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VSHM Rewards

2

Comments

  • FernetDobleFernetDoble ✭✭✭
    edited June 2017
    Jenieve wrote: »
    Once again I am amazed at all the white knights who probably cant even clear VSHM.

    The point is that the VM mats are not a source of financial gain. And EME has already handed out VM to all the casuals making the drops from VSHM even less valuable. I farmed out all of my mats and making my second weapon, Did any of you?

    Personally once I hit 77 runs I will no longer run VSHM - as is, because there is no point. So gl getting someone carry you.

    Welcome to Tera forums, where most ppl dont know [filtered] about the game or have the capacity to read. Its pretty normal for ppl who havent been playing this game long to be like that.
    Its like
    "we want something to make money of" and they answer "you have UNTRADEABLE mats, dont complain".
  • For everyone who says it drops 2x each mats, 2/4 run it doesn't, something is always missing, either a badge or a talisman or more, even if everyone is well and alive when the boss dies.
    EME needs to look into this o:)
  • StevenAnthonyStevenAnthony ✭✭✭✭
    Jenieve wrote: »
    Once again I am amazed at all the white knights who probably cant even clear VSHM.

    The point is that the VM mats are not a source of financial gain. And EME has already handed out VM to all the casuals making the drops from VSHM even less valuable. I farmed out all of my mats and making my second weapon, Did any of you?

    Personally once I hit 77 runs I will no longer run VSHM - as is, because there is no point. So gl getting someone carry you.

    im enjoy wipe :awesome:
  • AbaddonoffireAbaddonoffire ✭✭✭
    edited June 2017
    Jenieve wrote: »
    Once again I am amazed at all the white knights who probably cant even clear VSHM.

    The point is that the VM mats are not a source of financial gain. And EME has already handed out VM to all the casuals making the drops from VSHM even less valuable. I farmed out all of my mats and making my second weapon, Did any of you?

    Personally once I hit 77 runs I will no longer run VSHM - as is, because there is no point. So gl getting someone carry you.

    Welcome to Tera forums, where most ppl dont know [filtered] about the game or have the capacity to read. Its pretty normal for ppl who havent been playing this game long to be like that.
    Its like
    "we want something to make money of" and they answer "you have UNTRADEABLE mats, dont complain".

    it seems to be the same 3 people doing it in every single thread too. [removed forum violation] imo i think its time they took a break from the forums before their hearts give out from stress.
  • Had a friend do the math the other day. If you run VSHM and get a weapon every x # of runs you can sell that weapon and work it out to be about worth 10k per run. Keep in mind that about 20% of that is lost in consumables. The dungeon's fine where it's at for the most part.

    It wouldn't hurt however if they added noct boxes at the end like in DS. I can get through a run and come out with more nocts than I went in with from vg but it needs to be a good run like under 4.5min per boss with no wipes on an archer which don't use many nocts anyways. I think as people become more skilled in the dungeon though it won't seem that bad in the end.
  • KarmaTheAlligatorKarmaTheAlligator ✭✭✭✭✭
    DeusFurta wrote: »
    Had a friend do the math the other day. If you run VSHM and get a weapon every x # of runs you can sell that weapon and work it out to be about worth 10k per run. Keep in mind that about 20% of that is lost in consumables. The dungeon's fine where it's at for the most part.

    That really depends on how much you can sell the weapon for.
  • DeusFurta wrote: »
    Had a friend do the math the other day. If you run VSHM and get a weapon every x # of runs you can sell that weapon and work it out to be about worth 10k per run. Keep in mind that about 20% of that is lost in consumables. The dungeon's fine where it's at for the most part.

    It wouldn't hurt however if they added noct boxes at the end like in DS. I can get through a run and come out with more nocts than I went in with from vg but it needs to be a good run like under 4.5min per boss with no wipes on an archer which don't use many nocts anyways. I think as people become more skilled in the dungeon though it won't seem that bad in the end.

    You mean people run so they sell the weapon, which less people buy for the same price as supply is somewhat steady with all the people running VSH
    In my own calculation what your friend calculated is barely profitable?
    If you even count in how many runs you actually need to scrape materials together for a weapon (30 runs in and eg I still didnt gather all the materials for 1 weapon without even mats), not counting in the endless hours of advertising your item (which I see happening and they don't sell it at an unreasonably high price) so someone will buy it if your enchanting rng is somewhat decent, rerolling and etching it, buying all the other materials and the DESIGN for a popular class that sells :dizzy:
  • LesbianViLesbianVi ✭✭✭✭✭
    Stop asking for hand outs.

    wait, wait I am joking, If you guys seriously are running VSHM with this lag, you deserve a reward at the end, or bosses should drop Keening Motes to compensate the lag and time, it takes me 2 mins to transfer my tokens from inventory to my bank, now imagine what people go through the hard dungeons.

    So, before we really think about this, lag needs to go, I am pretty much sure, your runs will be faster and smoother. I think with new dungeons coming out, you guys get to other stuff for mats you need and make it better for you.

