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Rumors of groups getting account suspensions over wbams?

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Comments

  • Banning people over a game mechanic is super irresponsible. Even if it's unintended. You're just shooting yourself in the foot if you think about it. A better solution would be to just fix the mechanic honestly. As a software engineer, disabling outside groups from gaining aggro on world bams in PvE servers seems like a relatively easy task to accomplish. Banning people won't stop people from doing it. Some people might not even know that it's a bannable offense. You're just losing players' interest at that point. Player's being able to do this is ultimately the developer's fault for not having proper knowledge about the game, why punish players for that? There are much worse things that players do and get away with in this game I don't think this even comes close to being a bannable offense. Either get real and fix the issue or continue to lose players by banning them honestly.
  • Halrath wrote: »
    So current rumor mill is a group got banned because they reset a world boss another group was killing..Then killed it themselves..Got a three day ban for not sharing loot with the group that was there first..
    "Breaking the spirit of the game"


    Is this going to be a common thing? Because..hell..I do that to people on a daily basis..multiple times a day..

    If you do that on a PvP server, it's totally fine because that is intended. PvP away.

    If you do it on a PvE server, it's supremely uncool and will be punished. It's not like the group that tagged the critter can defend their kill.

    Well, Thank you for your response.
    I'm a bit saddened to hear this.

    Personally, I always enjoyed the aggro battles..Added an edge to it. but well, now I know so I wont get myself into trouble.
  • edited October 2017
    Desparity wrote: »
    As a software engineer, disabling outside groups from gaining aggro on world bams in PvE servers seems like a relatively easy task to accomplish.
    BHS is unlikely to fix it because PvE servers are a NA and EU-specific feature, but whether they do or do not, there are always going to be things technically-allowed by the game that are against the rules for player conduct. Just because you are able to do a thing does not follow that it must be allowed until it's changed/fixed.

    Besides this, there has been no suggestion that the bans are permanent. If someone does this "without knowing" that kill-stealing is against the rules, and gets a short punishment as a result, the most likely result is that they will simply know better next time. The fatalist "you're killing your playerbase!" attitude is out of proportion and, again, and reducing the argument to absurdity.
  • ArnetraArnetra ✭✭✭
    Seems silly to me. Does this mean one person without a party can get the first hit on a wbam while recording and send in the video to report if people try to reset it? Sounds like good times if you want the loot all to yourself and "go [filtered] yourself" to people who want to collaborate (which is likely how these were intended to be done).

    Going to be pretty funny if people start getting banned for stealing from the random solo player who started the bam, looking forward to some fun videos and stories. Not endorsing anything, but this seems like the logical result of the current policy for PVE servers, which tells me it probably needs some work.
  • edited October 2017
    Arnetra wrote: »
    Not endorsing anything, but this seems like the logical result of the current policy for PVE servers, which tells me it probably needs some work.

    No... it's the illogical result of a ridiculously literal approach to rule-enforcement that no one actually has. Who is griefing whom? If the solo player is tagging BAMs just to deliberately prevent other players from killing them, they are the problem. It is possible to look at the entirety of a situation and make a judgement call about who was in the right and wrong, and not just look at a rule book and punish people on legalistic technicalities. The principle here is "don't be an [filtered]."
  • ArnetraArnetra ✭✭✭
    edited October 2017
    Arnetra wrote: »
    Not endorsing anything, but this seems like the logical result of the current policy for PVE servers, which tells me it probably needs some work.

    No... it's the illogical result of a ridiculously literal approach to rule-enforcement that no one actually has. Who is griefing whom? If the solo player is tagging BAMs just to deliberately prevent other players from killing them, they are the problem. It is possible to look at the entirety of a situation and make a judgement call about who was in the right and wrong, and not just look at a rule book and punish people on legalistic technicalities.

    I could solo a world bam easily and I'm not even a tank. Why should I or Rando.Mc.Br have to let people reset the BAM if we can solo it? Is there some number of people you have to have in your group to be able to report when someone tries to reset it? This is not some weird edge case, you should expect people to start doing this if you aren't allowed to reset someone elses wbam on PVE servers.
  • Arnetra wrote: »
    Arnetra wrote: »
    Not endorsing anything, but this seems like the logical result of the current policy for PVE servers, which tells me it probably needs some work.

    No... it's the illogical result of a ridiculously literal approach to rule-enforcement that no one actually has. Who is griefing whom? If the solo player is tagging BAMs just to deliberately prevent other players from killing them, they are the problem. It is possible to look at the entirety of a situation and make a judgement call about who was in the right and wrong, and not just look at a rule book and punish people on legalistic technicalities.

    I could solo a world bam easily and I'm not even a tank. Why should I or Rando.Mc.Br have to let people reset the BAM if we can solo it? Is there some number of people you have to have in your group to be able to report when someone tries to reset it? This is not some weird edge case, you should expect people to start doing this if you aren't allowed to reset someone elses wbam on PVE servers.

