[TERA PC & Console] En Masse is closing, but TERA lives on! We will continue to support TERA PC (NA) and TERA Console until service is transferred. Stay tuned for more information.
[TERA Console] The Grotto of Lost Souls update (v85) is now live! Read the patch notes here: https://bit.ly/TERACon_v85
[TERA PC] The 64-bit update (v97) is now live. Check out all the changes delivered on August 11 here: https://bit.ly/tera64_patchnotes
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Kelsaik's second appearance Feedback.(Argon Event)
The First time we had Kelsaik, on August 19... he wasnt that great, not only he died liked a .... in less than a minute. The Warning came 3 minute after his death, confusing everyone on the server.
A bit later it was announced by a GM a couple of fixed would be done.
Fast Forward to: August 26. The Return of Kelsaik!
-Good points
1-This time, the warning on his appearance was on the dot! (This is Great)
2- His HP (or endurance) was greatly increased so it did take a couple of minutes to kill him (This is also good)
-Things to work on
1-He appear to do no significant damage... I'm lv 65 with misery gear and he was tickling me. This mob is probably under leveled for us
2-Random location spawn, Maybe we are just unlucky but he was stuck. Because of his HUGE size, its easy for him to appear on a bad location ( at least he didnt reset and was killable)
3- Kelsaik himself. I really like this Model, Huge, Gold! Epic! and The original KNHM was one of my favorite boss but in 2017, Open World Kelsaik just doesnt cut it as an Epic Monster.
He is Slow and stationary, does no damage. Many mechanics from the fight come with the Boss room and are absent in the open world. In the End, he is just a big ball of HP you can spacebar on.
Most of the time, regular Shandra Manaya is the harder Argon boss. Hit Hard, has one shot mechanics, Is Mobile. (Darkan might even be stronger but he is not part of the event)
I know some of those points can probably not be fixed for THIS event but whatever you do next, hoping this helps.
A bit later it was announced by a GM a couple of fixed would be done.
Fast Forward to: August 26. The Return of Kelsaik!
-Good points
1-This time, the warning on his appearance was on the dot! (This is Great)
2- His HP (or endurance) was greatly increased so it did take a couple of minutes to kill him (This is also good)
-Things to work on
1-He appear to do no significant damage... I'm lv 65 with misery gear and he was tickling me. This mob is probably under leveled for us
2-Random location spawn, Maybe we are just unlucky but he was stuck. Because of his HUGE size, its easy for him to appear on a bad location ( at least he didnt reset and was killable)
3- Kelsaik himself. I really like this Model, Huge, Gold! Epic! and The original KNHM was one of my favorite boss but in 2017, Open World Kelsaik just doesnt cut it as an Epic Monster.
He is Slow and stationary, does no damage. Many mechanics from the fight come with the Boss room and are absent in the open world. In the End, he is just a big ball of HP you can spacebar on.
Most of the time, regular Shandra Manaya is the harder Argon boss. Hit Hard, has one shot mechanics, Is Mobile. (Darkan might even be stronger but he is not part of the event)
I know some of those points can probably not be fixed for THIS event but whatever you do next, hoping this helps.
2
Comments
that would be insane in open world but sound like fun :P
I found he was a fantastic end to a good invasion. By himself rather than attached to the nightly influx of Argon bosses, he would be a letdown. As he was, it was so much fun.
The Kelsaik event was my friend's only chance to play with the Argons--and she wasn't unhappy. Thank you for giving that to her.
(I agree Darkan was worse--but mostly b/c of those circles of death on soooo many people...)
I'll be missing the last showing, so I hope y'all have fun. Die once for me, ok?
The Best
But those only affect the individual?
THAT is the perfect view of the worst thing I have ever seen. A sea of DEATH.
Thanks, awesome!
You should send that image to Spacecats !