[TERA PC & Console] En Masse is closing, but TERA lives on! We will continue to support TERA PC (NA) and TERA Console until service is transferred. Stay tuned for more information.
[TERA Console] The Grotto of Lost Souls update (v85) is now live! Read the patch notes here: https://bit.ly/TERACon_v85
[TERA PC] The 64-bit update (v97) is now live. Check out all the changes delivered on August 11 here: https://bit.ly/tera64_patchnotes
[TERA PC & CONSOLE] Summerfest Part 2: The Beach Bash is on from August 11 until September 1! Participate in event activities to earn tokens redeemable for costumes, consumables, mounts, and more! Details: https://bit.ly/tera_sf20
Wow.. Im really happy about this patch.
Instead of a patch. with something I hate that kills the joy out it for me. This patch is ideal for me I'm extremely excited about the grind ahead for the future. (Guess all my form posting did something. Maybe not.) Just happy to see tera go in this direction. like the grind of the olden days but with a better system (not a rng one.)
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Massive amounts of RNG removed from game, replaced with steady predictable grind with CHOICES.
Or at least let us trade them if we hadn't got round to using for something
so we're grinding for gear we will need to discard and grind again for new gear.ugh
Hell fucki ng yea...
> it's still rng ... failed +7 7 times. I want to see a wow system that has zero rng and a flat cost. I f** hate when i spend hundreds of thousands on enchanting and someone walks up and gets lucky with 1 attempt successes.
Try leveling your gear XP then enchanting =D
with stormccry your chances are super low even with item xp
Also, HH and stuff doesnt give XP so ..