    Did you get there first fair and square and were actually trying to kill it? Then fine. Are you just tagging them to be an [filtered] and prevent people from participating in the content? Then don't do that. It's not so hard.
  • ArnetraArnetra ✭✭✭
    Arnetra wrote: »
    Arnetra wrote: »
    Not endorsing anything, but this seems like the logical result of the current policy for PVE servers, which tells me it probably needs some work.

    No... it's the illogical result of a ridiculously literal approach to rule-enforcement that no one actually has. Who is griefing whom? If the solo player is tagging BAMs just to deliberately prevent other players from killing them, they are the problem. It is possible to look at the entirety of a situation and make a judgement call about who was in the right and wrong, and not just look at a rule book and punish people on legalistic technicalities.

    I could solo a world bam easily and I'm not even a tank. Why should I or Rando.Mc.Br have to let people reset the BAM if we can solo it? Is there some number of people you have to have in your group to be able to report when someone tries to reset it? This is not some weird edge case, you should expect people to start doing this if you aren't allowed to reset someone elses wbam on PVE servers.

    Did you get there first fair and square and were actually trying to kill it? Then fine. Are you just tagging them to be an [filtered] and prevent people from participating in the content? Then don't do that. It's not so hard.

    I'm writing under the assumption that I found and tagged the wbam first with the intention and ability to kill it by myself. If there's no problem with that rules wise that's all well and good, but the reason I pointed it out is because this opens up a new approach to doing wbams. I won't say whether I think it's good or bad, but I think doing it this way could be very profitable, and may also rub some people the wrong way, which is why I think it's worth bringing up.

    Note I don't really have any skin in the game here since I'm on MT, but I think this situation is worth thinking about for people on PVE servers, there are definitely plenty of people who could solo the wbams, and if the rules are as stated, it would even be more profitable for them to do so. And on the other hand if you don't like the idea of solo players being able to take the wbams just by getting there firstm then I think it would be worth voicing your concern while the topic is raised so EME can hear what you have to say in case they decide to adjust their position on it in the future.
  • seraphinushseraphinush ✭✭✭✭
    What has the world come to . . what's wrong with the people that reported those players . . ?
  • Arnetra wrote: »
    Arnetra wrote: »
    Arnetra wrote: »
    Not endorsing anything, but this seems like the logical result of the current policy for PVE servers, which tells me it probably needs some work.

    No... it's the illogical result of a ridiculously literal approach to rule-enforcement that no one actually has. Who is griefing whom? If the solo player is tagging BAMs just to deliberately prevent other players from killing them, they are the problem. It is possible to look at the entirety of a situation and make a judgement call about who was in the right and wrong, and not just look at a rule book and punish people on legalistic technicalities.

    I could solo a world bam easily and I'm not even a tank. Why should I or Rando.Mc.Br have to let people reset the BAM if we can solo it? Is there some number of people you have to have in your group to be able to report when someone tries to reset it? This is not some weird edge case, you should expect people to start doing this if you aren't allowed to reset someone elses wbam on PVE servers.

    Did you get there first fair and square and were actually trying to kill it? Then fine. Are you just tagging them to be an [filtered] and prevent people from participating in the content? Then don't do that. It's not so hard.

    I'm writing under the assumption that I found and tagged the wbam first with the intention and ability to kill it by myself. If there's no problem with that rules wise that's all well and good, but the reason I pointed it out is because this opens up a new approach to doing wbams. I won't say whether I think it's good or bad, but I think doing it this way could be very profitable, and may also rub some people the wrong way, which is why I think it's worth bringing up.

    Note I don't really have any skin in the game here since I'm on MT, but I think this situation is worth thinking about for people on PVE servers, there are definitely plenty of people who could solo the wbams, and if the rules are as stated, it would even be more profitable for them to do so. And on the other hand if you don't like the idea of solo players being able to take the wbams just by getting there firstm then I think it would be worth voicing your concern while the topic is raised so EME can hear what you have to say in case they decide to adjust their position on it in the future.

    I understand your point. You could argue that because of the possibility for kill-stealing before, it motivated people to party up to take on the BAM rather than constantly trying to reset and KS it. As it stands, you're arguably better off going it alone to keep the rewards to yourself, because no one else is allowed to take it from you once it's started (provided you're really trying). So at least we can say, as you are arguing, that the change affected the dynamics of the content on PvE servers.

    That being said, the fact that you could kill-steal before and not share the loot with the original person who tagged the BAM isn't ideal either, and can be seen as griefing. So even the previous status quo had a way of favoring "the selfish player" -- just in a different way. You could argue that favoring the one who gets there first is "more fair."

