a constant variety of small events that appeal to different kinds of people and playstyles can go a long way to breaking up the monotony a lot of people feel. I think that is part of what is making people envy some of the events that EU has -- it's not necessarily that any given event is all that great (I think many of them would get a lot of complaints if implemented in NA the same way, actually), but it just feels like there's always an event going on. Hopefully there's a way to make that happen.
  • MirakaelMirakael ✭✭✭
    What's on my mind is that, how about events like "Hide and Seek, Question and Answer, PVP events, BAM hunts (This is what I really like that most), Fashion Show Event or any events that players can participate" also these kinds of event doesnt apply to level 65 only, but also for low level ones. I mean everyone should enjoy the event. Not only grinding lvl 65 dgs with rewards, Every single day. Repeating, No more life. Always dungeon.

    But I am just an ordinary player, what ever event EME implemented I am happy, but hopefully there will be events like not focusing too much on lvl65 players. I like the blue box event where I got the items that I like ;)
  • TWMagimayTWMagimay ✭✭✭✭✭
    Shikine wrote: »
    since the event design is a bit complex they have the room to play around with the rewards, chances of rewards making the event non-economy breaking, something the community loves and fears at the same time +1

    Can't break the economy if you can't get the rewards, I guess.
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