[TERA PC & Console] En Masse is closing, but TERA lives on! We will continue to support TERA PC (NA) and TERA Console until service is transferred. Stay tuned for more information.
[TERA Console] The Grotto of Lost Souls update (v85) is now live! Read the patch notes here: https://bit.ly/TERACon_v85
[TERA PC] The 64-bit update (v97) is now live. Check out all the changes delivered on August 11 here: https://bit.ly/tera64_patchnotes
[TERA PC & CONSOLE] Summerfest Part 2: The Beach Bash is on from August 11 until September 1! Participate in event activities to earn tokens redeemable for costumes, consumables, mounts, and more! Details: https://bit.ly/tera_sf20
Comments
So probably we'll get this, some tweaks hope not more mana reductions ive read about 2 or 3 skills change animation or the color of the animation adding crit to main powerful skills that fail alarmaingly often even with high crit values, not to mention heart thrust that can totally fail even if u hit clearly the back of the enemy
It 's really hard to keep up using slayer specially if u arent highly geared i do decent damage in pve with imperator 15 but my ninja wears the ambush for obvious reasons.
However slayer is a very fun class to play dinamic and challenging so it's a pity that developers didnt pay much attention to them nor care during years while other classes got at least optimal balances to keep up with new classes and revamps
So we'll see what comes out about this patch IMO if i were developer slayer would be one of those classes where id have more fun revamping it,
Im optimistic but i don't expect too much
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Lol ive just read ktera notes and patches it looks like we only get tweaks at glyphs points required and some silly stuff not worth mentioning
i dont know what tweaks they do but IMO seems to be never enough slayer will be my favourire class though even if they are left behind lol thats the spirit besides i bet we gonna be busy tryiing the new op class so islayer will be forgotten for a lil longer,, again lol
I don't expect much but oh well its what it is we'll see if we are surprised someday
I'm working on this one myself. You have to wait for the IoD BAM to commit an attack THEN hit backstab to avoid the instant spin around.
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> what I do find odd tho is the backstab skill on bams so as mobs as that turning around is a wtf as it makes that skill usless for me for now
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> I'm working on this one myself. You have to wait for the IoD BAM to commit an attack THEN hit backstab to avoid the instant spin around.
Thank you for the info will try that.