[TERA PC & Console] En Masse is closing, but TERA lives on! We will continue to support TERA PC (NA) and TERA Console until service is transferred. Stay tuned for more information.
[TERA Console] The Grotto of Lost Souls update (v85) is now live! Read the patch notes here: https://bit.ly/TERACon_v85
[TERA PC] The 64-bit update (v97) is now live. Check out all the changes delivered on August 11 here: https://bit.ly/tera64_patchnotes
[TERA PC & CONSOLE] Summerfest Part 2: The Beach Bash is on from August 11 until September 1! Participate in event activities to earn tokens redeemable for costumes, consumables, mounts, and more! Details: https://bit.ly/tera_sf20
Comments
Pretty much. Now comes the "we're being bullied, EME do something!"
You aren't being bullied. Your ideas are being torn apart because they are ridiculous.
lol, I was getting bullied by you same people from same server, same guild, with same pack on discord for months lol, I don't care but I don't forget
https://forums.enmasse.com/tera/discussion/18074/token-buy-shop-is-exactly-the-same-as-ktera/p1
all those crying, not recently, I can go deeper, I can bring more threads like that from you and your friends from same server, don't bs me. tnx.
Yeah, you are right, I should have said "max 17 characters per server per account".
@herrbasan prices on mats will be diferent from each server and will change each day, the point on this thread is more about pointing out how get BiS accesories are now more tedious than the gear it self.
Until now and looking at other players gear progression (Armor, Gloves, Boots and Weapon) has been smoothly, you really feel like advancing in some kind of linear way. However if you focus on jewellery and accesories (daylight accesories and frostmetal belt) you will see a barrier you havent seen before in the game.
Before BiS jewellery was something you can work for before going for BiS gear, now is the other way, the chances of success, the amount of materials, the value of those materials and the dungeons you need to run to upgrade them are above from Stormcry up to +5 (I have yet to enchant my gear above that so I dont know yet about from +6 to +7).
Is not a mayor issue, is not even an issue, is only a thing I find quite ridiculous but haters on forums are prone to bs anyone they hate only for the sake of it so as I said several post back, Is no use to disscuss with someone who came to a thread insulting others out of nothing without even making a point about what he thinks.
That's all.
Cause getting the mid tier gear doesn't seem all that horrible for me (as of now at least), but then BiS, which is well... THE gear, that you should work very hard to get, is indeed super hard to get.
Dunno but it kinda feels to me like they got it right this time. Hope that's the case then.
Oh well why am I even bothering with this, I'm just happy I can heal trap parties in LKNM again, that was dank
No dps or tank likes to que healer-reliant dungeons. More so if they're HMs
My buddy plays a Mystic and he sees me solo an IoD BAM in seconds. It would take him a few hours to kill 160 Terraliths. He just doesn't do enough damage with Guardian crap on while I faceroll it all on Slayer. Aren't Slayers supposed to suck? :P
Min-maxers things.
Previous patch Gunners and Ninjas were suposed to be the worst classes for PvE yet you could see people with them doing HH and VSHM often.
you need friends
The players. The community.
That's what I find nauseatingly absurd and almost insufferable about this entire game really.
It absolutely kills me inside, the very fact that BHS actually put time and effort into gutting and removing an old, antiquated, toxic upgrading system that pretty much received unanimous hate from the player base (excluding the rich, or lucky who could afford the RNG, or be lucky enough to skip through) - And yet here we sit one week into the patch and people are whining, crying, and treating this system with just about as much hate and naive malice as the last system.
Why? Because they can't effectively hop, skip, and jump into +15 BIS gear in the first week, which is sad because these are the very same people who in 3 months are the same whiners AFKing in Highwatch complaining that there's nothing to do because they already got the best of the best "months ago" at patch launch.
What's absurd isn't the game, it's the player base that is so incredibly selfish with their self-entitled attitudes that no matter what BHS or EME do, it's never enough.
You will complain.
You will complain and whine, cry, and demand that they 'fix' the game because you don't like how it is. Then once you get a 'fix' to that "problem" you simply shift what you're unhappy with to something else. You will keep doing this until the exception becomes the rule and soon, we'll be right back where we started:
Stuck doing nothing in a server with an overly-inflated economy from too many loot events, populated by players who have nothing better to do but AFK in Highwatch all day because there is no gear grind or progression left because they got it handed to them ages ago by game mods that are probably sick of hearing what is the equivalent of a bunch of 8 year old children kicking their legs and screaming about not getting something they wanted and are throwing a never-ending temper tantrum about it.
So to be short and frank.... The patch is fine. Shut up and stop crying about a game that isn't catering to your selfish whims. Sure it sucks that you can't just max out Gear XP and get guaranteed rolls on enchanting gear, but they DID implement a guaranteed failure ceiling just like what's been not asked, but DEMANDED of them for years. There is give and take in this, and I think BHS is being perfectly lenient with this new system, it still allows for the few lucky ones to hit the "jackpot" and score max enchanted BIS gear, but also now rewards people for putting in the time and effort into getting the material to upgrade through the failures.
If that's not good enough.... well too bad. Go play something else. Your toxicity isn't wanted here.