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What should be changed in how EME handles the grind.

2

Comments

  • vkobevkobe ✭✭✭✭✭
    kubitoid wrote: »
    ElinUsagi wrote: »
    This new patch only "hurt" those who want to remain competitive.
    wtf of a statement is this i cant get it

    cute elin dance to get materials to craft and enchant ;)
  • LYC14LYC14 ✭✭✭
    edited October 2017
    Frankly, major events like mongos, Kyra's Shack, argon invasion and the likes should give costumes, mounts and pets, rather than enchanting mats and VM mats, so as not to oversupply the economy with such mats. Hopefully, NA Tera can adopt EU Tera's Champion's Challenge: https://en.tera.gameforge.com/news/detail/event-champion-challenges-6 and give out enchanting mats to players who run dungeons and play battlegrounds consistently, rewarding players who spend more time clearing content in NA Tera.
  • YamazukiYamazuki ✭✭✭✭✭
    Equitas wrote: »
    People who haven't ventured outside TERA don't know what "grind" is, and they never did. I'm not sure that's the best word for what we have here. I agree that EME needs to tone it down with the over-the-top rewards from the numerous events, but I don't agree with amping up the drop rate in dungeons in return. Farming for materials still wouldn't exactly be difficult. This will keep people too busy to complain. I think that's the problem as it is. They need something to do.

    Farming doesn't really keep people busy, it just keeps them on a different game. There's a very good reason why MMORPGs lost almost all of its popularity. The grind for gear every few months is an outdated formula that only worked when RPGs were the main online game genre. It's even worse when it follows a Korean formula. There's also better ways to delay gear acquisition. Artificially slowing people down by increased grind only slows those down with less time.
  • ElinUsagiElinUsagi ✭✭✭✭✭
    LYC14 wrote: »
    Frankly, major events like mongos, Kyra's Shack, argon invasion and the likes should give costumes, mounts and pets, rather than enchanting mats and VM mats, so as not to oversupply the economy with such mats. Hopefully, NA Tera can adopt EU Tera's Champion's Challenge: https://en.tera.gameforge.com/news/detail/event-champion-challenges-6 and give out enchanting mats to players who run dungeons and play battlegrounds consistently, rewarding players who spend more time clearing content in NA Tera.

    Please, this, this...

    Hear that post and take it seriuosly EME, don't make events that are not even hard to do into the more easiet way to obtain max level on BiS gear.

    If you want to appeal to the casuals then give costumes, if you want to make the game boring for the casuals then give lots of maths so they can be AFK, crying the game is dead, PvP is dead, dungeons are dead...

    Instead of handing easy premium mats on events make rewards on PvP and PvE balanced so people can gear up throught their favorite kind of content.
  • LethalweaponLethalweapon ✭✭
    edited October 2017
    My Tips
    1. increase loot table of 4 and 5 stars dungeons (EME can do)
    2. encourage experience ppl to Instance Match with a special loot if completes like VS a time ago (EME can do)
    3. give some loot (a box with a stack of random mats idk) for each boss that a rookie player ended on IM (EME can do)
    4. continue with events but instead of giving enchant material gives cosmetics (EME can do)
    5. make HH by IM (why not) maximum of 5 ppl instance queue (BHS must do i think)
  • DIONIDIONI ✭✭✭
    Equitas wrote: »
    DIONI wrote: »
    So because other games are trash we need to follow them? No ty.

    Instead giveaway for one hit a bam when you have 2 fps, i think drops from dgs would be way better.

    A game is "trash" because it doesn't give constant handouts? What a joke.
    LYC14 wrote: »
    Frankly, major events like mongos, Kyra's Shack, argon invasion and the likes should give costumes, mounts and pets, rather than enchanting mats and VM mats, so as not to oversupply the economy with such mats. Hopefully, NA Tera can adopt EU Tera's Champion's Challenge: https://en.tera.gameforge.com/news/detail/event-champion-challenges-6 and give out enchanting mats to players who run dungeons and play battlegrounds consistently, rewarding players who spend more time clearing content in NA Tera.

    I'm in full support of this idea. I don't see why players should given everything under the sun for doing next to nothing. There are far too many double xp weekends, double drop events, and other events that drop materials. That puts too much emphasis on sitting around waiting for handouts rather than running content the developers spent countless hours creating.

    You're not really smart since my idea is similar to the idea you agree lol
  • DIONIDIONI ✭✭✭
    Good Grinding: HH (i think) - Dreadspire Uppers - Bloodrave

    Bad Grinding: TAR, Events where you touch the boss one time and you get the reward, Lvl 60 green quests

    More for the Lols: Nexus

    Good for Waiting queues: Iod, so you dont waste time afk
  • DIONIDIONI ✭✭✭
    Oh well looks like you're the TAR guy, i think our ideas are different.

    Have fun killing mobs
  • DIONIDIONI ✭✭✭
    Someone that wants mindless grinding without any fun or skill is not smart in my opinion.
  • TWMagimayTWMagimay ✭✭✭✭✭
    DIONI wrote: »
    Good Grinding: HH (i think) - Dreadspire Uppers - Bloodrave

    Bad Grinding: TAR, Events where you touch the boss one time and you get the reward, Lvl 60 green quests

    More for the Lols: Nexus

    Good for Waiting queues: Iod, so you dont waste time afk

    You forgot to add "In my very personal opinion that should not be seen as a general truth".
  • DIONIDIONI ✭✭✭
    Really that people wants stuff like TAR instead dungeons that requires actual skill? Im done here.
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