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Brawler 57.03.02.EN3 Clarifications

Hi, I would like to get some clarifications on some of the Brawler points on the patch notes:
The skill Growing Fury now increases the brawler’s Power by 45 (rather than 30). It also increases the Crit Factor to 50 (rather than 30), and MP consumption is now 250 (instead of 300).

When talking about Growing Fury, the main resource being "consumed" is Rage (currently at 300 Rage per second), not MP. Would the change in consumption be to Rage, or is it actually to MP?

As a side note: On the EME Brawler Guide, Growing Fury is described to "consumes 300 MP per second", which is not correct. Growing Fury consumes Rage...
The skill Quick Dash can be used a second time within 8 seconds of the first use of Quick Dash. Cooldown is changed from 5 seconds to 8 seconds, and is now calculated based on the initiation of the second use.

What the hell is this in plain English? Are you saying that you're making it into the the same kind of thing as a Reaper/Ninja/Valkyrie iframe where you can "use the skill twice within 8 seconds and the cooldown starts on the second use of Dash"?

Comments

  • TewiiTewii ✭✭✭
    • First part is from 300 rage cost to 250. MP is a mistranslation - they mean rage.
    • Quick dash can now be used, with two charges. If the second dodge occurs in an 8 second time window, then the cooldown of 8 seconds is activated. So yes, the same as Ninja, Slayer, Reaper, Valk.
  • 66ECX7NAN766ECX7NAN7 ✭✭✭✭
    Gameforge version:
    Brawler

    Growing Fury
    Increases power by 45 (previously 30)
    Increases crit factor by 50 (previously 30)
    Uses 250 rage per sec. (previously 300)
    Quick Dash
    The skill can be used a second time within 8 sec. The cooldown starts after the second use.
    Increased cooldown from 5 to 8 seconds
    Persistent Quick Dash (cooldown reset) changed to Energetic Quick Dash (cooldown reduction)
    Energetic Quick Dash (common, 3 glyph points): Cooldown reduced by 15%
    Energetic Quick Dash (uncommon, 3 glyph points): Cooldown reduced by 20%
  • It's RAGE and not MP... Zzz
  • Tewii wrote: »
    • First part is from 300 rage cost to 250. MP is a mistranslation - they mean rage.
    • Quick dash can now be used, with two charges. If the second dodge occurs in an 8 second time window, then the cooldown of 8 seconds is activated. So yes, the same as Ninja, Slayer, Reaper, Valk.

    If only they actually hired someone to proofread these patch notes so stuff like this didn't happen. Then again, looking at the EMP Store, it still says Valks can't use the 60 scroll, so I'm not really expecting much.
  • 66ECX7NAN766ECX7NAN7 ✭✭✭✭
    All the proofreaders got hired by Gameforge, no one left for Enmasse. :(
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