[TERA PC & Console] En Masse is closing, but TERA lives on! We will continue to support TERA PC (NA) and TERA Console until service is transferred. Stay tuned for more information.
[TERA Console] The Grotto of Lost Souls update (v85) is now live! Read the patch notes here: https://bit.ly/TERACon_v85
[TERA PC] The 64-bit update (v97) is now live. Check out all the changes delivered on August 11 here: https://bit.ly/tera64_patchnotes
[TERA PC & CONSOLE] Summerfest Part 2: The Beach Bash is on from August 11 until September 1! Participate in event activities to earn tokens redeemable for costumes, consumables, mounts, and more! Details: https://bit.ly/tera_sf20
Comments
> Thing is, if they somehow changed their mind and enabled talents in the NA and EU builds, you're looking at months to years of farming talent points just to achieve parity.
At this point if they don't want to bring over talents. And to be fair were too far behind grind wise for it to be feasible.
They need to put the talents into the NA version as passives and extra glyphs.
There is a huge gap between having them and not.
People not playing the game *hint hint* saying otherwise is just laughable.
They could always do x2 talent exp events or items that give you exp like in ktera, similar to double vgs that we have.
They are a variety of ways to speed up the grind. You are gonna be grinding next patch regardless for gear xp. What hurts far more is not having the system at all. The slayer change was a good one and proves they still work on the talent system, the correct solution. The gap in power will only increase as time goes on. If youve ever done harrowhold youll notice the aura you get specifically in there that gives you a ton more power. That was never a thing in korea because it wasnt needed. It'll show the same problem once rk9 extreme mode releases and the dps wall is massive.
I agree, but that's probably part of Bluehole's reasoning why they're not going to enable talents outside of Korean Tera.
That, and I wouldn't be surprised if there are legit obnoxious bugs that they just don't want to devote the manpower to fix for our regions.
As was said, bringing the same things over as passives or glyphs would be a lot better, because these systems already have internal counterbalances. (But even if they did that... I honestly don't believe it'll magically make the game more balanced. It'll just be a different state of imbalance.)