[TERA PC & Console] En Masse is closing, but TERA lives on! We will continue to support TERA PC (NA) and TERA Console until service is transferred. Stay tuned for more information.
[TERA Console] The Grotto of Lost Souls update (v85) is now live! Read the patch notes here: https://bit.ly/TERACon_v85
[TERA PC] The 64-bit update (v97) is now live. Check out all the changes delivered on August 11 here: https://bit.ly/tera64_patchnotes
[TERA PC & CONSOLE] Summerfest Part 2: The Beach Bash is on from August 11 until September 1! Participate in event activities to earn tokens redeemable for costumes, consumables, mounts, and more! Details: https://bit.ly/tera_sf20
Comments
pls delete.
Are you telling me that improving the run speed by 0.05% is worth it over some defensive stats that could save your life or allow you to facetank more [and thus do things more safely and aggressively] and potentially save your life when stuff goes sideways?
You're out of your mind.
Also lol to add to that:
"Because if I have to chose between a gear piece that will give me less defense stats to boost some critical resist factor or another piece gear that will sacrifica again defense stats but will give me an extra damage for party dps then I surely will go for the one that will increase my damage if I already can run all content properly in Misery."
So basically you go for weapon and gloves first on a healer because they improve your meager 3k dps by 3% from gloves [that's 90 dps by the way] and a tiny little bit from your weapon [let's be generous and say 5% or 150 dps.] So you're improving 3k dps to 3.2k dps at most, when the average dps in a party for VSHM is something to the tune of 3m dps?
So essentially you gimp yourself because you want to contribute 0.001066% reccuring damage per second to your party. Instead of improving your defense or improving your hp [because you can get a 4th roll of either HP or damage reduction on your chest, ignoring the superior defense you get from chest instead of boots or gloves].
Okay.
I know, but I'm not gonna waste any cells explaining anything to you.
Do you even know what I have been arguing here? If you haven't noticed what I am arguing with others is "Ambush gloves
+12 or Ambush boots +12", first came down from your high horse and learn to read what others write.
I think the one out of this mind is another person.
Glad to see how a player council shows to only try to flamebait and make personal attacks.
Not flamebaiting I'm just entirely confused as to why you would opt for improving your offensive gear if you're upgrading something from Misery to Ambush as you stated in this post:
Also a personal attack would be me calling you a moron, honey.
They offered a valid argument backed up with facts. You basically said - do this because I would do this.
I don't see how that is flamebait or a personal attack
Coming from you that have already called me worst than moron at other threads I can't take that frase as other thing than an insult as it means "extremely stupid or mentally ill".
So if a simple opinion from another person is enought to make you start to insult others I really start to doubt what is happening in your mind.
Do you even know the diference between defensive stats between Ambush gloves +12 and Ambush boots +12?
Then feel free to post the defensive values on Ambush gloves +12 and Ambush boots +12 for healers, you will se that aside from the critical resist factor they have a diference of 1% on defensive stats and against Misery +12 they have less defensive stats also.
Maybe you are not even reading what I post in the first place and got confused on something else.
My priest has +12 Guile set and I do HH20 no problem. Gears don't matter.
If you are head-healing on phase 4, then you might want a Ambush chest for double enrage rolls. And if you're still dying to bites or claws, then just +15 it. Deathwrack is a waste on healer.
If he can afford to go for dw +15 then of couse that would be the best but if he can't (he already said that he has troubles to get into HM dungeons for q times) then Ambush would be another option, just saying that ambush +15 could not be that worth on time if he doesnt have saved enchanting mats aside from crafting mats or the gold to get them from other players.