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Tera not using Ryzen CPU fully
When I run Tera, the most usage I'll get out of my Ryzen 1700 is 15%. I'm not sure if I'm doing something wrong or what. Please help, I barely got a big upgrade FPS-wise!
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Divide 100% per 8, cause you got 16 threads. There you go. You using about as much as TERA normally uses a CPU. My 4 core 4 threads Core i5 also won't get more than 50% usage from TERA, the rest comes from the system.
In short, TERA only uses 2 cores. And I don't know if it knows how to discern between threads on same core or not (tho I think that's for the OS or processor itself to do isn't it?)
Additional cores for gamers really only matter if you do production work on the same desktop or happen to be a streamer too.
@Deluso
Cpu: ryzen 1700
Ram: corsair 2x4gb 2400mhz
Gpu: nvidia 960 ssc 2gb
Mobo: msi b350 gaming plus
Highwatch fps: 30-50
Most dungeons: 50-60
Harrowhold: 30~
Your specs are great for this game and many/most others, and your FPS is about the best you can get. It really ain't getting any better than this until we get some complete code overhaul (or at least UI overhaul).
The biggest problem stagnates that Tera itself overloads its thread when rendering UI and newer textures. I notice that if most people around you are using the older costumes and not on a dragon, the fps skyrockets to 100-120. This means that the newer BHS devs out there have absolutely no idea how to properly code Tera's content, but did it in a haphazard way.
I really don't understand why Ryzen is targetted at gamers when there is still at least a year or two more before more multi-thread games become popular. I find it difficult to cap all four cores of my i5 7600 no OC build while playing Tera, running Visual Studio, surfing the net and test streaming on OBS at the same time (I barely managed to cap all cores and in this use case I am intentionally overdoing it).
If you are only buying your ryzen for tera, I would say you will be disappointed. Even a G4560 might do better at this point.
True, in fact I don't think any game has capped my CPU too. I did manage to cap it (and in fact in this usage it always caps) on video encoding, when I needed to do this. Thankfully I rarely ever need anymore.
This does make me wonder if someone making a gaming rig only for TERA wouldn't be better off with a highest possible clock rate Pentium/i3 from 3rd generation onwards and some older 500~700 series Nvidia card there for maximum FPS per buck on this game alone.
This game always ran like [ekhm] on computers with AMD.
Ryzen are pretty much on par with Intel's on modern games. Intel just perform better on old Unreal Engine than AMD's. Even mixing CPU/GPU won't do much in terms of performance when running latest UE games. Even indie UE game are "heavier" to run than standard game these days.
Calm down, Ryzen Threadripper are new nobody know how it will perform in real world yet. Remember how AMD's marketing their FX to be a fastest monster ever live but turns out to be power hunger thermonuclear monster instead? And still remember how they keep saying that their R9 290x graphic card to be nVidia Titan's killer but turns out to be boiler/furnace that can cook barbecue inside your rig just like its thermonuclear cousin FX? So far, only "normal" Ryzen (Ryzen 3, 5 and 7) able to keep up with their promises.