    Of course, in an ideal world I agree that a programmed solution to properly address all this would be better, but I'm not very hopeful, and I don't think EME is necessarily better off just sitting on their hands either.
  • > @Halrath said:
    > PaulisAwesome wrote: »
    >
    > So current rumor mill is a group got banned because they reset a world boss another group was killing..Then killed it themselves..Got a three day ban for not sharing loot with the group that was there first..
    > "Breaking the spirit of the game"
    >
    >
    > Is this going to be a common thing? Because..hell..I do that to people on a daily basis..multiple times a day..
    >
    >
    >
    >
    > If you do that on a PvP server, it's totally fine because that is intended. PvP away.
    >
    > If you do it on a PvE server, it's supremely uncool and will be punished. It's not like the group that tagged the critter can defend their kill.

    Is it your goal to be so disconnected to your player base that Tera is no longer sustainable?

    The patch was great, thanks Korea. You know what’s not great? Watching the people in charge of the community continuously destroy the game with their [filtered]-backwards ideals of what should and shouldn’t be allowed regardless of past experiences. Guess I shouldn’t be too surprised with how safe-space oriented everything has become. Used to take an overly offensive Jew joke in exarch chat to get banned, now you get the ban hammer because someone is crying over the fact that they can’t hold aggro...

    “Stealing” a BAM is totally preventable by the original party if they’re not brain dead and understand mechanics of the game. Just because the second group was smarter and strong enough to utalize their gear/skills I guess that means that they’re doodoo heads that need a timeout for playing rough.

    Selling Quills, stealing iBAMs, selling bones, selling dice, selling smolder, selling marrow brooch, selling runs/clears....
    all of these things “break the spirit of the game” because it’s allowing trash people to get things they don’t deserve because they swipe. Thats the difference right? They swiped for it?

    I’m guilty of selling almost all of these things because that’s how you get rich without swiping (and playing broker) and yet I’m sure half of you at en masse probably have no idea what several of those items are nowadays. You’re constantly losing your face to the players to the point that you’re casting aside long time players that have devoted their time to this game. Over and over again there has been little to no understanding of what the long time or hardcore players do or have done or what mechanics are used for what purposes.

    This is an absolute joke
  • where was this " breaking the spirit of the game " b.s. when people were stealing kills from others when we had the bam killing for the green dragon letter drop. we complained in forums and nothing got done. everyone made us look like we were the bad guys for not getting gud enough.
    as for the manners thing, im just going to quote many other comments that were made in forums and say this....its the internet, and that's just how it is online.
    so let me get this straight.....if you are the one griefing, kill stealing or being rude to others online, its just the way the world is now and we have to accept it. but if it happens to you, then it breaks the spirit of the game and is bad manners. ok, I understand now.
  • Details. Let's create a scenario here.

    Party 1 (average gear guardian to high twistshard) - camps wb spawn point to get mats for gear upgrade/enhancement for 2 hours+
    Party 2 (frostmetal to stormcry gear) - while Party 1 waits they do HMs since they can do them comfortably

    WB spawns Party 1 gets excited, "finally, this was worth the wait, we get first on this wb"

    down to 50% Party 2 gets out of their 4th 439 ilvl run and decides to check if WB already spawned. Spots Betsael with "noobs" taking forever to kill it.

    Steals aggro, resets BAM, Party 2 demolishes WB in seconds, gets all loot.

    Sounds fair?
  • Well, whilst you're at it, please warn/sort Avengers, Dracula Land and Mana out on Tempest Reach - they do this every damn day and there's always someone crying in global.
  • I never think is ok to do the agro reset thing. Even if the players that lost it were skilled enough to kill/hold the boss or not.
    Beyond the problem here laying in people's attitudes and aproaches to getting richer by doing anything no matter the means, the main problem here is within the world bosses themselves.

    My suggestion ofc is to bring back rally system, wich allowed anyone and everyone to participate in the killing process. Not everyone would get a reward but it'd be rewarding at least to a minimum lvl for most people. It was pretty well balanced and it still had a bit of rng within it. They could have the same system there was for rally on the revamped worldbosses. A world notice goes out, boss spawns within 10/15 minutes of said notice, people make their raids and wait at the spawn, everyone gets a fair chance at it and rewards get distributed where everyone in the top 5 damage raids get something rng based (same mats that drop but distributed to more people).

    Ofc my suggestion is nothing but utopic, I know dammm well that BHS/Nexon don't care too much about all the suggestions NA sends them. (SADLY)

    So, we'll see what happens.

    (I've always been good at wbs hunting, old old champion here with a real willow with 100s of each wbs killed. I knew this would happen as soon as they announced this change, reason why I haven't even bothered looking for them on my own/with a small group. I just don't wanna deal with this kinds of bs anymore, it'd only stress me or make me mad for no good reason, so I go do other things :c )
This discussion has been closed.