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Reaper vs Ninja
How do they compare now?
I know ninja is god-tier ATM but will be receiving their nerf in the future.
How do ninjas compare pre/post nerf to reapers?
Also, reapers are in leather but I know that they're still a bit squish. Is it comparable to the squishiness of ninjas (both PVE/PvP)?
Thanks!
I know ninja is god-tier ATM but will be receiving their nerf in the future.
How do ninjas compare pre/post nerf to reapers?
Also, reapers are in leather but I know that they're still a bit squish. Is it comparable to the squishiness of ninjas (both PVE/PvP)?
Thanks!
0
Comments
I want something fun but not the newest popular OP class :<
>Ninja is so ridiculously OP right now
Lmao. You've no freaking idea what you are talking about.
If you want to see "Ridiculously OP" classes take a look at release (and current to a certain degree) Gunner and Brawler.
You must be trolling lol.
Yes brawler and gunner were "ridiculously OP" when released, and brawler is still OP today.
However in terms of ninja, yes its extremely OP.
It has insane mobility and very low cool downs on many of it's core skills. Not to mention the skill that buffs damage as long as the player avoids getting hit, which if played well can provide an insane damage boost. These are the things that make it an OP class.
So yes, when you compare it to other classes like warrior, sorc, archer, slayer, and even gunner, it has a high dps output. It's top tier with brawler at the moment. All of the new classes are very OP upon release, obviously to attract players.
Not to mention, ninja literally breezes through all content while leveling (as long as you don't facetank, but I'm speaking in terms of playing decently).
So how do I 'not have any idea what I'm talking about'?
There's not really any freaking point into bringing "LVL IS EASY WITH X CLASS" because its easy with ANY class. And leveling is not how you judge if a class is OP because non of the classes are ever in any game balanced around the leveling part of the game.
Focus give +15% Damage if you don't get hit. Ever. Try to do that in the current dungeons. Try it. And then come back at me and tell me it's a OP Skill with a straight face.
It has the same Mobility as Warriors in PVE and as Warriors and Gunners in PVP While being 10 times more squishy than them. In PVE if you fail to dodge something in SSHM you get one shotted, and in PVP one stun and you die almost instantly. So I don't see how this makes them "OP".
Lol the leveling was just one comment I made.
I still don't understand how you can argue ninjas not being OP.
Look at ninjas in terms of PvP, yes they're a cloth class but their mobility makes up for it. Not to mention, as I said before, their very low cooldowns. I have only played a warr to lv 20, but you can't compare a warrior's jump skill that uses resolve to the ninjas shadow jump which has a 5 sec cooldown (that can be even lower with rolls). There are similarities between some of their skills but there is a reason that warriors are closer to lower tier damage and ninjas are at the top next to brawlers.
They're a new class and their damage output is high, along with low CDs and many CC skills, and mobility. There's a reason why people are saying their OP, it's not just 'hype'.
Brawlers were WAY op than ninjas, even now
When Brawlers came out in any DPS meter u used the brawler didn't have less than 40% of the total damage dealt to the boss (unless it was a crap brawler vs good dps)
the amount of stagger and kd is beyond stupid (in fwc if u got caught by ground pound u were 70% dead), 50% heal every min, anti-death passive, 3sec stun (which if used into the air u cant reliatate for 3 seconds), and a stupid left click + right click animation that u could get away from anything easily
Brawlers were pretty much "u will die before touch the ground again"
And even after nerf (just before DS2 was removed) brawlers still with all the nerfs had at least 30% of the total damage dealt to the boss, BY THE TANK
Ninjas in the other hand have high damage, but is damage at high cost, not only for their squishyness, but also because it requires skill, many old-[filtered] lovers will say warrior requires more skill (even being the class with more iframes in game), yeah maybe, but that doesn't make the ninja an easy class to play
so yeah, like you say, Ninjas are OP, but not as OP as the other classes were when they were released
As a short description, brawlers can just stand in one place and juggle between punching skills and counter completely effortlessly. If they mess up they have a death prevention mechanic. Because of this their DPS has a high chance of remaining constant throughout the fight. Reaper has death prevention as well but they are not a class that can be standing on the same place all the time because their counter has a long CD. And we all know that the more time you spend evading, the less time you spend doing DPS. And of the 3, ninja is the one who should be the least amount of time in one place, with no death prevention and average defenses at most. As a bonus, though, ninja has low cooldowns and ability to move into position in a mere instant. They do have thousand cuts that does damage while i-framing, but that does so low DPS that it's not even added to rotations and instead those who write guides use it only for i-frame utility while keeping up a small whiff of DPS.
Ninja will most probably still be nerfed because that's what's in the future so called balance patches. Perhaps your issue is more about your knowledge and higher skill playing your slayer. I personally did much better as my ninja when she was still on DN, and in a much easier way than as my slayer, also in DN, despite me really liking slayer and not being that bad at the class.