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Improve VSHM
There have been lots of complaining on forum about how vshm is not rewarding enough. I think its pretty obvious by now that most people think that rewards should be increased. I am making this thread to present my ideas and views on how to make vshm more rewarding.
I personally feel that amount of mat vshm drops should be decreased, like make it 1 badge and talis and introduce other monetary rewards in their place such as:
1)Superior etching box for every party member at 50-60% chance to drop.
2)Noctenium box at 50-60% chance to drop.
3)Lakan's treasure chest and follower's supply crate.
4)Increase the amount of feedstock/gold dropped.
5)Add some kind of token which we can use to obtain alkahests/feedstocks/etchings/nocts and other such goodies.
What do you guys think? lets give out our ideas and opinions and hope eme takes notice
I personally feel that amount of mat vshm drops should be decreased, like make it 1 badge and talis and introduce other monetary rewards in their place such as:
1)Superior etching box for every party member at 50-60% chance to drop.
2)Noctenium box at 50-60% chance to drop.
3)Lakan's treasure chest and follower's supply crate.
4)Increase the amount of feedstock/gold dropped.
5)Add some kind of token which we can use to obtain alkahests/feedstocks/etchings/nocts and other such goodies.
What do you guys think? lets give out our ideas and opinions and hope eme takes notice
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This discussion has been closed.

Comments
Yea it does feel unrewarding if you already have your vm9, especially with events giving out mats.
Look at the loot tables for VSHM, the problem is not to add more drops on that dungeon but remove useless drops from there.
I will ask, Why should VSHM aouls drop diadem crafting materials? Most people if not everyone that runs this dungeon have the best diadem equiped, also why should we have quatrefoil brooches designs as a drop here? That designs drops a lot on other dungeon. There is another useless drop on that dungeon that I don't remember.
If EME remove those drops from that dungeon then player will have better chances to get something more apealing for trading purposes.
To hand over to players whatever they want is not a solution either.
you know why?
I don't run dungeons much
and that is something to think about.
OP
Really makes me think.
Me? I never said such thing O.o
http://imgur.com/a/k8f6l
^ Since I can't image post
https://forums.enmasse.com/tera/discussion/comment/161041/#Comment_161041
Stop your hypocrisy.
What hypocrisy? I was legit confused why you guys were saying it was unrewarding when my friends and guildmates were telling me the opposite. Also , I was not really into doing vshm back then. Is asking questions on forum hypocrisy now? wow I didn't know that. You gotta stop this BS insulting and attacking me at every chance you get , makes you look very immature.
Btw , later on in that very same thread I also said that I have no problem with eme making vshm more rewarding , I also said that I would only welcome such change. Funny how you forgot to read and link that part though.
You do realize if they made everything common like that you still would not have any profit as it would simply flood the market....
Well they can always reduce the drop chance from 50-65% to 10-15% and like @ElinUsagi said remove the useless drops from there.
Give me hugs vi
Its still the same because by eliminating things from the loot table that instantly increases the chances of the other items to drop, so result would be the same
Hugs, ignore people. White knight ERA is over, Hypocrite ERA started. I am waiting for next ERA soon.