[TERA PC & Console] En Masse is closing, but TERA lives on! We will continue to support TERA PC (NA) and TERA Console until service is transferred. Stay tuned for more information.
[TERA Console] The Grotto of Lost Souls update (v85) is now live! Read the patch notes here: https://bit.ly/TERACon_v85
[TERA PC] The 64-bit update (v97) is now live. Check out all the changes delivered on August 11 here: https://bit.ly/tera64_patchnotes
[TERA PC & CONSOLE] Summerfest Part 2: The Beach Bash is on from August 11 until September 1! Participate in event activities to earn tokens redeemable for costumes, consumables, mounts, and more! Details: https://bit.ly/tera_sf20
Comments
apparently VoT exists..
i did not know that
Syke is by far one the best Slayers I know. You don't want none of that.
For example, if you remove the one mainstay cc from Brawler, you should remove Giga from Lancer & Warrior in pvp also. Warrior could still lock down a single target and Lancer would still have their utility without the Giga's but that'd be equally useless in crowd control with the Brawler. Hence the best option for true balance is to take the block from the 3rd auto allowing every thing to hard counter it.
So urm the self heal on Brawler is only 50% and is basically copy pasted from Lancer. Ninja/Reaper/Gunner hard counters Brawler pretty damn well and it counters Ninja quite well. CS isn't in pvp league now so for balancing meh. FWC though, a Premade with a priest/ brawler/ sorc/ gunner/ mystic Can debuff the other teams Kaia, Kaia the brawler > spin > ground pound and then Fire Blast and AB from gunner just total the other team. This is true for a lancer giga if timed correctly.
Everyone complains about the pvp balancing but fact is nothing on Tera is designed around a 1v1 in pvp. Minimum 3's and best coordination wins. You say the brawler can get away easily, so can a reaper and now a Ninja can peace out better than any class. Biggest issue with Brawler for me playing one and fighting one is that block is on everything. The reduced attack speed really doesn't hinder me or help other classes, I'd rather lose the ability to block on my third auto and rely on a priest kaia/warding scroll for group pvp than lose my only cc, just the same as on my Warrior and Lancer i'd like to keep my giga otherwise what's the point of having them for group pvp other than their utility (which Brawler does not have).
Also Growing Fury giving me +75 power glyphed on top of full power means in fwc I end up with 60+340 power. Effectively turning me into the Gunner/ Sorc and Lancer at the same time. Now lancer with atk speed can burst down people pretty fast but with the tripple crit glyph on haymaker I can hit 100k on everyone infront of me without issue in fwc, so I'm all for that going down to 30.
But yeah you guys and the nerf it! Spin to win OP take it away! Basically rendering a class completely useless isn't balancing it's just stupidity. You wouldn't expect Giga to be removed, well with how short sighted some people are I guess you would.
LLLR cannot be cleansed, it does not have a CD, autoblocks, and catches anyone in a 7m circle around the Brawler.
3rd combo isn't balanced. You still have RHK -> Stun, LR > Stun and GP to work off and knockups are stronger than knockdowns anyway. Brawler will be fine after LLLR gets nerfed.
All those types of skills are a cancer to PvP.