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Comments

  • ObsObs ✭✭✭
    xKLIMAx wrote: »
    Obs wrote: »
    P4 is pretty profitable. That's what counts as the clear. Being able to clear just P2/3 shouldn't give you everything.

    It's like how you don't expect any good drops from Revived Darkan/Dakuryon in VS.

    The idea is to make people more interested. If you make p2 and p3 more interesting, p4 will become a goal.

    If you make P2/P3 more worth farming than P4 (it takes much less time/effort/skill), then no one would do P4 as a goal when they can just spam P2/3. If you buff P4 loot, then skilled players are actually rewarded for actually trying. Of course it's hard to find 19 other like-minded players who are determined, geared (optional), and skilled enough to clear, but that's a large part of the challenge of difficult raiding.

    Many people already have the mindset of "why would I bother with P4 on X server or X guild?" instead of actually trying to clear. People are motivated by rewards. If P4 had better rewards, they would actually make P4 a goal.

    The only suggestion that could make P2/3 more "interesting" would be to slightly increase drop rates of Superior Etching Boxes, but that won't make P4 a goal for many people.
  • > @xKLIMAx said:
    > Seikilos wrote: »
    >
    > eme (publisher) can't make any of these things you propose because of 3 reasons: doesn't want to, can't because of incopetence, BHS (developer) don't let them.
    >
    >
    >
    >
    > WOW :o
    > The intention is only to make Tera not die.
    > If they had a bit of goodwill, we would have many positive changes.

    It's not that I don't understand the intention. I do and it is very kind. BUT. It's like trying to break a wall using a wooden stick. Your intentions might be good and all but if you don't get results, then what's the point?

    And it's not just you. I've seen hundreds of threads like yours. Some gaining even close to 10 pages. Then they vanish just as they appeared without something happening ever.

    At this point I think it would be better if there was a stickied thread advising people to not make suggestion threads. We all read them. Some we like some we don't and then they vanish as if they never existed and we move on at the same road.
  • Obs wrote: »
    xKLIMAx wrote: »
    Obs wrote: »
    P4 is pretty profitable. That's what counts as the clear. Being able to clear just P2/3 shouldn't give you everything.

    It's like how you don't expect any good drops from Revived Darkan/Dakuryon in VS.

    The idea is to make people more interested. If you make p2 and p3 more interesting, p4 will become a goal.

    If you make P2/P3 more worth farming than P4 (it takes much less time/effort/skill), then no one would do P4 as a goal when they can just spam P2/3. If you buff P4 loot, then skilled players are actually rewarded for actually trying. Of course it's hard to find 19 other like-minded players who are determined, geared (optional), and skilled enough to clear, but that's a large part of the challenge of difficult raiding.

    Many people already have the mindset of "why would I bother with P4 on X server or X guild?" instead of actually trying to clear. People are motivated by rewards. If P4 had better rewards, they would actually make P4 a goal.

    The only suggestion that could make P2/3 more "interesting" would be to slightly increase drop rates of Superior Etching Boxes, but that won't make P4 a goal for many people.

    You will not have people interested in P4 if they have no interest in doing p2 or p3.
    There are players who do not do HH just because it's not worth it ... DROP does not pay, it's a lot of work to get to p4, to go through p2 and p3 that will not yield anything at all.
  • ObsObs ✭✭✭
    xKLIMAx wrote: »
    Obs wrote: »
    xKLIMAx wrote: »
    Obs wrote: »
    P4 is pretty profitable. That's what counts as the clear. Being able to clear just P2/3 shouldn't give you everything.

    It's like how you don't expect any good drops from Revived Darkan/Dakuryon in VS.

    The idea is to make people more interested. If you make p2 and p3 more interesting, p4 will become a goal.

    If you make P2/P3 more worth farming than P4 (it takes much less time/effort/skill), then no one would do P4 as a goal when they can just spam P2/3. If you buff P4 loot, then skilled players are actually rewarded for actually trying. Of course it's hard to find 19 other like-minded players who are determined, geared (optional), and skilled enough to clear, but that's a large part of the challenge of difficult raiding.

    Many people already have the mindset of "why would I bother with P4 on X server or X guild?" instead of actually trying to clear. People are motivated by rewards. If P4 had better rewards, they would actually make P4 a goal.

    The only suggestion that could make P2/3 more "interesting" would be to slightly increase drop rates of Superior Etching Boxes, but that won't make P4 a goal for many people.

    You will not have people interested in P4 if they have no interest in doing p2 or p3.
    There are players who do not do HH just because it's not worth it ... DROP does not pay, it's a lot of work to get to p4, to go through p2 and p3 that will not yield anything at all.

    P2 is literally free. P3 is not that difficult unless your raid DPS is low or you can't tell black from orange. If you have a competent raid leader on voice chat, then you should be fine. The only things that should wipe a raid are failing orbs or crashes.

    The goal for anyone doing HH should be a P4 clear. You don't get rewarded for doing 50 or 75% of a dungeon.
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