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Stun duration bugged
Stun duration is way longer than it should be after the last patch, please fix.
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Comments
This means no more RNG inconsistent stuns.
Haven't actually tested this to see if it were true though.
Warriors get PvP damage nerfs next balance patch anyways.
Overpowered stuns? This game isn't even balanced around 1v1, but 3v3s and small scale skirmishes rather. Obviously if you don't get cleansed from a stun or you get caught in it in the first place, it's either your healer's fault or your fault. You act like someone is guaranteed to sit in a full duration stun unless a perfect set up is there.
l o l. increase duration, finally fix the initial problem, leave the stun with the increased duration.
edit: found it
http://tera.enmasse.com/news-page/patch-notes/patch-3308