    Best thing I can suggest and can help and keep things also in check, will be a Gem Box, with very rare drop of Emerald, normal Drop of 1 or 2 Ruby, 2 or 3 Pearls, so beside POP you can get extra gems to get extra gold to deal with consumables you need till you get to make your extra VM gears to make gold.
  • ArdireArdire ✭✭✭✭✭
    definitely the best thing about this thread is the people saying the dungeon is totally profitable because it drops vm mats.... which are untradable..... therefore the opposite of profitable O.o
  • Ardire wrote: »
    definitely the best thing about this thread is the people saying the dungeon is totally profitable because it drops vm mats.... which are untradable..... therefore the opposite of profitable O.o

    dw just sell your soulbound vm mats, its easy money, all you have to do is +15 multiple pieces of vm9 and sell it for lots of money, cmon guys its so easy to make money from vshm
  • Haggard86Haggard86 ✭✭✭✭
    > @ILikeTeddyBears said:
    > Ardire wrote: »
    >
    > definitely the best thing about this thread is the people saying the dungeon is totally profitable because it drops vm mats.... which are untradable..... therefore the opposite of profitable O.o
    >
    >
    >
    >
    > dw just sell your soulbound vm mats, its easy money, all you have to do is +15 multiple pieces of vm9 and sell it for lots of money, cmon guys its so easy to make money from vshm

    Do I make money before or after I spend 500k on the wep design?
  • KarmaTheAlligatorKarmaTheAlligator ✭✭✭✭✭
    Haggard86 wrote: »
    Do I make money before or after I spend 500k on the wep design?

    When you get the boxes from the Rally.
  • LesbianVi wrote: »
    Stop asking for hand outs.

    wait, wait I am joking, If you guys seriously are running VSHM with this lag, you deserve a reward at the end, or bosses should drop Keening Motes to compensate the lag and time, it takes me 2 mins to transfer my tokens from inventory to my bank, now imagine what people go through the hard dungeons.

    So, before we really think about this, lag needs to go, I am pretty much sure, your runs will be faster and smoother. I think with new dungeons coming out, you guys get to other stuff for mats you need and make it better for you.

    Best thing I can suggest and can help and keep things also in check, will be a Gem Box, with very rare drop of Emerald, normal Drop of 1 or 2 Ruby, 2 or 3 Pearls, so beside POP you can get extra gems to get extra gold to deal with consumables you need till you get to make your extra VM gears to make gold.

    No, more "gold" into the game will turn into inflation, which will lead to the same problem we had on FINM patch were GG gave a [filtered] ton of gold + TAR quest which resulted in a massive inflation.
  • LesbianViLesbianVi ✭✭✭✭✭
    LesbianVi wrote: »
    Stop asking for hand outs.

    wait, wait I am joking, If you guys seriously are running VSHM with this lag, you deserve a reward at the end, or bosses should drop Keening Motes to compensate the lag and time, it takes me 2 mins to transfer my tokens from inventory to my bank, now imagine what people go through the hard dungeons.

    So, before we really think about this, lag needs to go, I am pretty much sure, your runs will be faster and smoother. I think with new dungeons coming out, you guys get to other stuff for mats you need and make it better for you.

    Best thing I can suggest and can help and keep things also in check, will be a Gem Box, with very rare drop of Emerald, normal Drop of 1 or 2 Ruby, 2 or 3 Pearls, so beside POP you can get extra gems to get extra gold to deal with consumables you need till you get to make your extra VM gears to make gold.

    No, more "gold" into the game will turn into inflation, which will lead to the same problem we had on FINM patch were GG gave a [filtered] ton of gold + TAR quest which resulted in a massive inflation.

    oh, I understand, I meant for a short time with the lag going on and for now, not a perma thing. Thanks for this tho, gave good example. I meant for now few ppl have stomach to go through lag an do any dungeons, for a short time, something like that to keep them interested till we see a fix for lag hopefully :neutral:
  • CatoriiCatorii ✭✭✭
    The thing I find most appalling about VSHM is that, everyone expected designs to be easier to get once it came out, because TS/VH were just placeholders for designs until we got the HM. Turns out that VSH has at best an equal chance, but from what I've seen, an even worse chance, to drop designs than the other dungeons.

    Yes, VSH drops a lot of VM9 mats. What do you do with those mats if you can't/don't want to drop 200k at minimum on a weapon design? It's not even that people are just overpricing them - they're literally not dropping. Certain weapons you will struggle to find at all on the server, which is why they're going for such insane prices. You have a better chance of getting VM from camping rally/CU now than you do from actually running the content it was created for.

    In the past, EME had to request a buff to every endgame dungeon because the loot sucked. They added noc/feed/MWA/dyad structures/etc, but it was usually at least a month after the patch because BHS really dragged their feet on it. With how fast they're coming out with patches now, I'm not even sure it's possible for them to do this anymore, which is really sad. BHS needs to make loot actually worthwhile if they're going to throw things at us too fast to get region-specific loot buffs.
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