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so i keep hearing slayers are at least currently in a bad spot..
why is that? and just how bad is it?
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The damage boost from ICB is very random.
That's about it. Damage output is the most random compared to other classes. They are still fun and viable though.
Because BHS is lazy and doesn't want talents outside of KTera.
Not sure about the actual reason as to why talents aren't anywhere else, it's not something I care too much about (i.e. I stopped playing ninja months ago and I gave up on slayer at level 63) but I'm sure it's plenty annoying for people who main those classes.
I'm quite casual in Tera. I grind for a little while when gear updates happen and finish mid tier to +12 and move on to another game. I'm a Founder so I've been around a while but Frost Metal is the first 5 - line reroll effect weapon I've had. Having the 7.2% cooldown rate line I've never been able to have and a T3 Energetic Etching on the weapon has had a very noticeable effect on MS being available following Eviscerate. I used to race for either my KB or WW button and hope I could get MS off to get the Glyph damage in time - which really puts you behind the 8-ball for sustaining damage because cooldowns are all staggered.
Are we certain we didn't receive the 3 second cooldown talents on MS Ktera received a bit ago in this patch? It feels like we did. Maybe it really is my improved cooldown rate.
Go get your abandoned Slayers geared in Guardian Gear and take a look. You'll be pleasantly surprised. We're not Valkyries but we're not at the very bottom like people are so quick to claim on these boards. I'm not a special Slayer. Above average at best, not Elite and I'm face rolling stuff. elite Slayers must be obliterating the face of Arboria! Even Pit is so easy now and I dreaded it before this update something fierce. I've never killed Gullie in seconds like others classes can - I sure do now. UOHS wrecks that Treants face. It feels really good to be a Slayer right now.