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Comments
Outplay in PvE? What does that even mean? Both are viable classes. Not sure what there is to complain about, other than for the sake of complaining. Play whatever class you want, it doesn't matter. Making a big deal out of nothing.
True that.
As a healer you should not wait for a party member to tell you to give mana. If you see they are burning mana it's your job as a healer to replenish it.
I actually enabled the cd skill bar for the sole purpose to mana change as soon as it goes off cd, since in a party you will most of the time find a warrior/lancer/sorc/reaper that will burn mana really quickly.
People will still prefer mystic because giving crit will always be better than giving cdr.
Crit is something that people can manage by just switching to power green crystals when they play with mystic, while cdr it's something that it's inbound in the gear so it's not like dps will have two set of rolls for each healer. It will be nice to have but dps classes will choose the type of rolls that allows them to be self-sufficient.
So it mostly will not change the huge preference for mystic but probably will make priest more bearable on the eyes of lfg people.
Yeah I figured as much. I main a priest though I run with my guild and friends however, when we add a mystic in, they always derp about the buffs. It really makes the meaning of a "priest" become insufficient when mystics were meant to be off-heals but now because of crits, they have everything lol
Us priests don't have little tiny summons to buff/tank/heal us.. we rely purely on skill lmao! So yee.. still GG. But meh, that's just how it is.
TERA LAIFU! XD
I don't mind mystic being a bit stronger but right now the problem it's that they pretty much give 10% dps gain no matter the party ability.
I also play archer and I can see this, when running with mystics boss fight duration it's less, dps it's a lot higher with the same consumables/ player skill.
I remember back in the day when priests used to have 4-5 buffs all stackable, that was overpowered i guess but right now could probably be a good way to balance things out.
I always played priest and I love mastering this class and i'm for sure not switching to mystic just because it's meta right now.
The only thing that bugs me a bit it's when I double heal with a mystic (in HH p2 for example) and they always heal before you because of course since they don't need to lock-on it they are faster, and so I feel like i'm worst then them.. (I'm talking about experienced mystics but still).
Yeah.. that's the depressing part. I'll never switch to mystic. I'll main my priest, I did main my mystic for just a short while but then now I grew to love my priest more and adapted to whatever we can serve on the plate, plus.. people said Priest is a EASY class.. lmao that's bull XD;;
Mystics have it all there, priests have a simple list of skills but we need to plan properly before casting or GG party/raid.
Don't get me wrong, I wish people would want double heal, now it's all solo because the "mystic" gives all so we priests get all.. scrub parties. But can't take away our Kaia ;w; .. I love my kaia.. it's my bae lmao xD So *high fives you* YAY PRIEST!
I know it sounds like just a half-heart attempt to balance the healing classes - I think so too, to be honest - but we have yet to see this when the change comes to NA. The buff is almost another CDR weapon roll. No other party buff, consumable, vyrsks, innerwears, and brooch buff give CDR. This is also why healers mostly roll CDR top line because you can get attack speed from other sources, but the source of CDR in-game is sparse.
This Energy Stars buff will mean:
- Faster buff cooldown (GS/AR, Manaboost, Fiery Rage, etc) for more usage
- Less filler skills (eg. Brawler might not have to auto attack/Flip Kick/fill in GF after all)
- Better skill alignment with enrage phases and faster enrage skill cooldown (more Shining Crescents?)
- You can now stack more attack speed with less worries, knowing you would not run out of skills to use because of cooldown lock
I'm still not sure if 5% CDR is huge enough to have an impact (which is why I said we have to see it when it comes); all the same, it will give Priests more leverage in the healing department - it's just uncertain how much leverage it would be.
CDR in estars will be considerably better than placebo crit considering that most class metas are rolling cdr/energetic etchings.
Mystics are not "off-healers". An off-healer assumes they cannot function without being in a party with a main healer, and always assumes there are 2 healers per party. This isn't the case.
Mystics don't have kaias, arise or sustainable AoE heals. Thralls are worthless btw.
It is ridiculous as mystic's equivalents have same effect but longer duration and easier management than priest's counterparts.
Yeah I believe so, we'll just have to wait and see, I just wish there was a balance rather than "LFG > Mystic" kinda sad.
What's the point of a priest which is literally useful for heals/buffs when you could just make one healing class, Mystic and be done with it? Why make another healing class which is more preferable now due to its buffs and ample amount of conveniences which can dps and heal? Even if a mystic KD's and whatnot, they have a lot of self-help to save them + your jaunt lol, so mystics should be very happy they are the preferred class now.
I'm just looking forward to the estars update. Wonder what NA will have store for us.